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Knight skills

Values per skill level come straight from the game's skill table. Levels above 20 are reached with +skills from items. Synergy bonuses are not included in these numbers: they are listed under each skill. Sizes are in yards (1 yard = 4 pixels).

Feats of Arms

Pommel Strike

A powerful blow that knocks the target back.

  • Required level: 1
  • Type: strike, attack (uses IAS)
  • Turn-based cooldown: none
  • Synergies: +5% per level of Earthsunder
Level Damage Weapon damage %
1 1-2 150
2 3-4 155
3 5-6 160
4 7-8 165
5 9-10 170
6 11-12 175
7 13-14 180
8 15-16 185
9 17-18 190
10 19-20 195
11 21-22 200
12 23-24 205
13 25-26 210
14 27-28 215
15 29-30 220
16 31-32 225
17 33-34 230
18 35-36 235
19 37-38 240
20 39-40 245
25 49-50 270
30 59-60 295

Twin Blades

Strikes with both weapons, hitting two enemies if possible.

  • Required level: 1
  • Type: strike, attack (uses IAS)
  • Needs: Two Weapons
  • Turn-based cooldown: 2 turns
  • Synergies: +8% per level of Crossed Steel; +8% per level of Blood Fever
Level Damage Weapon damage % Additional targets
1 1-2 100 1
2 3-4 105 1
3 5-6 110 1
4 7-8 115 1
5 9-10 120 1
6 11-12 125 1
7 13-14 130 1
8 15-16 135 1
9 17-18 140 1
10 19-20 145 1
11 21-22 150 1
12 23-24 155 1
13 25-26 160 1
14 27-28 165 1
15 29-30 170 1
16 31-32 175 1
17 33-34 180 1
18 35-36 185 1
19 37-38 190 1
20 39-40 195 1
25 49-50 220 1
30 59-60 245 1

Knight's Leap

Leap into the enemy ranks, dealing weapon damage and knocking back everyone there, delaying their turn.

  • Required level: 6
  • Type: leap, attack (uses IAS)
  • Turn-based cooldown: none
Level Weapon damage % Additional targets
1 100 1
2 108 1
3 116 1
4 124 1
5 132 1
6 140 1
7 148 1
8 156 1
9 164 1
10 172 1
11 180 2
12 188 2
13 196 2
14 204 2
15 212 2
16 220 2
17 228 2
18 236 2
19 244 2
20 252 2
25 292 3
30 332 3

Earthsunder

Slam the ground, sending a shockwave through enemies in a cone. Requires a two-handed weapon.

  • Required level: 12
  • Requires: Pommel Strike
  • Type: strike, attack (uses IAS)
  • Needs: Two Handed
  • Turn-based cooldown: 2 turns
  • Synergies: +15% per level of Pommel Strike
Level Damage Weapon damage %
1 1-2 185
2 4-5 200
3 7-8 215
4 10-11 230
5 13-14 245
6 16-17 260
7 19-20 275
8 22-23 290
9 25-26 305
10 28-29 320
11 31-32 335
12 34-35 350
13 37-38 365
14 40-41 380
15 43-44 395
16 46-47 410
17 49-50 425
18 52-53 440
19 55-56 455
20 58-59 470
25 73-74 545
30 88-89 620

Crossed Steel

Strike the same enemy with both weapons in quick succession.

  • Required level: 12
  • Requires: Twin Blades
  • Type: strike, attack (uses IAS)
  • Needs: Two Weapons
  • Turn-based cooldown: none
  • Synergies: +8% per level of Twin Blades
Level Weapon damage %
1 70
2 76
3 82
4 88
5 94
6 100
7 106
8 112
9 118
10 124
11 130
12 136
13 142
14 148
15 154
16 160
17 166
18 172
19 178
20 184
25 214
30 244

Descending Blade

Leap to your target and strike everything around it.

