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Affixes

Magic items get 1 prefix and/or 1 suffix; rares get 3 to 6 affixes (at most 3 of each). The affix level (alvl) decides which affixes can appear: with item level ilvl and base quality level qlvl, first use effective ilvl = max(clamp(ilvl, 1, 99), clamp(qlvl, 1, 99)) for this calculation only. Then alvl = effective ilvl - floor(qlvl / 2) when effective ilvl < 99 - floor(qlvl / 2); otherwise alvl = 2 * effective ilvl - 99. The stored item level stays tied to its drop source. An affix needs alvl >= its level (and alvl <= its max level, when it has one). Affixes of the same group never roll together.

Every rarity stays useful: in every group with several tiers, the top tier can only roll on magic items (the Rare column says No). A magic item can always out-roll a rare on the stats it has.

Equipment

Prefixes

Name Mods Level Max level Rare Item types Weight
Padded +1.5 Defense per Character Level 1 25 Yes body, shield 3
Padded +0.5 Defense per Character Level 1 25 Yes gloves, boots, belt, helm 3
Mended +10-20% Enhanced Defense 1 20 Yes armor_any, shield 3
Ironbound +20-30% Enhanced Defense
Physical Resist +1-3%
5 - Yes body, shield 3
Riveted +21-30% Enhanced Defense 7 30 Yes armor_any, shield 3
Banded +31-40% Enhanced Defense 12 40 Yes armor_any, shield 3
Steelbound +31-40% Enhanced Defense
Physical Resist +4-5%
17 - Yes body, shield 3
Steeled +41-50% Enhanced Defense 24 50 Yes armor_any, shield 3
Quilted +3 Defense per Character Level 25 50 Yes body, shield 3
Quilted +1 Defense per Character Level 25 50 Yes gloves, boots, belt, helm 3
Oathbound +41-50% Enhanced Defense
Physical Resist +6-7%
29 - Yes body, shield 3
Warded +51-65% Enhanced Defense 31 60 Yes armor_any, shield 3
Bastioned +66-80% Enhanced Defense 39 70 Yes armor_any, shield 3
Shieldwall +51-60% Enhanced Defense
Physical Resist +8-10%
40 - Yes body, shield 3
Studded +4.5 Defense per Character Level 45 - Yes body, shield 3
Studded +1.5 Defense per Character Level 45 - Yes gloves, boots, belt, helm 3
Unbreached +81-100% Enhanced Defense 55 - Yes armor_any, shield 3
Unyielding +61-70% Enhanced Defense
Physical Resist +11-15%
55 - Yes body, shield 3
Unassailable +101-133% Enhanced Defense 67 - Yes armor_any, shield 3
Mailed +6 Defense per Character Level 70 - No body 3
Mailed +2 Defense per Character Level 70 - Yes gloves, boots, belt, helm 3
Adamant +71-80% Enhanced Defense
Physical Resist +16-20%
70 - Yes body, shield 3
Everstanding +134-166% Enhanced Defense 72 - Yes armor_any, shield 3
Unconquered +167-200% Enhanced Defense 79 - Yes armor_any, shield 3
Undying +201-225% Enhanced Defense 86 - No armor_any, shield 3
Invincible +81-100% Enhanced Defense
Physical Resist +21-25%
86 - Yes body, shield 3
Hexproof Magic Damage Reduced by 1 7 30 Yes shield, helm, wizard_orb, wand, staff 3
Spellbreaking Magic Damage Reduced by 2-3 14 50 Yes shield, helm, wizard_orb, wand, staff 3
Nullifying Magic Damage Reduced by 4-5 21 - Yes shield, helm, wizard_orb, wand, staff 3
Hexward Magic Resist +3-5% 25 50 Yes shield, body, wizard_orb, wand, staff 3
Unweaving Magic Damage Reduced by 6-10 28 - No shield, helm, wizard_orb, wand, staff 3
Charmed Magic Resist +6-10% 47 75 Yes shield, body, wizard_orb, wand, staff 3
Spellwoven Magic Resist +11-15% 69 - Yes shield, body, wizard_orb, wand, staff 3
Runebound Magic Resist +16-20% 86 - No shield, body, wizard_orb, wand, staff 3
Spiked +0.25 to Maximum Damage per Character Level 1 30 Yes weapon 3
Barbed +0.5 to Maximum Damage per Character Level 5 35 Yes weapon 3
Hooked +0.38 to Maximum Damage per Character Level 10 45 Yes weapon 3
Serried +0.5 to Maximum Damage per Character Level 20 65 Yes weapon 3
Serried +0.75 to Maximum Damage per Character Level 20 55 Yes weapon 3
Keen +10-15% Enhanced Damage 21 - Yes helm 3
Thorned +0.75 to Maximum Damage per Character Level 35 - Yes weapon 3
Fanged +1 to Maximum Damage per Character Level 40 - Yes weapon 3
Grim +16-25% Enhanced Damage 45 - Yes helm 3
Tusked +1 to Maximum Damage per Character Level 50 - Yes weapon 3
Wyrmtoothed +1.5 to Maximum Damage per Character Level 60 - Yes weapon 3
Doomforged +26-40% Enhanced Damage 70 - No helm 3
Dragonfanged +2 to Maximum Damage per Character Level 75 - No weapon 3
Notched +10-20% Enhanced Damage 1 24 Yes weapon 3
Padded +3-5 Defense
+10-20% Enhanced Damage
1 40 Yes weapon 3
Notched +21-30% Enhanced Damage 5 34 Yes weapon 3
Notched +10-20% Enhanced Damage 5 20 Yes weapon 3
Cutpurse's 1-3% Deadly Strike
+10-20% Enhanced Damage
5 20 Yes weapon 3
Thresher's 1-3% Chance of Crushing Blow
+10-20% Enhanced Damage
5 20 Yes weapon 3
Hunter's 5-7% Chance of Open Wounds
+10-20% Enhanced Damage
5 20 Yes weapon 3
Quilted +6-9 Defense
+21-30% Enhanced Damage
7 50 Yes weapon 3
Honed +31-40% Enhanced Damage 8 44 Yes weapon 3
Whetted +21-30% Enhanced Damage 12 30 Yes weapon 3
Footpad's 2-5% Deadly Strike
+21-30% Enhanced Damage
12 30 Yes weapon 3
Miller's 2-5% Chance of Crushing Blow
+21-30% Enhanced Damage
12 30 Yes weapon 3
Skinner's 8-10% Chance of Open Wounds
+21-30% Enhanced Damage
12 30 Yes weapon 3
Studded +10-12 Defense
+31-40% Enhanced Damage
12 55 Yes weapon 3
Whetted +41-50% Enhanced Damage 14 53 Yes weapon 3
Mailed +13-15 Defense
+41-50% Enhanced Damage
17 70 Yes weapon 3
Keen +31-40% Enhanced Damage 19 40 Yes weapon 3
Cutthroat's 3-6% Deadly Strike
+31-40% Enhanced Damage
19 40 Yes weapon 3
Smith's 3-6% Chance of Crushing Blow
+31-40% Enhanced Damage
19 40 Yes weapon 3
Flayer's 11-16% Chance of Open Wounds
+31-40% Enhanced Damage
19 40 Yes weapon 3
Keen +51-65% Enhanced Damage 20 64 Yes weapon 3
Plated +16-22 Defense
+51-60% Enhanced Damage
22 75 Yes weapon 3
Biting +66-80% Enhanced Damage 26 72 Yes weapon 3
Biting +41-50% Enhanced Damage 27 50 Yes weapon 3
Assassin's 4-8% Deadly Strike
+41-50% Enhanced Damage
27 50 Yes weapon 3
Hammerer's 4-8% Chance of Crushing Blow
+41-50% Enhanced Damage
27 50 Yes weapon 3
Butcher's 17-21% Chance of Open Wounds
+41-50% Enhanced Damage
27 50 Yes weapon 3
Bulwarked +23-30 Defense
+61-70% Enhanced Damage
27 80 Yes weapon 3
Rending +81-100% Enhanced Damage 32 80 Yes weapon 3
Battlemented +33-40 Defense
+71-80% Enhanced Damage
32 - Yes weapon 3
Rampart +44-50 Defense
+81-100% Enhanced Damage
37 - Yes weapon 3
Rending +51-65% Enhanced Damage 38 60 Yes weapon 3
Headsman's 5-10% Deadly Strike
+51-65% Enhanced Damage
38 60 Yes weapon 3
Breaker's 5-10% Chance of Crushing Blow
+51-65% Enhanced Damage
38 60 Yes weapon 3
Gutter's 22-28% Chance of Open Wounds
+51-65% Enhanced Damage
38 60 Yes weapon 3
Grim +101-125% Enhanced Damage 41 - Yes weapon 3
Unbreached +60-70 Defense
+101-125% Enhanced Damage
42 - Yes weapon 3
Grim +66-80% Enhanced Damage 45 70 Yes weapon 3
Executioner's 6-12% Deadly Strike
+66-80% Enhanced Damage
45 70 Yes weapon 3
Sunderer's 6-12% Chance of Crushing Blow
+66-80% Enhanced Damage
45 70 Yes weapon 3
Bloodletter's 29-35% Chance of Open Wounds
+66-80% Enhanced Damage
45 70 Yes weapon 3
Apprentice's +2% to Experience Gained
+76-100% Enhanced Damage
47 - Yes weapon 3
Ruinous +126-150% Enhanced Damage 49 - Yes weapon 3
Ruinous +81-100% Enhanced Damage 52 80 Yes weapon 3
Reaper's 7-14% Deadly Strike
+81-100% Enhanced Damage
52 80 Yes weapon 3
Wallbreaker's 7-14% Chance of Crushing Blow
+81-100% Enhanced Damage
52 80 Yes weapon 3
Carver's 36-44% Chance of Open Wounds
+81-100% Enhanced Damage
52 80 Yes weapon 3
Castellan +70-85 Defense
+126-150% Enhanced Damage
55 - Yes weapon 3
Wrathful +151-200% Enhanced Damage 56 - Yes weapon 3
Wrathful +101-133% Enhanced Damage 58 - Yes weapon 3
Baleful +210-233% Enhanced Damage 61 - Yes weapon 3
Journeyman's +2% to Experience Gained
+101-150% Enhanced Damage
63 - Yes weapon 3
Deathsman's 8-16% Deadly Strike
+101-133% Enhanced Damage
65 - Yes weapon 3
Gatebreaker's 8-16% Chance of Crushing Blow
+101-133% Enhanced Damage
65 - Yes weapon 3
Ripper's 45-57% Chance of Open Wounds
+101-133% Enhanced Damage
65 - Yes weapon 3
