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Shrines, wells and containers

Shrines

A shrine can be used once. Timed shrines share one slot: a new shrine replaces the one you had, so pick the one your fight needs.

Shrine Effect Lasts
Shrine of the Shield of Saint George +100% to Defense 5 rounds
Shrine of the Lance of Longinus +100% Enhanced Damage 5 rounds
Shrine of Saint Brigid's Flame Fire Resist +75% 5 rounds
Shrine of the Winter Saint Cold Resist +75% 5 rounds
Shrine of the Storm Bell Lightning Resist +75% 5 rounds
Shrine of the Healing Herb Poison Resist +75% 5 rounds
Shrine of Taliesin's Harp +2 to All Skills 5 rounds
Shrine of the Swift Hart 50% Chance to Shorten a Cooldown Each Turn 5 rounds
Shrine of the Old Chronicles +50% to Experience Gained 5 rounds
Shrine of the Quiet Hour restores 100% life instant
Shrine of Joseph of Arimathea restores 100% life instant
Shrine of the Lady's Jewels upgrades your lowest-grade gem by one grade instant

Wells

A holy well of glastonbury restores 50% of your life and cures poison and bleeding. It can be used 3 times.

Containers

Containers open once and roll their own treasure class at the current dungeon monster level (the ladder climbs with it, like monsters'). Odds per opening at level 40, no magic find:

Container Any magic Any rare Any unique
Travelling Chest 1 in 12 1 in 233 1 in 994
Gilded Reliquary 1 in 2.4 1 in 40 1 in 174
Fallen Knight's Rack 1 in 22 1 in 88 1 in 374
Armor Stand of the Old Guard 1 in 22 1 in 87 1 in 387
Barrow Tomb 1 in 8.7 1 in 168 1 in 717
Cider Barrel never never never