  • Required level: 18
  • Requires: Knight's Leap
  • Type: leap, attack (uses IAS)
  • Turn-based cooldown: 2 turns
  • Synergies: +10% per level of Knight's Leap; +10% per level of Tempest of Steel
Level Damage Weapon damage % Additional targets
1 10-20 300 3
2 17-27 330 3
3 24-34 360 3
4 31-41 390 3
5 38-48 420 3
6 45-55 450 3
7 52-62 480 3
8 59-69 510 3
9 66-76 540 3
10 73-83 570 3
11 80-90 600 3
12 87-97 630 3
13 94-104 660 3
14 101-111 690 3
15 108-118 720 3
16 115-125 750 3
17 122-132 780 3
18 129-139 810 3
19 136-146 840 3
20 143-153 870 3
25 178-188 1020 3
30 213-223 1170 3

Red Harvest

A savage strike whose fury seeks out up to 8 nearby foes.

  • Required level: 18
  • Requires: Earthsunder
  • Type: strike, attack (uses IAS)
  • Turn-based cooldown: 3 turns
  • Synergies: +10% per level of Pommel Strike; +10% per level of Grave Fury
Level Damage Weapon damage % Additional targets
1 1-2 200 8
2 4-5 210 8
3 7-8 220 8
4 10-11 230 8
5 13-14 240 8
6 16-17 250 8
7 19-20 260 8
8 22-23 270 8
9 25-26 280 8
10 28-29 290 8
11 31-32 300 8
12 34-35 310 8
13 37-38 320 8
14 40-41 330 8
15 43-44 340 8
16 46-47 350 8
17 49-50 360 8
18 52-53 370 8
19 55-56 380 8
20 58-59 390 8
25 73-74 440 8
30 88-89 490 8

Blood Fever

Two-weapon onslaught: every hit adds a charge of attack speed and escape chance.

  • Required level: 24
  • Requires: Crossed Steel
  • Type: strike, attack (uses IAS)
  • Needs: Two Weapons
  • Turn-based cooldown: 2 turns
  • Synergies: +15% per level of Twin Blades; +8% per level of Crossed Steel
Level Damage Weapon damage % Duration (rounds) Self: X% Increased Attack Speed Self: X% Chance to Escape a Battle
1 1-2 190 3 7 5
2 3-4 195 3 7 5.5
3 5-6 200 3 7 6
4 7-8 205 3 7 6.5
5 9-10 210 3 7 7
6 11-12 215 3 7 7.5
7 13-14 220 3 7 8
8 15-16 225 3 7 8.5
9 17-18 230 3 7 9
10 19-20 235 3 7 9.5
11 21-22 240 3 7 10
12 23-24 245 3 7 10.5
13 25-26 250 3 7 11
14 27-28 255 3 7 11.5
15 29-30 260 3 7 12
16 31-32 265 3 7 12.5
17 33-34 270 3 7 13
18 35-36 275 3 7 13.5
19 37-38 280 3 7 14
20 39-40 285 3 7 14.5
25 49-50 310 3 7 17
30 59-60 335 3 7 19.5

Tempest of Steel

Spin through a line of enemies, striking everything in your path.

  • Required level: 30
  • Requires: Descending Blade, Red Harvest
  • Type: dash, attack (uses IAS)
  • Turn-based cooldown: 2 turns
  • Synergies: +5% per level of Descending Blade; +5% per level of Red Harvest
Level Damage Weapon damage %
1 1-2 130
2 4-5 140
3 7-8 150
4 10-11 160
5 13-14 170
6 16-17 180
7 19-20 190
8 22-23 200
9 25-26 210
10 28-29 220
11 31-32 230
12 34-35 240
13 37-38 250
14 40-41 260
15 43-44 270
16 46-47 280
17 49-50 290
18 52-53 300
19 55-56 310
20 58-59 320
25 73-74 370
30 88-89 420

Grave Fury

A reckless attack that turns your damage into magic damage but drops your defense to zero.

  • Required level: 30
  • Requires: Red Harvest
  • Type: strike, attack (uses IAS)
  • Converts physical damage to Magic
  • Turn-based cooldown: 2 turns
  • Synergies: +10% per level of Pommel Strike; +1% per level of Red Harvest
Level Damage Weapon damage % Duration (rounds) Self: X% to Defense
1 1-2 250 3 -100
2 4-5 265 3 -100
3 7-8 280 3 -100
4 10-11 295 3 -100
5 13-14 310 3 -100
6 16-17 325 3 -100
7 19-20 340 3 -100
8 22-23 355 3 -100
9 25-26 370 3 -100
10 28-29 385 3 -100
11 31-32 400 2 -100
12 34-35 415 2 -100
13 37-38 430 2 -100
14 40-41 445 2 -100
15 43-44 460 2 -100
16 46-47 475 2 -100
17 49-50 490 2 -100
18 52-53 505 2 -100
19 55-56 520 2 -100
20 58-59 535 2 -100
25 73-74 610 2 -100
30 88-89 685 1 -100

The Retinue

Master-at-Arms

Passive: chance to deal double physical damage.