Baleful +134-166% Enhanced Damage 65 - Yes weapon 3
Baleful +234-266% Enhanced Damage 69 - Yes weapon 3
Citadel +86-100 Defense
+151-175% Enhanced Damage
69 - Yes weapon 3
Gravemaker's 9-18% Deadly Strike
+134-166% Enhanced Damage
70 - Yes weapon 3
Siegebreaker's 9-18% Chance of Crushing Blow
+134-166% Enhanced Damage
70 - Yes weapon 3
Reaver's 58-67% Chance of Open Wounds
+134-166% Enhanced Damage
70 - Yes weapon 3
Doomforged +167-200% Enhanced Damage 70 - Yes weapon 3
Doomforged +267-300% Enhanced Damage 74 - Yes weapon 3
Doomsayer's 10-20% Deadly Strike
+167-200% Enhanced Damage
74 - Yes weapon 3
Giantfeller's 10-20% Chance of Crushing Blow
+167-200% Enhanced Damage
74 - Yes weapon 3
Slaughterer's 68-75% Chance of Open Wounds
+167-200% Enhanced Damage
74 - Yes weapon 3
Doomforged +201-250% Enhanced Damage 74 - Yes weapon 3
Mordred's 12-24% Deadly Strike
+201-250% Enhanced Damage
79 - Yes weapon 3
Earthshaker's 12-24% Chance of Crushing Blow
+201-250% Enhanced Damage
79 - Yes weapon 3
Bloodlord's 76-83% Chance of Open Wounds
+201-250% Enhanced Damage
79 - Yes weapon 3
Calamitous +251-300% Enhanced Damage 79 - Yes weapon 3
Master's +2% to Experience Gained
+151-225% Enhanced Damage
79 - Yes weapon 3
Sovereign +100-125 Defense
+176-200% Enhanced Damage
80 - No weapon 3
Kinslayer's 13-26% Deadly Strike
+251-300% Enhanced Damage
83 - Yes weapon 3
Mountainbreaker's 13-26% Chance of Crushing Blow
+251-300% Enhanced Damage
83 - Yes weapon 3
Gorelord's 84-93% Chance of Open Wounds
+251-300% Enhanced Damage
83 - Yes weapon 3
Kingslaying +301-350% Enhanced Damage 84 - No weapon 3
Endbringer's 15-30% Deadly Strike
+301-350% Enhanced Damage
86 - No weapon 3
Worldbreaker's 15-30% Chance of Crushing Blow
+301-350% Enhanced Damage
86 - No weapon 3
Carrion King's 94-100% Chance of Open Wounds
+301-350% Enhanced Damage
86 - No weapon 3
Chronicler's +3% to Experience Gained
+225-250% Enhanced Damage
88 - No weapon 3
Lantern-lit +1 to Sight 1 15 Yes helm, wand, staff, ring, amulet, wizard_orb 1
Torchbearing +1 to Sight 6 25 No helm, wand, staff, ring, amulet, wizard_orb 1
Startling 5% Chance to Daze 10 25 Yes weapon 3
Startling 5% Chance to Daze 10 25 Yes missile 3
Staggering 10% Chance to Daze 16 50 Yes weapon 3
Staggering 10% Chance to Daze 16 50 Yes missile 3
Staggering 20% Chance to Daze 20 - Yes weapon 3
Concussive 20% Chance to Daze 24 - No missile 3
Lucky 5-10% Better Chance of Getting Magic Items 1 - Yes ring, amulet, helm, boots, gloves 6
Fortunate 11-15% Better Chance of Getting Magic Items 12 - No ring, amulet, helm 3
Studious +2 to Energy 3 40 Yes armor_any, ring, amulet, staff, wand, wizard_orb 3
Lettered +2-5 to Energy 6 60 Yes shield, staff, wand, belt, ring, amulet, helm 3
Learned +6-10 to Energy 14 - Yes shield, staff, wand, belt, ring, amulet, helm 3
Scholarly +10-15 to Energy 20 40 Yes staff, wand, ring, amulet, wizard_orb, helm 3
Erudite +16-20 to Energy 24 60 Yes staff, wand, ring, amulet, wizard_orb, helm 3
Sagacious +0.38 to Energy per Character Level 25 - Yes helm 3
Arcane +20-30 to Energy 30 - Yes staff, wand, ring, amulet, wizard_orb, helm 3
Esoteric +6-10 to Energy 37 - Yes body, boots, gloves, weapon, wizard_orb 3
Esoteric +30-45 to Energy 37 - Yes staff, wand, ring, amulet, wizard_orb, helm 3
Mystic +46-60 to Energy 45 - Yes staff, wand, ring, amulet, wizard_orb, helm 3
Merlin-touched +16-20 to Energy 52 - No body, boots, gloves 3
Weatherworn All Resistances +3-7 6 30 Yes shield, body 3
Weatherworn All Resistances +3-7 8 30 Yes amulet, helm 3
Stormproof All Resistances +8-11 18 50 Yes shield, body 3
Stormproof All Resistances +8-11 21 60 Yes amulet, helm 3
Stormproof All Resistances +12-15 28 70 Yes shield, body 3
Elementbound All Resistances +12-15 34 - Yes amulet, helm 3
Elementbound All Resistances +16-20 39 - Yes shield, body 3
Elementbound All Resistances +16-20 42 - Yes amulet, helm 3
Prismed All Resistances +5-8 45 - Yes ring 3
Prismed All Resistances +21-30 50 - Yes shield, body 3
Prismed All Resistances +21-30 55 - Yes amulet, helm 3
Fourfold All Resistances +9-12 56 - Yes ring 3
Fourfold All Resistances +13-17 67 - No ring 3
Woolen Cold Resist +5-10% 2 30 Yes armor_any, weapon, ring, amulet, wizard_orb, helm 3
Fleeced Cold Resist +11-20% 12 - Yes armor_any, ring, amulet, wizard_orb, helm 3
Frostward Cold Resist +21-30% 18 - Yes armor_any, ring, amulet, wizard_orb, helm 3
Rimeproof Cold Resist +31-40% 25 - Yes staff, wand, boots, amulet, wizard_orb, helm 3
Wintersworn Cold Resist +11-20% 35 - Yes weapon 3
Snowmantled Cold Resist +21-30% 55 - No weapon 3
Ashen Fire Resist +5-10% 2 30 Yes armor_any, weapon, ring, amulet, wizard_orb, helm 3
Ashen Fire Resist +11-20% 12 30 Yes armor_any, ring, amulet, wizard_orb, helm 3
Scorchproof Fire Resist +21-30% 18 - Yes armor_any, ring, amulet, wizard_orb, helm 3
Fireward Fire Resist +31-40% 25 - Yes staff, wand, boots, amulet, wizard_orb, helm 3
Flamewrought Fire Resist +11-20% 35 - Yes weapon 3
Emberbane Fire Resist +21-30% 55 - No weapon 3
Grounded Lightning Resist +5-10% 2 30 Yes armor_any, weapon, ring, amulet, wizard_orb, helm 3
Earthed Lightning Resist +11-20% 12 - Yes armor_any, ring, amulet, wizard_orb, helm 3
Stormward Lightning Resist +21-30% 18 - Yes armor_any, ring, amulet, wizard_orb, helm 3
Thunderproof Lightning Resist +31-40% 25 - Yes staff, wand, boots, amulet, wizard_orb, helm 3
Skyforged Lightning Resist +11-20% 35 - Yes weapon 3
Tempestbound Lightning Resist +21-30% 55 - No weapon 3
Herbal Poison Resist +5-10% 2 30 Yes armor_any, weapon, ring, amulet, wizard_orb, helm 3
Purged Poison Resist +11-20% 12 - Yes armor_any, ring, amulet, wizard_orb, helm 3
Antidotal Poison Resist +21-30% 18 - Yes armor_any, ring, amulet, wizard_orb, helm 3
Venomproof Poison Resist +31-40% 25 - Yes staff, wand, boots, amulet, wizard_orb, helm 3
Blightward Poison Resist +11-20% 35 - Yes weapon 3
Rotbane Poison Resist +21-30% 55 - No weapon 3
Restless 1% Chance to Shorten a Cooldown Each Turn 3 20 Yes amulet, ring, helm 3
Eager 2-5% Chance to Shorten a Cooldown Each Turn 17 - No weapon 3
Shriven +10-25% Damage to Demon 3 20 Yes weapon, helm 3
Consecrated +26-50% Damage to Demon 15 40 Yes weapon, helm 3
Sanctified +51-100% Damage to Demon 25 65 Yes weapon 3
Exorcist's +101-150% Damage to Demon 35 - Yes weapon 3
Grail-blessed +151-200% Damage to Demon 45 - Yes weapon 3
Lightbringer's +201-300% Damage to Demon 55 - No weapon 3
Bowcraft +1 to Bowcraft 20 - Yes missile, gloves 1
Woad and Instinct +1 to Woad and Instinct 20 - Yes gloves, helm 1
Spearcraft +1 to Spearcraft 20 - Yes spear, gloves 1
Pyromancy +1 to Pyromancy 3 - Yes staff, wizard_orb, helm 2
Stormcraft +1 to Stormcraft 3 - Yes staff, wizard_orb, helm 2
Rimecraft +1 to Rimecraft 3 - Yes staff, wizard_orb, helm 2
Hexcraft +1 to Hexcraft 3 - Yes wand, evocator_fetish, helm 2
Bone and Blood +1 to Bone and Blood 3 - Yes wand, evocator_fetish, melee, helm 2
Barrow Rites +1 to Barrow Rites 3 - Yes wand, evocator_fetish, helm 2
Grail Arms +1 to Grail Arms 20 - Yes mace, sword, shield, paladin_shield, helm 1
Sacred Rites +1 to Sacred Rites 20 - Yes mace, sword, shield, paladin_shield, helm 1
Bulwark +1 to The Bulwark 20 - Yes shield, paladin_shield, helm 1
Feats of Arms +1 to Feats of Arms 20 - Yes knight_helm, weapon, helm 1
Retinue +1 to The Retinue 20 - Yes knight_helm, weapon 1
Battle Cries +1 to Battle Cries 20 - Yes knight_helm, weapon 1
Wild Pact +1 to The Wild Pact 3 - Yes mace, druid_pelt, helm 2
Skinshifting +1 to Skinshifting 3 - Yes mace, druid_pelt, helm 2
Old Elements +1 to The Old Elements 3 - Yes mace, druid_pelt, helm 2
Iceni's +1 to Iceni Skill Levels 30 - Yes missile, spear 1
Paladin's +1 to Paladin Skill Levels 30 - Yes mace, paladin_shield 1
Evocator's +1 to Evocator Skill Levels 30 - Yes wand, melee, evocator_fetish 1
Wizard's +1 to Wizard Skill Levels 30 - Yes staff, wizard_orb 1
Knight's +1 to Knight Skill Levels 30 - Yes throwing_knife, axe, spear, mace, sword 1
Knight's +1 to Knight Skill Levels 30 - Yes knight_helm 1
Druid's +1 to Druid Skill Levels 30 - Yes mace, druid_pelt 1
Paladin's +1 to Paladin Skill Levels 35 - Yes sword, mace, shield 1
Iceni's +1 to Iceni Skill Levels 36 - Yes amulet, helm 1
Paladin's +1 to Paladin Skill Levels 36 - Yes amulet, helm 1
Evocator's +1 to Evocator Skill Levels 36 - Yes amulet, helm 1
Wizard's +1 to Wizard Skill Levels 36 - Yes amulet, helm 1
Knight's +1 to Knight Skill Levels 36 - Yes amulet, helm 1
Druid's +1 to Druid Skill Levels 36 - Yes amulet, helm 1
Bowcraft +2 to Bowcraft 40 - Yes missile, gloves 1
Woad and Instinct +2 to Woad and Instinct 40 - Yes gloves 1
Spearcraft +2 to Spearcraft 40 - Yes spear, gloves 1
Pyromancy +2 to Pyromancy 40 - Yes staff, wizard_orb 1
Stormcraft +2 to Stormcraft 40 - Yes staff, wizard_orb 1
Rimecraft +2 to Rimecraft 40 - Yes staff, wizard_orb 1
Hexcraft +2 to Hexcraft 40 - Yes wand, evocator_fetish 1
Bone and Blood +2 to Bone and Blood 40 - Yes wand, evocator_fetish, melee 1
Barrow Rites +2 to Barrow Rites 40 - Yes wand, evocator_fetish 1
Grail Arms +2 to Grail Arms 40 - Yes mace, sword, shield, paladin_shield 1
Sacred Rites +2 to Sacred Rites 40 - Yes mace, sword, shield, paladin_shield 1
Bulwark +2 to The Bulwark 40 - Yes shield, paladin_shield 1
Feats of Arms +2 to Feats of Arms 40 - Yes knight_helm, weapon 1
Retinue +2 to The Retinue 40 - Yes knight_helm, weapon 1
Battle Cries +2 to Battle Cries 40 - Yes knight_helm, weapon 1
Wild Pact +2 to The Wild Pact 40 - Yes mace, druid_pelt 1
Skinshifting +2 to Skinshifting 40 - Yes mace, druid_pelt 1
Old Elements +2 to The Old Elements 40 - Yes mace, druid_pelt 1
Exalted Iceni's +2 to Iceni Skill Levels 50 - Yes missile, spear 1
Exalted Paladin's +2 to Paladin Skill Levels 50 - Yes mace, paladin_shield 1
Exalted Evocator's +2 to Evocator Skill Levels 50 - Yes wand, melee, evocator_fetish 1
Exalted Wizard's +2 to Wizard Skill Levels 50 - Yes staff, wizard_orb 1
Exalted Knight's +2 to Knight Skill Levels 50 - Yes throwing_knife, axe, spear, mace, sword 1
Exalted Knight's +2 to Knight Skill Levels 50 - Yes knight_helm 1
Exalted Druid's +2 to Druid Skill Levels 50 - Yes mace, druid_pelt 1
Pyromancy +1 to Pyromancy 50 - Yes gloves 1
Stormcraft +1 to Stormcraft 50 - Yes gloves 1
Rimecraft +1 to Rimecraft 50 - Yes gloves 1
Hexcraft +1 to Hexcraft 50 - Yes gloves 1
Bone and Blood +1 to Bone and Blood 50 - Yes gloves 1
Barrow Rites +1 to Barrow Rites 50 - Yes gloves 1
Grail Arms +1 to Grail Arms 50 - Yes gloves 1
Sacred Rites +1 to Sacred Rites 50 - Yes gloves 1
Bulwark +1 to The Bulwark 50 - Yes gloves 1
Feats of Arms +1 to Feats of Arms 50 - Yes gloves 1
Retinue +1 to The Retinue 50 - Yes gloves 1
Battle Cries +1 to Battle Cries 50 - Yes gloves 1
Wild Pact +1 to The Wild Pact 50 - Yes gloves 1
Skinshifting +1 to Skinshifting 50 - Yes gloves 1
Old Elements +1 to The Old Elements 50 - Yes gloves 1
Iceni's +1 to Iceni Skill Levels 55 - Yes body 1
Paladin's +1 to Paladin Skill Levels 55 - Yes body 1
Evocator's +1 to Evocator Skill Levels 55 - Yes body 1
Wizard's +1 to Wizard Skill Levels 55 - Yes body 1
Knight's +1 to Knight Skill Levels 55 - Yes body 1
Druid's +1 to Druid Skill Levels 55 - Yes body 1
Gifted +1 to All Skills 59 - Yes amulet, body, shield 1
Bowcraft +3 to Bowcraft 60 - No missile, gloves 1
Woad and Instinct +3 to Woad and Instinct 60 - Yes gloves, helm 1
Spearcraft +3 to Spearcraft 60 - Yes spear, gloves 1
Pyromancy +3 to Pyromancy 60 - Yes staff, wizard_orb, helm 1
Stormcraft +3 to Stormcraft 60 - Yes staff, wizard_orb, helm 1
Rimecraft +3 to Rimecraft 60 - Yes staff, wizard_orb, helm 1
Hexcraft +3 to Hexcraft 60 - Yes wand, evocator_fetish, helm 1
Bone and Blood +3 to Bone and Blood 60 - Yes wand, evocator_fetish, melee, helm 1
Barrow Rites +3 to Barrow Rites 60 - Yes wand, evocator_fetish, helm 1
Grail Arms +3 to Grail Arms 60 - Yes mace, sword, shield, paladin_shield, helm 1
Sacred Rites +3 to Sacred Rites 60 - Yes mace, sword, shield, paladin_shield, helm 1
Bulwark +3 to The Bulwark 60 - Yes shield, paladin_shield, helm 1
Feats of Arms +3 to Feats of Arms 60 - Yes knight_helm, weapon, helm 1
Retinue +3 to The Retinue 60 - Yes knight_helm, weapon 1
Battle Cries +3 to Battle Cries 60 - Yes knight_helm, weapon 1
Wild Pact +3 to The Wild Pact 60 - Yes mace, druid_pelt, helm 1
Skinshifting +3 to Skinshifting 60 - Yes mace, druid_pelt, helm 1
Old Elements +3 to The Old Elements 60 - Yes mace, druid_pelt, helm 1
Exalted Paladin's +2 to Paladin Skill Levels 65 - Yes sword, mace, shield 1
Chosen +1 to All Skills 85 - Yes ring 1
Anointed +2 to All Skills 86 - No body, amulet 1
Exalted Iceni's +2 to Iceni Skill Levels 86 - No body 1
Exalted Iceni's +2 to Iceni Skill Levels 86 - Yes amulet, helm 1
Exalted Paladin's +2 to Paladin Skill Levels 86 - Yes body 1
Exalted Paladin's +2 to Paladin Skill Levels 86 - Yes amulet, helm 1
Exalted Evocator's +2 to Evocator Skill Levels 86 - Yes body 1
Exalted Evocator's +2 to Evocator Skill Levels 86 - Yes amulet, helm 1
Exalted Wizard's +2 to Wizard Skill Levels 86 - Yes body 1
Exalted Wizard's +2 to Wizard Skill Levels 86 - Yes amulet, helm 1
Exalted Knight's +2 to Knight Skill Levels 86 - Yes body 1
Exalted Knight's +2 to Knight Skill Levels 86 - Yes amulet, helm 1
Exalted Druid's +2 to Druid Skill Levels 86 - Yes body 1
Exalted Druid's +2 to Druid Skill Levels 86 - Yes amulet, helm 1
Frosted +6-9 to Minimum Cold Damage
+19-30 to Maximum Cold Damage
25 30 Yes weapon, helm 3
Rimed +10-15 to Minimum Cold Damage
+31-45 to Maximum Cold Damage
35 - Yes weapon, helm 3
Glacial +16-23 to Minimum Cold Damage
+46-90 to Maximum Cold Damage
50 - Yes weapon, helm 3
Winterborn +24-45 to Minimum Cold Damage
+91-140 to Maximum Cold Damage
70 - No weapon 3
Burning +16-25 to Minimum Fire Damage
+31-60 to Maximum Fire Damage
25 30 Yes weapon, helm 3
Searing +26-50 to Minimum Fire Damage
+61-90 to Maximum Fire Damage
35 - Yes weapon, helm 3
Blazing +51-80 to Minimum Fire Damage
+91-130 to Maximum Fire Damage
47 - Yes weapon, helm 3
Incandescent +81-120 to Minimum Fire Damage
+131-180 to Maximum Fire Damage
61 - Yes weapon 3
Infernal +121-170 to Minimum Fire Damage
+181-240 to Maximum Fire Damage
77 - No weapon 3
Sparking +1 to Minimum Lightning Damage
+49-120 to Maximum Lightning Damage
25 40 Yes weapon, helm 3
Charged +1 to Minimum Lightning Damage
+121-180 to Maximum Lightning Damage
34 - Yes weapon, helm 3
Thundering +1 to Minimum Lightning Damage
+181-260 to Maximum Lightning Damage
46 - Yes weapon, helm 3
Stormcalled +1 to Minimum Lightning Damage
+261-360 to Maximum Lightning Damage
60 - Yes weapon 3
Skyfire +1 to Minimum Lightning Damage
+361-480 to Maximum Lightning Damage
76 - No weapon 3
Tainted +7 to Minimum Poison Damage
+7 to Maximum Poison Damage
1 30 Yes weapon, helm 3
Fetid +13 to Minimum Poison Damage
+13 to Maximum Poison Damage
10 - Yes weapon, helm 3
Festering +81 to Minimum Poison Damage
+81 to Maximum Poison Damage
20 - Yes weapon, helm 3
Putrid +151 to Minimum Poison Damage
+151 to Maximum Poison Damage
35 - Yes weapon 3
Plaguebearing +276 to Minimum Poison Damage
+276 to Maximum Poison Damage
50 - No weapon 3
Hallowed +25-75% Damage to Undead 1 35 Yes weapon 3
Consecrated +76-125% Damage to Undead 15 60 Yes weapon 3
Sanctified +126-200% Damage to Undead 25 - Yes weapon 3
Exorcist's +201-275% Damage to Undead 35 - Yes weapon 3
Grail-blessed +276-350% Damage to Undead 45 - No weapon 3
Thresher's 5-10% Chance of Crushing Blow 18 49 Yes gloves 3
Cutpurse's 5-10% Deadly Strike 18 49 Yes gloves 3
Miller's 11-15% Chance of Crushing Blow 45 - Yes gloves 3
Footpad's 11-15% Deadly Strike 45 - Yes gloves 3
Smith's 16-20% Chance of Crushing Blow 70 - No gloves 3
Cutthroat's 16-20% Deadly Strike 70 - No gloves 3
Smoldering +1-20 to Minimum Fire Damage 24 50 Yes weapon 3
Burning +21-50 to Minimum Fire Damage 49 - Yes weapon 3
Searing +51-125 to Minimum Fire Damage 68 - Yes weapon 3
Blazing +64-200 to Minimum Fire Damage 80 - No weapon 3