  • Required level: 1
  • Type: passive, attack (uses IAS)
Level X% Deadly Strike
1 10
2 11
3 12
4 13
5 14
6 15
7 16
8 17
9 18
10 19
11 20
12 21
13 22
14 23
15 24
16 25
17 26
18 27
19 28
20 29
25 34
30 39

Lord of Horse

Passive: your summoned cavalry has more life and deals more damage.

  • Required level: 1
  • Type: passive, attack (uses IAS)
Level X% Summon Life X% Summon Damage
1 10 10
2 16 16
3 22 22
4 28 28
5 34 34
6 40 40
7 46 46
8 52 52
9 58 58
10 64 64
11 70 70
12 76 76
13 82 82
14 88 88
15 94 94
16 100 100
17 106 106
18 112 112
19 118 118
20 124 124
25 154 154
30 184 184

Call the Knight-Errant

Call a mounted knight to fight at your side. More knights at higher levels.

  • Required level: 1
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 1 turn
  • Synergies: +4% per level of Lord of Horse
  • Summons: Knight Errant
Level Projectiles X% to Max Life X% Enhanced Damage
1 1 0 0
2 1 8 10
3 1 16 20
4 1 24 30
5 1 32 40
6 1 40 50
7 1 48 60
8 2 56 70
9 2 64 80
10 2 72 90
11 2 80 100
12 2 88 110
13 2 96 120
14 2 104 130
15 3 112 140
16 3 120 150
17 3 128 160
18 3 136 170
19 3 144 180
20 3 152 190
25 4 192 240
30 5 232 290

Bulwark

Passive: block more often and recover faster from blocks.

  • Required level: 12
  • Type: passive, attack (uses IAS)
Level X% Chance of Blocking X% Faster Block Rate
1 14 14
2 15.1 15.1
3 16.2 16.2
4 17.3 17.3
5 18.4 18.4
6 19.5 19.5
7 20.6 20.6
8 21.7 21.7
9 22.8 22.8
10 23.9 23.9
11 25 25
12 26.1 26.1
13 27.2 27.2
14 28.3 28.3
15 29.4 29.4
16 30.5 30.5
17 31.6 31.6
18 32.7 32.7
19 33.8 33.8
20 34.9 34.9
25 40.4 40.4
30 45.9 45.9

Call the Arbalester

Call a mounted crossbowman who fights from range.

  • Required level: 12
  • Requires: Call the Knight-Errant
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 2 turns
  • Synergies: +4% per level of Lord of Horse
  • Summons: Crossbow Knight
Level Projectiles X% to Max Life X% Enhanced Damage
1 1 0 0
2 1 8 10
3 1 16 20
4 1 24 30
5 1 32 40
6 1 40 50
7 1 48 60
8 1 56 70
9 1 64 80
10 1 72 90
11 2 80 100
12 2 88 110
13 2 96 120
14 2 104 130
15 2 112 140
16 2 120 150
17 2 128 160
18 2 136 170
19 2 144 180
20 2 152 190
25 3 192 240
30 3 232 290

Iron Hauberk

Passive: more defense.

  • Required level: 18
  • Type: passive, attack (uses IAS)
Level X% to Defense
1 20
2 30
3 40
4 50
5 60
6 70
7 80
8 90
9 100
10 110
11 120
12 130
13 140
14 150
15 160
16 170
17 180
18 190
19 200
20 210
25 260
30 310

Forced March

Passive: higher chance to escape from battle.