Apprentice's +1% to Experience Gained 19 - Yes weapon, armor_any, shield, amulet, ring 3
Journeyman's +2% to Experience Gained 33 - Yes weapon, armor_any, shield, amulet, ring 3
Master's +3% to Experience Gained 51 - Yes weapon, armor_any, shield, amulet, ring 3
Chronicler's +4% to Experience Gained 74 - Yes ring, amulet, helm 3
Loremaster's +5% to Experience Gained 87 - No amulet 3
Honed +10-15% Enhanced Damage 7 - Yes weapon 3
Riveted +3-5% Enhanced Defense 7 - Yes weapon 3
Whetted +16-25% Enhanced Damage 15 - Yes weapon 3
Banded +6-9% Enhanced Defense 15 - Yes armor_any, shield 3
Biting +26-35% Enhanced Damage 26 - Yes weapon 3
Bulwarked +10-15% Enhanced Defense 26 - Yes armor_any, shield 3
Rending +36-45% Enhanced Damage 35 - Yes weapon 3
Warded +16-20% Enhanced Defense 35 - Yes armor_any, shield 3
Ruinous +46-55% Enhanced Damage 47 - Yes weapon 3
Rampart +21-30% Enhanced Defense 47 - Yes armor_any, shield 3
Baleful +56-65% Enhanced Damage 61 - Yes weapon 3
Unbreached +31-40% Enhanced Defense 61 - Yes armor_any, shield 3
Doomforged +66-80% Enhanced Damage 73 - Yes weapon 3
Unconquered +41-50% Enhanced Defense 73 - Yes armor_any, shield 3
Kingslaying +81-100% Enhanced Damage 87 - No weapon 3
Kingsguard +51-75% Enhanced Defense 87 - No armor_any, shield 3
Kindling -3-5% to Enemy Fire Resistance 33 - Yes wand, wizard_orb, staff, helm 3
Brittling -3-5% to Enemy Cold Resistance 33 - Yes wand, wizard_orb, staff, helm 3
Conducting -3-5% to Enemy Lightning Resistance 33 - Yes wand, wizard_orb, staff, helm 3
Envenoming -3-5% to Enemy Poison Resistance 33 - Yes wand, staff, helm 3
Pyromancer's +3-5% to Fire Skill Damage 33 - Yes wand, wizard_orb, staff, helm 3
Rimecaller's +3-5% to Cold Skill Damage 33 - Yes wand, wizard_orb, staff, helm 3
Stormcaller's +3-5% to Lightning Skill Damage 33 - Yes wand, wizard_orb, staff, helm 3
Plaguecaller's +3-5% to Poison Skill Damage 33 - Yes wand, staff, helm 3
Kindling -6-9% to Enemy Fire Resistance 55 - Yes wand, wizard_orb, staff, helm 3
Brittling -6-9% to Enemy Cold Resistance 55 - Yes wand, wizard_orb, staff, helm 3
Conducting -6-9% to Enemy Lightning Resistance 55 - Yes wand, wizard_orb, staff, helm 3
Envenoming -6-9% to Enemy Poison Resistance 55 - Yes wand, staff, helm 3
Pyromancer's +6-9% to Fire Skill Damage 55 - Yes wand, wizard_orb, staff, helm 3
Rimecaller's +6-9% to Cold Skill Damage 55 - Yes wand, wizard_orb, staff, helm 3
Stormcaller's +6-9% to Lightning Skill Damage 55 - Yes wand, wizard_orb, staff, helm 3
Plaguecaller's +6-9% to Poison Skill Damage 55 - Yes wand, staff, helm 3
Kindling -10-12% to Enemy Fire Resistance 77 - No wand, wizard_orb, staff 3
Brittling -10-12% to Enemy Cold Resistance 77 - No wand, wizard_orb, staff 3
Conducting -10-12% to Enemy Lightning Resistance 77 - No wand, wizard_orb, staff 3
Envenoming -10-12% to Enemy Poison Resistance 77 - No wand, staff 3
Pyromancer's +10-12% to Fire Skill Damage 77 - No wand, wizard_orb, staff 3
Rimecaller's +10-12% to Cold Skill Damage 77 - No wand, wizard_orb, staff 3
Stormcaller's +10-12% to Lightning Skill Damage 77 - No wand, wizard_orb, staff 3
Plaguecaller's +10-12% to Poison Skill Damage 77 - No wand, staff 3
Hale +5-10 to Life 1 85 Yes missile 3
Pondering +2-5 to Energy 1 85 Yes missile 3
Hearty +15-25 to Life 45 - Yes missile 3
Mystic +8-12 to Energy 45 - Yes missile 3
Robust +30-40 to Life 80 - No missile 3
Otherworldly +15-20 to Energy 80 - No missile 3
Notched +5-10% Enhanced Damage 1 85 Yes missile 3
Weighted +1-3 to Minimum Damage
+3-5 to Maximum Damage
1 85 Yes missile 3
Grim +20-30% Enhanced Damage 45 - Yes missile 3
Heavy +3-5 to Minimum Damage
+5-10 to Maximum Damage
45 - Yes missile 3
Calamitous +30-50% Enhanced Damage 80 - No missile 3
Leaden +10-20 to Minimum Damage
+20-30 to Maximum Damage
80 - No missile 3
Smoldering +1-3 to Minimum Fire Damage
+3-5 to Maximum Fire Damage
1 85 Yes missile 3
Blazing +3-5 to Minimum Fire Damage
+5-10 to Maximum Fire Damage
45 - Yes missile 3
Dragonbreath +10-20 to Minimum Fire Damage
+20-30 to Maximum Fire Damage
80 - No missile 3
Chill +1-3 to Minimum Cold Damage
+3-5 to Maximum Cold Damage
1 85 Yes missile 3
Icebound +3-5 to Minimum Cold Damage
+5-10 to Maximum Cold Damage
45 - Yes missile 3
Wolfwinter +10-20 to Minimum Cold Damage
+20-30 to Maximum Cold Damage
80 - No missile 3
Crackling +1 to Minimum Lightning Damage
+5-10 to Maximum Lightning Damage
1 85 Yes missile 3
Thundering +1-5 to Minimum Lightning Damage
+10-20 to Maximum Lightning Damage
45 - Yes missile 3
Godstrike +5-10 to Minimum Lightning Damage
+30-50 to Maximum Lightning Damage
80 - No missile 3
Tainted +12-20 to Minimum Poison Damage
+12-20 to Maximum Poison Damage
1 85 Yes missile 3
Pestilent +40-59 to Minimum Poison Damage
+40-59 to Maximum Poison Damage
45 - Yes missile 3
Rotking's +118-235 to Minimum Poison Damage
+118-235 to Maximum Poison Damage
80 - No missile 3
Glamoured +1-5 to Minimum Magic Damage
+1-5 to Maximum Magic Damage
1 85 Yes missile 3
Spellstruck +5-10 to Minimum Magic Damage
+5-10 to Maximum Magic Damage
45 - Yes missile 3
Fae-cut +10-20 to Minimum Magic Damage
+10-20 to Maximum Magic Damage
80 - No missile 3
Spellbound Level 1 Spirit Arrow (40/40 Charges) 1 12 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Burning Arrow (40/40 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Woad Sight (10/10 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Ember Bolt (40/40 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Sparks (40/40 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Rime Bolt (40/40 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Frostmail (10/10 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Mark of Frailty (10/10 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Barbed Tooth (40/40 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Ossuary Mail (10/10 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Raise Barrow Guard (25/25 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Blood Tithe (40/40 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Pommel Strike (40/40 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Bellow (40/40 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Forage the Fallen (40/40 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Wildfire (40/40 Charges) 1 18 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Quick Thrust (40/40 Charges) 6 24 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Frostbitten Arrow (40/40 Charges) 6 24 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Storm's Toll (40/40 Charges) 6 24 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Unseen Hand (40/40 Charges) 6 24 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Winter's Breath (40/40 Charges) 6 24 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Glacial Shackle (40/40 Charges) 6 24 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Shroud of Night (10/10 Charges) 6 24 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Wither (10/10 Charges) 6 24 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Corpse Pyre (40/40 Charges) 6 24 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Grail Bolt (40/40 Charges) 6 24 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Challenge (10/10 Charges) 6 24 Yes staff, wand, amulet, ring 1
Spellbound Level 2 Stand Fast (10/10 Charges) 6 24 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Magma Boulder (40/40 Charges) 6 24 Yes staff, wand, amulet, ring 1
Spellbound Level 10 Spirit Arrow (40/40 Charges) 8 25 Yes staff, wand, amulet, ring 1
Spellbound Level 5 Volley (40/40 Charges) 10 24 Yes staff, wand, amulet, ring 1
Spellbound Level 9 Rime Bolt (40/40 Charges) 10 30 Yes staff, wand, amulet, ring 1
Spellbound Level 10 Pommel Strike (40/40 Charges) 10 23 Yes staff, wand, amulet, ring 1
Spellbound Level 10 Ember Bolt (40/40 Charges) 11 30 Yes staff, wand, amulet, ring 1
Spellbound Level 10 Barbed Tooth (40/40 Charges) 11 27 Yes staff, wand, amulet, ring 1
Spellbound Level 11 Burning Arrow (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Blight Spiral (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Venom Javelin (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Wildfire Arrow (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Skewer (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Thunder Javelin (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 11 Sparks (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 10 Winter's Breath (40/40 Charges) 12 40 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Trail of Cinders (10/10 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Balefire (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Thunder Ring (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Skybolt (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Shivermail (10/10 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Iron Penance (10/10 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Dread (10/10 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Wall of Bones (35/35 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Raise Barrow Seer (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Fervor (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 12 Bellow (40/40 Charges) 12 27 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Earthsunder (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Spoils of War (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Earthrent (40/40 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Windward Mantle (10/10 Charges) 12 30 Yes staff, wand, amulet, ring 1
Spellbound Level 12 Wildfire (40/40 Charges) 13 26 Yes staff, wand, amulet, ring 1
Spellbound Level 9 Frostbitten Arrow (40/40 Charges) 14 33 Yes staff, wand, amulet, ring 1
Spellbound Level 9 Glacial Shackle (40/40 Charges) 15 35 Yes staff, wand, amulet, ring 1
Spellbound Level 8 Mark of Frailty (10/10 Charges) 15 - Yes staff, wand, amulet, ring 1
Spellbound Level 15 Forage the Fallen (40/40 Charges) 15 65 Yes staff, wand, amulet, ring 1
Spellbound Level 12 Quick Thrust (40/40 Charges) 18 32 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Hoarfrost Arrow (40/40 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Seeking Arrow (40/40 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Thunder Strike (40/40 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Pestilence Javelin (40/40 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Wall of Pyres (40/40 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Kindle Blade (10/10 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Forked Lightning (40/40 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Icefall (40/40 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 6 Shroud of Night (10/10 Charges) 18 - Yes staff, wand, amulet, ring 1
Spellbound Level 1 Field of the Slain (35/35 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Bloodletting Hex (10/10 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Bone Lance (40/40 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 20 Grail Bolt (40/40 Charges) 18 50 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Threefold Wrath (40/40 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Hammer of Glastonbury (40/40 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 6 Challenge (10/10 Charges) 18 51 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Red Harvest (40/40 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Dread Cry (10/10 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Dust Devils (40/40 Charges) 18 36 Yes staff, wand, amulet, ring 1
Spellbound Level 14 Magma Boulder (40/40 Charges) 20 53 Yes staff, wand, amulet, ring 1
Spellbound Level 13 Blight Spiral (40/40 Charges) 24 40 Yes staff, wand, amulet, ring 1
Spellbound Level 12 Thunder Javelin (40/40 Charges) 24 40 Yes staff, wand, amulet, ring 1
Spellbound Level 2 Starfall Arrow (40/40 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 2 Hedge of Spears (40/40 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 6 Trail of Cinders (10/10 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 18 Balefire (40/40 Charges) 24 60 Yes staff, wand, amulet, ring 1
Spellbound Level 15 Thunder Ring (40/40 Charges) 24 58 Yes staff, wand, amulet, ring 1
Spellbound Level 12 Skybolt (40/40 Charges) 24 40 Yes staff, wand, amulet, ring 1
Spellbound Level 2 Falling Star (40/40 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Tempest Crown (10/10 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Arcane Ward (10/10 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 2 Deep Winter (40/40 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Rimeguard (10/10 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 9 Wither (10/10 Charges) 24 - Yes staff, wand, amulet, ring 1
Spellbound Level 5 Iron Penance (10/10 Charges) 24 - Yes staff, wand, amulet, ring 1
Spellbound Level 6 Dread (10/10 Charges) 24 - Yes staff, wand, amulet, ring 1
Spellbound Level 1 Mark of the Betrayer (10/10 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Curse of Age (10/10 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 2 Ossuary Cage (40/40 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 2 Hurled Aegis (30/30 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 12 Earthsunder (40/40 Charges) 24 50 Yes staff, wand, amulet, ring 1
Spellbound Level 1 Rally to the Standard (10/10 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 2 Mountain's Wrath (40/40 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 2 Whirlwind (40/40 Charges) 24 42 Yes staff, wand, amulet, ring 1
Spellbound Level 15 Venom Javelin (40/40 Charges) 25 41 Yes staff, wand, amulet, ring 1
Spellbound Level 20 Unseen Hand (40/40 Charges) 26 70 Yes staff, wand, amulet, ring 1
Spellbound Level 10 Raise Barrow Guard (25/25 Charges) 26 - Yes staff, wand, amulet, ring 1
Spellbound Level 17 Skewer (40/40 Charges) 29 48 Yes staff, wand, amulet, ring 1
Spellbound Level 6 Woad Sight (10/10 Charges) 30 - Yes staff, wand, amulet, ring 1
Spellbound Level 17 Wildfire Arrow (40/40 Charges) 30 50 Yes staff, wand, amulet, ring 1
Spellbound Level 3 Winterheart Arrow (40/40 Charges) 30 48 Yes staff, wand, amulet, ring 1
Spellbound Level 3 Storm Spear (40/40 Charges) 30 48 Yes staff, wand, amulet, ring 1
Spellbound Level 3 Sky's Fury (40/40 Charges) 30 48 Yes staff, wand, amulet, ring 1
Spellbound Level 5 Frostmail (10/10 Charges) 30 - Yes staff, wand, amulet, ring 1
Spellbound Level 3 Summon Fire Wyrm (40/40 Charges) 30 48 Yes staff, wand, amulet, ring 1
Spellbound Level 3 Heart of Winter (40/40 Charges) 30 48 Yes staff, wand, amulet, ring 1
Spellbound Level 8 Ossuary Mail (10/10 Charges) 30 - Yes staff, wand, amulet, ring 1
Spellbound Level 2 Hex of Unmaking (10/10 Charges) 30 48 Yes staff, wand, amulet, ring 1
Spellbound Level 3 Restless Shade (40/40 Charges) 30 48 Yes staff, wand, amulet, ring 1
Spellbound Level 3 Unhallowed Return (35/35 Charges) 30 48 Yes staff, wand, amulet, ring 1
Spellbound Level 20 Blood Tithe (40/40 Charges) 30 - Yes staff, wand, amulet, ring 1
Spellbound Level 3 Heaven's Verdict (40/40 Charges) 30 48 Yes staff, wand, amulet, ring 1
Spellbound Level 3 Horn of Ruin (35/35 Charges) 30 48 Yes staff, wand, amulet, ring 1
Spellbound Level 2 Kingly Command (10/10 Charges) 30 48 Yes staff, wand, amulet, ring 1
Spellbound Level 2 Doomfall (10/10 Charges) 30 48 Yes staff, wand, amulet, ring 1
Spellbound Level 2 Great Gale (10/10 Charges) 30 48 Yes staff, wand, amulet, ring 1
Spellbound Level 22 Forked Lightning (40/40 Charges) 35 75 Yes staff, wand, amulet, ring 1
Spellbound Level 25 Wall of Bones (35/35 Charges) 35 - Yes staff, wand, amulet, ring 1
Spellbound Level 20 Raise Barrow Seer (40/40 Charges) 36 - Yes staff, wand, amulet, ring 1
Spellbound Level 17 Field of the Slain (35/35 Charges) 36 - Yes staff, wand, amulet, ring 1
Spellbound Level 9 Dread Cry (10/10 Charges) 36 65 Yes staff, wand, amulet, ring 1