  • Required level: 24
  • Type: passive, attack (uses IAS)
Level X% Chance to Escape a Battle
1 13
2 14.6
3 16.2
4 17.8
5 19.4
6 21
7 22.6
8 24.2
9 25.8
10 27.4
11 29
12 30.6
13 32.2
14 33.8
15 35.4
16 37
17 38.6
18 40.2
19 41.8
20 43.4
25 51.4
30 59.4

Raise the Banner

Plant a war banner: you and your retinue fight faster and harder near it.

  • Required level: 24
  • Requires: Call the Arbalester
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 2 turns
  • Summons: War Banner
Level Duration (rounds) X% to Max Life
1 20 0
2 21 15
3 22 30
4 23 45
5 24 60
6 25 75
7 26 90
8 27 105
9 28 120
10 29 135
11 30 150
12 31 165
13 32 180
14 33 195
15 34 210
16 35 225
17 36 240
18 37 255
19 38 270
20 39 285
25 44 360
30 49 435

Tempered Soul

Passive: resistance to all elements and poison.

  • Required level: 30
  • Requires: Iron Hauberk
  • Type: passive, attack (uses IAS)
Level All Resistances X
1 7
2 8.8
3 10.6
4 12.4
5 14.2
6 16
7 17.8
8 19.6
9 21.4
10 23.2
11 25
12 26.8
13 28.6
14 30.4
15 32.2
16 34
17 35.8
18 37.6
19 39.4
20 41.2
25 50.2
30 59.2

Call the Liege Lord

Call a liege lord whose royal presence empowers you and your retinue.

  • Required level: 30
  • Requires: Raise the Banner
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 5 turns
  • Summons: Liege Lord
Level X% to Max Life
1 0
2 10
3 20
4 30
5 40
6 50
7 60
8 70
9 80
10 90
11 100
12 110
13 120
14 130
15 140
16 150
17 160
18 170
19 180
20 190
25 240
30 290

Battle Cries

Bellow

A roar that damages enemies in a cone.

  • Required level: 1
  • Type: nova, cast (uses FCR)
  • Element: Physical
  • Turn-based cooldown: 3 turns
  • Synergies: +15% per level of Challenge; +15% per level of Stand Fast; +15% per level of Dread Cry; +15% per level of Rally to the Standard; +15% per level of Horn of Ruin; +15% per level of Kingly Command
Level Damage
1 3-6
2 10-13
3 17-20
4 24-27
5 31-34
6 38-41
7 45-48
8 52-55
9 59-62
10 66-69
11 73-76
12 80-83
13 87-90
14 94-97
15 101-104
16 108-111
17 115-118
18 122-125
19 129-132
20 136-139
25 171-174
30 206-209

Forage the Fallen

Forage a corpse for anything that restores you: heals part of your life.

  • Required level: 1
  • Type: corpse, cast (uses FCR)
  • Turn-based cooldown: none
Level Chance % Amount
1 15 10
2 18.5 11
3 22 12
4 25.5 13
5 29 14
6 32.5 15
7 36 16
8 39.5 17
9 43 18
10 46.5 19
11 50 20
12 53.5 21
13 57 22
14 60.5 23
15 64 24
16 67.5 25
17 71 26
18 74.5 27
19 78 28
20 81.5 29
25 99 34
30 116.5 39

Challenge

Enrage a monster, weakening its damage.

  • Required level: 6
  • Requires: Bellow
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: none
Level Duration (rounds) X% Enhanced Damage
1 5 -5
2 5 -7
3 5 -9
4 5 -11
5 5 -13
6 5 -15
7 5 -17
8 5 -19
9 5 -21
10 5 -23
11 5 -25
12 5 -27
13 5 -29
14 5 -31
15 5 -33
16 5 -35
17 5 -37
18 5 -39
19 5 -41
20 5 -43
25 5 -53
30 5 -63

Stand Fast

Improve the defense of you and your allies.

  • Required level: 6
  • Requires: Bellow
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 1 turn
Level Duration (rounds) X% to Defense X% Life Healed Each Turn
1 3 50 1
2 3 55 1.2
3 3 60 1.4
4 3 65 1.6
5 3 70 1.8
6 4 75 2
7 4 80 2.2
8 4 85 2.4
9 4 90 2.6
10 4 95 2.8
11 5 100 3
12 5 105 3.2
13 5 110 3.4
14 5 115 3.6
15 5 120 3.8
16 6 125 4
17 6 130 4.2
18 6 135 4.4
19 6 140 4.6
20 6 145 4.8
25 7 170 5.8
30 8 195 6.8

Spoils of War

Search a corpse for hidden treasure.

  • Required level: 12
  • Requires: Forage the Fallen
  • Type: corpse, cast (uses FCR)
  • Turn-based cooldown: none
  • Synergies: +1% per level of Forage the Fallen
Level Chance %
1 13
2 15
3 17
4 19
5 21
6 23
7 25
8 27
9 29
10 31
11 33
12 35
13 37
14 39
15 41
16 43
17 45
18 47
19 49
20 51
25 61
30 71

Dread Cry

A fearsome cry that lowers enemies' physical resistance and damage.

  • Required level: 18
  • Requires: Challenge
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 1 turn
Level Duration (rounds) Physical Resist X% X% Enhanced Damage
1 5 -10 -5
2 5 -11 -6
3 5 -12 -7
4 5 -13 -8
5 5 -14 -9
6 6 -15 -10
7 6 -16 -11
8 6 -17 -12
9 6 -18 -13
10 6 -19 -14
11 7 -20 -15
12 7 -21 -16
13 7 -22 -17
14 7 -23 -18
15 7 -24 -19
16 8 -25 -20
17 8 -26 -21
18 8 -27 -22
19 8 -28 -23
20 8 -29 -24
25 9 -34 -29
30 10 -39 -34

Rally to the Standard

Improve the maximum life and elemental skill damage of you and your allies.

  • Required level: 24
  • Requires: Stand Fast
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 1 turn
Level Duration (rounds) X% to Max Life X% to All Elemental Skill Damage
1 5 14 14
2 5 18 18
3 5 22 22
4 5 26 26
5 5 30 30
6 6 34 34
7 6 38 38
8 6 42 42
9 6 46 46
10 6 50 50
11 7 54 54
12 7 58 58
13 7 62 62
14 7 66 66
15 7 70 70
16 8 74 74
17 8 78 78
18 8 82 82
19 8 86 86
20 8 90 90
25 9 110 110
30 10 130 130

Plunderer's Eye

Passive: more gold and better items from monsters.

  • Required level: 24
  • Requires: Spoils of War
  • Type: passive, attack (uses IAS)
Level X% Extra Gold from Monsters X% Better Chance of Getting Magic Items
1 41 25
2 47.5 29
3 54 33
4 60.5 37
5 67 41
6 73.5 45
7 80 49
8 86.5 53
9 93 57
10 99.5 61
11 106 65
12 112.5 69
13 119 73
14 125.5 77
15 132 81
16 138.5 85
17 145 89
18 151.5 93
19 158 97
20 164.5 101
25 197 121
30 229.5 141

Horn of Ruin

A deafening cry that damages and stuns nearby enemies.

  • Required level: 30
  • Requires: Rally to the Standard, Dread Cry
  • Type: nova, cast (uses FCR)
  • Element: Physical
  • Turn-based cooldown: 4 turns
  • Synergies: +15% per level of Bellow; +15% per level of Challenge; +15% per level of Stand Fast; +15% per level of Dread Cry; +15% per level of Rally to the Standard; +15% per level of Kingly Command
Level Damage Stunned (rounds)
1 20-30 1
2 27-37 1
3 34-44 1
4 41-51 1
5 48-58 1
6 55-65 1
7 62-72 1
8 69-79 1
9 76-86 1
10 83-93 1
11 90-100 1
12 97-107 1
13 104-114 1
14 111-121 1
15 118-128 1
16 125-135 1
17 132-142 1
18 139-149 1
19 146-156 1
20 153-163 1
25 188-198 1
30 223-233 1

Kingly Command

Raise the skill levels of you and your allies.

  • Required level: 30
  • Requires: Rally to the Standard
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 2 turns
Level Duration (rounds) X% Enhanced Damage
1 5 10
2 5 12
3 5 14
4 5 16
5 5 18
6 6 20
7 6 22
8 6 24
9 6 26
10 6 28
11 7 30
12 7 32
13 7 34
14 7 36
15 7 38
16 8 40
17 8 42
18 8 44
19 8 46
20 8 48
25 9 58
30 10 68