Spellbound Level 15 Earthrent (40/40 Charges) 36 68 Yes staff, wand, amulet, ring 1
Spellbound Level 20 Hoarfrost Arrow (40/40 Charges) 38 70 Yes staff, wand, amulet, ring 1
Spellbound Level 19 Pestilence Javelin (40/40 Charges) 38 68 Yes staff, wand, amulet, ring 1
Spellbound Level 16 Threefold Wrath (40/40 Charges) 38 - Yes staff, wand, amulet, ring 1
Spellbound Level 25 Volley (40/40 Charges) 40 - Yes staff, wand, amulet, ring 1
Spellbound Level 17 Storm's Toll (40/40 Charges) 40 - Yes staff, wand, amulet, ring 1
Spellbound Level 19 Icefall (40/40 Charges) 40 70 Yes staff, wand, amulet, ring 1
Spellbound Level 5 Arcane Ward (10/10 Charges) 40 - Yes staff, wand, amulet, ring 1
Spellbound Level 15 Corpse Pyre (40/40 Charges) 40 - Yes staff, wand, amulet, ring 1
Spellbound Level 8 Bloodletting Hex (10/10 Charges) 40 - Yes staff, wand, amulet, ring 1
Spellbound Level 10 Stand Fast (10/10 Charges) 40 - Yes staff, wand, amulet, ring 1
Spellbound Level 19 Red Harvest (40/40 Charges) 40 - Yes staff, wand, amulet, ring 1
Spellbound Level 20 Bone Lance (40/40 Charges) 42 - Yes staff, wand, amulet, ring 1
Spellbound Level 15 Hurled Aegis (30/30 Charges) 45 70 Yes staff, wand, amulet, ring 1
Spellbound Level 14 Ossuary Cage (40/40 Charges) 46 - Yes staff, wand, amulet, ring 1
Spellbound Level 10 Mark of the Betrayer (10/10 Charges) 48 80 Yes staff, wand, amulet, ring 1
Spellbound Level 23 Seeking Arrow (40/40 Charges) 50 - Yes staff, wand, amulet, ring 1
Spellbound Level 20 Thunder Strike (40/40 Charges) 50 - Yes staff, wand, amulet, ring 1
Spellbound Level 8 Shivermail (10/10 Charges) 50 - Yes staff, wand, amulet, ring 1
Spellbound Level 18 Fervor (40/40 Charges) 50 - Yes staff, wand, amulet, ring 1
Spellbound Level 20 Hammer of Glastonbury (40/40 Charges) 50 - Yes staff, wand, amulet, ring 1
Spellbound Level 21 Spoils of War (40/40 Charges) 50 - Yes staff, wand, amulet, ring 1
Spellbound Level 10 Kingly Command (10/10 Charges) 50 - Yes staff, wand, amulet, ring 1
Spellbound Level 25 Wall of Pyres (40/40 Charges) 54 - Yes staff, wand, amulet, ring 1
Spellbound Level 18 Mountain's Wrath (40/40 Charges) 54 - Yes staff, wand, amulet, ring 1
Spellbound Level 8 Tempest Crown (10/10 Charges) 55 - Yes staff, wand, amulet, ring 1
Spellbound Level 9 Rally to the Standard (10/10 Charges) 55 - Yes staff, wand, amulet, ring 1
Spellbound Level 17 Deep Winter (40/40 Charges) 57 - Yes staff, wand, amulet, ring 1
Spellbound Level 13 Kindle Blade (10/10 Charges) 60 - Yes staff, wand, amulet, ring 1
Spellbound Level 10 Windward Mantle (10/10 Charges) 60 - Yes staff, wand, amulet, ring 1
Spellbound Level 25 Dust Devils (40/40 Charges) 60 - Yes staff, wand, amulet, ring 1
Spellbound Level 15 Doomfall (10/10 Charges) 60 - Yes staff, wand, amulet, ring 1
Spellbound Level 22 Falling Star (40/40 Charges) 62 - Yes staff, wand, amulet, ring 1
Spellbound Level 13 Horn of Ruin (35/35 Charges) 63 - Yes staff, wand, amulet, ring 1
Spellbound Level 21 Starfall Arrow (40/40 Charges) 70 - Yes staff, wand, amulet, ring 1
Spellbound Level 17 Hedge of Spears (40/40 Charges) 70 - Yes staff, wand, amulet, ring 1
Spellbound Level 8 Rimeguard (10/10 Charges) 70 - Yes staff, wand, amulet, ring 1
Spellbound Level 8 Curse of Age (10/10 Charges) 70 - Yes staff, wand, amulet, ring 1
Spellbound Level 15 Whirlwind (40/40 Charges) 70 - Yes staff, wand, amulet, ring 1
Spellbound Level 11 Hex of Unmaking (10/10 Charges) 77 - Yes staff, wand, amulet, ring 1
Spellbound Level 22 Winterheart Arrow (40/40 Charges) 80 - No staff, wand, amulet, ring 1
Spellbound Level 15 Storm Spear (40/40 Charges) 80 - Yes staff, wand, amulet, ring 1
Spellbound Level 15 Sky's Fury (40/40 Charges) 80 - Yes staff, wand, amulet, ring 1
Spellbound Level 25 Summon Fire Wyrm (40/40 Charges) 80 - Yes staff, wand, amulet, ring 1
Spellbound Level 25 Heart of Winter (40/40 Charges) 80 - Yes staff, wand, amulet, ring 1
Spellbound Level 23 Restless Shade (40/40 Charges) 80 - Yes staff, wand, amulet, ring 1
Spellbound Level 10 Unhallowed Return (35/35 Charges) 80 - Yes staff, wand, amulet, ring 1
Spellbound Level 24 Heaven's Verdict (40/40 Charges) 80 - Yes staff, wand, amulet, ring 1
Spellbound Level 14 Great Gale (10/10 Charges) 80 - Yes staff, wand, amulet, ring 1
Snares +1 to Snares 20 - Yes claw, weapon, helm 1
Shadows +1 to Shadows 20 - Yes claw, weapon 1
The Raven Dance +1 to The Raven Dance 20 - Yes claw, weapon 1
Shade's +1 to Shade Skill Levels 30 - Yes claw 1
Shade's +1 to Shade Skill Levels 36 - Yes amulet, helm 1
Snares +2 to Snares 40 - Yes claw, weapon 1
Shadows +2 to Shadows 40 - Yes claw, weapon 1
The Raven Dance +2 to The Raven Dance 40 - Yes claw, weapon 1
Exalted Shade's +2 to Shade Skill Levels 50 - Yes claw 1
Snares +1 to Snares 50 - Yes gloves 1
Shadows +1 to Shadows 50 - Yes gloves 1
The Raven Dance +1 to The Raven Dance 50 - Yes gloves 1
Shade's +1 to Shade Skill Levels 55 - Yes body 1
Snares +3 to Snares 60 - Yes claw, weapon, helm 1
Shadows +3 to Shadows 60 - Yes claw, weapon 1
The Raven Dance +3 to The Raven Dance 60 - Yes claw, weapon 1
Exalted Shade's +2 to Shade Skill Levels 86 - Yes body 1
Exalted Shade's +2 to Shade Skill Levels 86 - Yes amulet, helm 1
The Pact +1 to The Pact 20 - Yes hexblood_grimoire, weapon, helm 1
Witch-Steel +1 to Witch-Steel 20 - Yes hexblood_grimoire, weapon 1
Chaos +1 to Chaos 20 - Yes hexblood_grimoire, weapon 1
Hexblood's +1 to Hexblood Skill Levels 30 - Yes hexblood_grimoire 1
Hexblood's +1 to Hexblood Skill Levels 36 - Yes amulet, helm 1
The Pact +2 to The Pact 40 - Yes hexblood_grimoire, weapon 1
Witch-Steel +2 to Witch-Steel 40 - Yes hexblood_grimoire, weapon 1
Chaos +2 to Chaos 40 - Yes hexblood_grimoire, weapon 1
Exalted Hexblood's +2 to Hexblood Skill Levels 50 - Yes hexblood_grimoire 1
The Pact +1 to The Pact 50 - Yes gloves 1
Witch-Steel +1 to Witch-Steel 50 - Yes gloves 1
Chaos +1 to Chaos 50 - Yes gloves 1
Hexblood's +1 to Hexblood Skill Levels 55 - Yes body 1
The Pact +3 to The Pact 60 - Yes hexblood_grimoire, weapon, helm 1
Witch-Steel +3 to Witch-Steel 60 - Yes hexblood_grimoire, weapon 1
Chaos +3 to Chaos 60 - Yes hexblood_grimoire, weapon 1
Exalted Hexblood's +2 to Hexblood Skill Levels 86 - Yes body 1
Exalted Hexblood's +2 to Hexblood Skill Levels 86 - Yes amulet, helm 1
Blood Price +1 to Blood Price 20 - Yes black_greatsword, weapon, helm 1
The Void +1 to The Void 20 - Yes black_greatsword, weapon 1
Dread +1 to Dread 20 - Yes black_greatsword, weapon 1
Black Knight's +1 to Black Knight Skill Levels 30 - Yes black_greatsword 1
Black Knight's +1 to Black Knight Skill Levels 36 - Yes amulet, helm 1
Blood Price +2 to Blood Price 40 - Yes black_greatsword, weapon 1
The Void +2 to The Void 40 - Yes black_greatsword, weapon 1
Dread +2 to Dread 40 - Yes black_greatsword, weapon 1
Exalted Black Knight's +2 to Black Knight Skill Levels 50 - Yes black_greatsword 1
Blood Price +1 to Blood Price 50 - Yes gloves 1
The Void +1 to The Void 50 - Yes gloves 1
Dread +1 to Dread 50 - Yes gloves 1
Black Knight's +1 to Black Knight Skill Levels 55 - Yes body 1
Blood Price +3 to Blood Price 60 - Yes black_greatsword, weapon, helm 1
The Void +3 to The Void 60 - Yes black_greatsword, weapon 1
Dread +3 to Dread 60 - Yes black_greatsword, weapon 1
Exalted Black Knight's +2 to Black Knight Skill Levels 86 - Yes body 1
Exalted Black Knight's +2 to Black Knight Skill Levels 86 - Yes amulet, helm 1
Songs +1 to Songs 20 - Yes bard_harp, weapon, helm 1
Satire +1 to Satire 20 - Yes bard_harp, weapon 1
Annwn +1 to Annwn 20 - Yes bard_harp, weapon 1
Bard's +1 to Bard Skill Levels 30 - Yes bard_harp 1
Bard's +1 to Bard Skill Levels 36 - Yes amulet, helm 1
Songs +2 to Songs 40 - Yes bard_harp, weapon 1
Satire +2 to Satire 40 - Yes bard_harp, weapon 1
Annwn +2 to Annwn 40 - Yes bard_harp, weapon 1
Exalted Bard's +2 to Bard Skill Levels 50 - Yes bard_harp 1
Songs +1 to Songs 50 - Yes gloves 1
Satire +1 to Satire 50 - Yes gloves 1
Annwn +1 to Annwn 50 - Yes gloves 1
Bard's +1 to Bard Skill Levels 55 - Yes body 1
Songs +3 to Songs 60 - Yes bard_harp, weapon, helm 1
Satire +3 to Satire 60 - Yes bard_harp, weapon 1
Annwn +3 to Annwn 60 - Yes bard_harp, weapon 1
Exalted Bard's +2 to Bard Skill Levels 86 - Yes body 1
Exalted Bard's +2 to Bard Skill Levels 86 - Yes amulet, helm 1
The Toll +1 to The Toll 20 - Yes ferryman_oar, weapon, helm 1
The Mist +1 to The Mist 20 - Yes ferryman_oar, weapon 1
Grave Robbing +1 to Grave Robbing 20 - Yes ferryman_oar, weapon 1
Ferryman's +1 to Ferryman Skill Levels 30 - Yes ferryman_oar 1
Ferryman's +1 to Ferryman Skill Levels 36 - Yes amulet, helm 1
The Toll +2 to The Toll 40 - Yes ferryman_oar, weapon 1
The Mist +2 to The Mist 40 - Yes ferryman_oar, weapon 1
Grave Robbing +2 to Grave Robbing 40 - Yes ferryman_oar, weapon 1
Exalted Ferryman's +2 to Ferryman Skill Levels 50 - Yes ferryman_oar 1
The Toll +1 to The Toll 50 - Yes gloves 1
The Mist +1 to The Mist 50 - Yes gloves 1
Grave Robbing +1 to Grave Robbing 50 - Yes gloves 1
Ferryman's +1 to Ferryman Skill Levels 55 - Yes body 1
The Toll +3 to The Toll 60 - Yes ferryman_oar, weapon, helm 1
The Mist +3 to The Mist 60 - Yes ferryman_oar, weapon 1
Grave Robbing +3 to Grave Robbing 60 - Yes ferryman_oar, weapon 1
Exalted Ferryman's +2 to Ferryman Skill Levels 86 - Yes body 1
Exalted Ferryman's +2 to Ferryman Skill Levels 86 - Yes amulet, helm 1

Suffixes

Name Mods Level Max level Rare Item types Weight
of Hide Damage Reduced by 1 7 20 Yes body, shield, ring, amulet, helm 3
of Mail Damage Reduced by 2 18 40 Yes ring, amulet, helm 3
of Mail Damage Reduced by 2-3 24 25 Yes body, shield, helm 3
of the Shield Damage Reduced by 3-5 26 50 Yes amulet, helm, ring 3
of the Shield Damage Reduced by 4-5 32 55 Yes body, shield, helm 3
of the Bulwark Damage Reduced by 6-10 35 - Yes amulet, helm, ring 3
of the Wall Damage Reduced by 6-7 41 - Yes body, shield, helm 3
of the Wall Damage Reduced by 10-25 45 - Yes amulet, helm 3
of the Keep Damage Reduced by 8-15 51 - No body, shield, helm 3
of Hoarfrost +1 to Minimum Cold Damage
+1-2 to Maximum Cold Damage
4 35 Yes weapon 3
of Rime +1 to Minimum Cold Damage
+3-4 to Maximum Cold Damage
13 50 Yes weapon 3
of Rime +2-4 to Minimum Cold Damage
+4-15 to Maximum Cold Damage
27 70 Yes weapon 3
of Sleet +5-9 to Minimum Cold Damage
+16-50 to Maximum Cold Damage
45 - Yes weapon 3
of Sleet +1 to Minimum Cold Damage
+3-6 to Maximum Cold Damage
55 - Yes belt, amulet 3
of the Icefloe +20-30 to Minimum Cold Damage
+75-100 to Maximum Cold Damage
60 - Yes weapon 3
of the Icefloe +1 to Minimum Cold Damage
+7-10 to Maximum Cold Damage
65 - Yes belt, amulet 3
of Deep Winter +2-3 to Minimum Cold Damage
+11-15 to Maximum Cold Damage
75 - Yes belt, amulet 3
of Deep Winter +35-45 to Minimum Cold Damage
+100-150 to Maximum Cold Damage
80 - Yes weapon 3
of the Long Night +4-5 to Minimum Cold Damage
+16-25 to Maximum Cold Damage
85 - No belt, amulet 3
of Thawing Half Freeze Duration 10 - Yes shield, boots, gloves, ring, amulet, helm, wizard_orb 3
of the Hearthfire Cannot Be Frozen 77 - Yes shield, boots, gloves, ring, amulet, helm, wizard_orb 3
of Embers +1 to Minimum Fire Damage
+2-5 to Maximum Fire Damage
4 35 Yes weapon 3
of Cinders +1-4 to Minimum Fire Damage
+6-11 to Maximum Fire Damage
15 50 Yes weapon 3
of Cinders +5-9 to Minimum Fire Damage
+10-20 to Maximum Fire Damage
25 70 Yes weapon 3
of the Brand +1 to Minimum Fire Damage
+2-5 to Maximum Fire Damage
40 - Yes gloves, ring, amulet 3
of the Brand +10-20 to Minimum Fire Damage
+21-75 to Maximum Fire Damage
43 - Yes weapon 3
of the Pyre +1-3 to Minimum Fire Damage
+6-10 to Maximum Fire Damage
55 - Yes gloves, ring, amulet 3
of the Furnace +40-60 to Minimum Fire Damage
+170-200 to Maximum Fire Damage
60 - Yes weapon 3
of the Furnace +4-10 to Minimum Fire Damage
+11-30 to Maximum Fire Damage
65 - Yes gloves, ring, amulet 3
of the Dragon +75-100 to Minimum Fire Damage
+200-250 to Maximum Fire Damage
80 - No weapon 3
of the Dragon +11-25 to Minimum Fire Damage
+31-50 to Maximum Fire Damage
80 - Yes gloves, ring, amulet 3
of Sparks +1 to Minimum Lightning Damage
+6-8 to Maximum Lightning Damage
4 35 Yes weapon 3
of the Spark +1 to Minimum Lightning Damage
+9-16 to Maximum Lightning Damage
15 50 Yes weapon 3
of the Spark +1 to Minimum Lightning Damage
+17-40 to Maximum Lightning Damage
25 70 Yes weapon 3
of Thunder +1-6 to Minimum Lightning Damage
+41-120 to Maximum Lightning Damage
34 - Yes weapon 3
of Thunder +1-12 to Minimum Lightning Damage
+250-300 to Maximum Lightning Damage
50 - Yes weapon 3
of Thunder +1 to Minimum Lightning Damage
+11-23 to Maximum Lightning Damage
50 - Yes boots, ring, amulet 3
of the Tempest +1 to Minimum Lightning Damage
+24-50 to Maximum Lightning Damage
65 - Yes boots, ring, amulet 3
of the Tempest +1-20 to Minimum Lightning Damage
+300-350 to Maximum Lightning Damage
75 - Yes weapon 3
of the Tempest +1 to Minimum Lightning Damage
+51-75 to Maximum Lightning Damage
75 - Yes boots, ring, amulet 3
of the Stormcrown +1 to Minimum Lightning Damage
+76-100 to Maximum Lightning Damage
86 - No boots, ring, amulet 3
of Edges +1-2 to Maximum Damage 1 55 Yes amulet, ring 3
of Edges +1-2 to Maximum Damage 1 20 Yes weapon 3
of Edges +1-2 to Maximum Damage 1 7 Yes helm 3
of Edges +3-4 to Maximum Damage 4 30 Yes weapon 3
of Teeth +5-6 to Maximum Damage 7 40 Yes weapon 3
of Teeth +7-8 to Maximum Damage 11 55 Yes weapon 3
of Teeth +2-3 to Maximum Damage 12 14 Yes helm 3
of Fangs +9-10 to Maximum Damage 14 65 Yes weapon 3
of Fangs +11-14 to Maximum Damage 19 80 Yes weapon 3
of Fangs +3-4 to Maximum Damage 22 - Yes amulet, ring 3
of Claws +4-5 to Maximum Damage 24 29 Yes helm 3
of Claws +15-20 to Maximum Damage 25 - Yes weapon 3
of Claws +21-40 to Maximum Damage 35 - Yes weapon 3
of Talons +6-7 to Maximum Damage 37 - Yes helm 3
of Talons +1-4 to Maximum Damage 42 - Yes shield 3
of Tusks +41-63 to Maximum Damage 45 - Yes weapon 3
of Tusks +8-9 to Maximum Damage 48 - Yes helm 3
of Tusks +5-7 to Maximum Damage 53 - Yes amulet, ring 3
of the Wyrm's Bite +64-80 to Maximum Damage 60 - Yes weapon 3
of the Wyrm's Bite +5-8 to Maximum Damage 65 - Yes shield 3
of the Wyrm's Bite +10-12 to Maximum Damage 66 - Yes helm 3
of Ruin +81-100 to Maximum Damage 73 - Yes weapon 3
of Ruin +8-10 to Maximum Damage 77 - Yes amulet, ring 3
of Ruin +13-15 to Maximum Damage 79 - Yes helm 3
of Annihilation +9-12 to Maximum Damage 80 - Yes shield 3
of Annihilation +101-120 to Maximum Damage 85 - No weapon 3
of Weight +1-2 to Minimum Damage 1 20 Yes weapon 3
of Weight +3-4 to Minimum Damage 12 30 Yes weapon 3
of Heft +2-3 to Minimum Damage 15 - Yes ring, amulet, helm 3
of Heft +5-8 to Minimum Damage 24 45 Yes weapon 3
of the Anvil +4-5 to Minimum Damage 37 - Yes ring, amulet, helm 3
of the Anvil +9-14 to Minimum Damage 48 55 Yes weapon 3
of the Anvil +6-9 to Minimum Damage 59 - Yes ring, amulet, helm 3
of the Hammer +15-20 to Minimum Damage 76 65 Yes weapon 3
of the Hammer +10-13 to Minimum Damage 81 - Yes ring, amulet, helm 3
of the Millstone +30-40 to Minimum Damage 82 - Yes weapon 3
of the Millstone +50-60 to Minimum Damage 85 - No weapon 3
of Nightshade +8 to Minimum Poison Damage
+8 to Maximum Poison Damage
5 35 Yes weapon, helm 3
of Hemlock +22 to Minimum Poison Damage
+22 to Maximum Poison Damage
15 50 Yes weapon, helm 3
of Hemlock +51 to Minimum Poison Damage
+51 to Maximum Poison Damage
25 70 Yes weapon, helm 3
of Wolfsbane +101 to Minimum Poison Damage
+101 to Maximum Poison Damage
33 - Yes weapon, helm 3
of the Plague Pit +51 to Minimum Poison Damage
+51 to Maximum Poison Damage
45 - Yes ring, amulet 3
of the Plague Pit +78 to Minimum Poison Damage
+78 to Maximum Poison Damage
65 - Yes ring, amulet 3
of the Black Death +111 to Minimum Poison Damage
+111 to Maximum Poison Damage
85 - No ring, amulet 3
of the Hare +1-2 to Dexterity 1 20 Yes amulet, missile, helm 3
of the Hare +1 to Dexterity 1 12 Yes boots, gloves 3
of the Hare +1 to Dexterity 1 5 Yes ring 3
of the Hare +1-2 to Dexterity 6 30 Yes ring, gloves 3
of the Fox +3-5 to Dexterity 11 40 Yes amulet, missile, helm 3
of the Fox +2-3 to Dexterity 13 35 Yes body, boots 3
of the Stoat +3-5 to Dexterity 22 50 Yes ring, gloves 3
of the Stoat +6-9 to Dexterity 27 55 Yes amulet, missile, helm 3
of the Lynx +4-5 to Dexterity 34 55 Yes body, boots 3
of the Lynx +6-9 to Dexterity 39 70 Yes ring, gloves 3
of the Falcon +10-15 to Dexterity 43 75 Yes amulet, missile, helm 3
of the Falcon +6-9 to Dexterity 46 75 Yes body, boots 3
of the Archer +10-15 to Dexterity 56 - Yes ring, gloves 3
of the Archer +16-20 to Dexterity 59 - Yes amulet, missile, helm 3
of the Fletcher +10-15 to Dexterity 60 - Yes body, boots 3
of the Fletcher +21-30 to Dexterity 72 - Yes amulet, missile, helm 3
of the Huntsman +16-20 to Dexterity 75 - Yes ring, gloves 3
of the Huntsman +20-30 to Dexterity 80 - No body, boots 3
of Balance +10% Faster Hit Recovery 5 - Yes armor_any 3
of Poise +20% Faster Hit Recovery 9 - Yes body, belt, shield 3
of Composure +25% Faster Hit Recovery 18 - No body, belt 3
of Mending Replenish Life +1 Each Turn 1 9 Yes amulet, helm 3
of Mending Replenish Life +1-2 Each Turn 10 35 Yes mace, belt, ring, amulet, helm 3
of Healing Replenish Life +2-3 Each Turn 17 - Yes mace, amulet, helm 3
of the Spring Replenish Life +4-5 Each Turn 38 - Yes mace, amulet, helm 3
of the Spring Replenish Life +1-2 Each Turn 40 - Yes shield, gloves 3
of the Spring Replenish Life +2-3 Each Turn 55 - Yes belt, ring 3
of the Holy Well Replenish Life +1-2 Each Turn 70 - No body, weapon, boots 3
of Warding Magic Damage Reduced by 1-2 7 25 Yes body, shield, ring, amulet, wizard_orb, helm 3
of Warding Magic Damage Reduced by 3-4 18 - Yes ring, amulet, wizard_orb, helm 3
of the Ward Magic Damage Reduced by 2-4 24 40 Yes body, shield, helm 3
of the Rune Magic Damage Reduced by 5-6 26 - Yes amulet, wizard_orb, helm, ring 3
of Abjuration Magic Resist +2-5% 26 37 Yes body, shield, ring, amulet, wizard_orb, helm 3
of the Rune Magic Damage Reduced by 5-8 32 - Yes body, shield, helm 3
of the Rune Magic Damage Reduced by 9-15 41 - Yes body, shield, helm 3
of Unmaking Magic Damage Reduced by 7-8 42 - No amulet, wizard_orb, helm, ring 3
of the Circle Magic Resist +6-9% 42 - Yes ring, amulet, wizard_orb, helm, body, shield 3
of the Wardstone Magic Resist +10-13% 66 - Yes amulet, wizard_orb, helm, body, shield 3
of the Ninefold Ward Magic Resist +14-20% 84 - No shield, wizard_orb, helm, body 3
of Festering Wounds Prevent Monster Heal 9 - Yes weapon 3
of Festering Wounds Prevent Monster Heal 44 - No gloves, belt 3
of Haste +5-10% Increased Attack Speed 1 85 Yes missile 3
of the Tempest Blade +10-20% Increased Attack Speed 45 - Yes missile 3
of Frenzy +20-30% Increased Attack Speed 80 - No missile 3
of Death 5-10% Deadly Strike 1 85 Yes missile 3
of Bleeding 5-10% Chance of Open Wounds 1 85 Yes missile 3
of Impaling 10% Piercing Attack 1 85 Yes missile 3
of Death 10-15% Deadly Strike 45 - Yes missile 3
of Bleeding 10-15% Chance of Open Wounds 45 - Yes missile 3
of Impaling 10-20% Piercing Attack 45 - Yes missile 3
of Death 15-20% Deadly Strike 80 - No missile 3
of Bleeding 15-20% Chance of Open Wounds 80 - No missile 3
of Impaling 20-30% Piercing Attack 80 - No missile 3
of the Tick 2-3% Life Stolen per Hit 1 85 Yes missile 3
of the Lamprey 3-5% Life Stolen per Hit 45 - Yes missile 3
of the Strix 5-10% Life Stolen per Hit 80 - No missile 3
of Vigil 1-2% Chance to Shorten a Cooldown Each Turn 1 85 Yes missile 3
of the Night Watch 2% Chance to Shorten a Cooldown Each Turn 45 - Yes missile 3
of Wakefulness 2-5% Chance to Shorten a Cooldown Each Turn 80 - No missile 3
of the Hearthstone Fire Resist +5-10% 1 85 Yes missile 3
of the Fur Cold Resist +5-10% 1 85 Yes missile 3
of the Oak Grounding Lightning Resist +5-10% 1 85 Yes missile 3
of the Herbwife Poison Resist +5-10% 1 85 Yes missile 3
of the Four Winds All Resistances +3-5 1 85 Yes missile 3
of the Ember Ward Fire Resist +10-20% 45 - Yes missile 3
of the Winter Ward Cold Resist +10-20% 45 - Yes missile 3
of the Storm Ward Lightning Resist +10-20% 45 - Yes missile 3
of the Plague Ward Poison Resist +10-20% 45 - Yes missile 3
of the Four Winds All Resistances +5-8 45 - Yes missile 3
of the Ember Ward Fire Resist +20-30% 80 - No missile 3
of the Winter Ward Cold Resist +20-30% 80 - No missile 3
of the Storm Ward Lightning Resist +20-30% 80 - No missile 3
of the Plague Ward Poison Resist +20-30% 80 - No missile 3
of the Four Winds All Resistances +8-12 80 - No missile 3
of Greed 10-15% Better Chance of Getting Magic Items
20-30% Extra Gold from Monsters
1 85 Yes missile 3
of Greed 15-25% Better Chance of Getting Magic Items
30-50% Extra Gold from Monsters
45 - Yes missile 3
of Avarice 25-40% Better Chance of Getting Magic Items
50-80% Extra Gold from Monsters
50 - No missile 3
of Hex of Unmaking 10% Chance to cast Level 3 Hex of Unmaking on Striking 50 - Yes missile 1
of Mark of Frailty 10% Chance to cast Level 3 Mark of Frailty on Striking 50 - Yes missile 1
of Wither 10% Chance to cast Level 3 Wither on Striking 50 - Yes missile 1
of Wither 10% Chance to cast Level 5 Wither on Striking
-10-15% to Enemy Magic Resistance
85 - No missile 1
of Greed 25-40% Extra Gold from Monsters 1 - Yes ring, amulet, helm 3
of Avarice 41-80% Extra Gold from Monsters 17 - No boots, gloves, belt, amulet, helm 3
of Fortune 5-12% Better Chance of Getting Magic Items 6 50 Yes boots, gloves, ring, amulet, helm 4
of Fortune 13-20% Better Chance of Getting Magic Items 16 - Yes boots, gloves, amulet, helm, ring 3
of the Fair Wind 21-25% Better Chance of Getting Magic Items 26 - Yes boots, gloves, amulet, helm, ring 3
of Providence 26-35% Better Chance of Getting Magic Items 36 - Yes boots, amulet, helm 3
of Providence 36-50% Better Chance of Getting Magic Items 53 - No amulet, helm 3
of the Novice +1-3 to Energy 1 25 Yes amulet, wizard_orb, helm, wand, staff 3
of the Novice +1 to Energy 1 4 Yes amulet, wizard_orb, helm, wand, staff, ring 3
of the Scribe +1-3 to Energy 4 25 Yes helm, mace 3
of the Scribe +4-6 to Energy 7 50 Yes amulet, wizard_orb, helm, wand, staff 3
of the Scribe +1-3 to Energy 7 25 Yes ring 3
of the Seer +4-6 to Energy 10 50 Yes helm, mace 3
of the Druid +7-10 to Energy 13 75 Yes amulet, wizard_orb, helm, wand, staff 3
of the Druid +4-6 to Energy 13 50 Yes ring 3
of the Bard +7-10 to Energy 16 70 Yes helm, mace 3
of the Mage +11-15 to Energy 21 - Yes amulet, wizard_orb, helm, wand, staff 3
of the Mage +7-10 to Energy 21 75 Yes ring 3
of the Archmage +11-15 to Energy 26 - Yes helm, mace 3
of the Archmage +16-20 to Energy 31 - Yes amulet, wizard_orb, helm, wand, staff 3
of the Archmage +11-15 to Energy 31 - Yes ring 3
of Merlin's Tower +21-30 to Energy 41 - No amulet, wizard_orb, helm, wand, staff 3
of Merlin's Tower +16-20 to Energy 41 - Yes ring 3
of the Ram Knockback 8 - Yes weapon 3
of the Lantern +1 to Sight 1 5 Yes ring, amulet, staff, wand, helm 1
of the Beacon +1 to Sight 6 45 Yes helm, staff, wand, ring, amulet 1
of the Beacon +1 to Sight 15 65 Yes staff, wand, helm, ring, amulet 1
of the Watchtower +1 to Sight 17 - No staff, wand, helm, amulet, ring 1
of the Hound +1-5 to Life 1 20 Yes body, belt, amulet, knight_helm, helm 3
of the Hound +1-5 to Life 4 25 Yes shield, druid_pelt 3
of the Wolf +6-10 to Life 7 30 Yes body, belt, amulet, knight_helm, helm 3
of the Wolf +1-5 to Life 8 40 Yes mace, ring, helm 3
of the Stag +6-10 to Life 11 50 Yes shield, druid_pelt 3
of the Stag +11-20 to Life 15 50 Yes body, belt, amulet, knight_helm, helm 3
of the Bear +6-10 to Life 17 70 Yes mace, ring, helm 3
of the Bear +21-30 to Life 20 65 Yes body, belt, amulet, knight_helm, helm 3
of the Wyvern +31-40 to Life 25 - Yes body, belt, amulet, knight_helm, helm 3
of the Wyvern +11-20 to Life 27 75 Yes shield, druid_pelt 3
of the Wyvern +41-60 to Life 30 - Yes body, belt, amulet, knight_helm, helm 3
of the Wyrm +11-20 to Life 34 - Yes mace, ring, helm 3
of the Wyrm +61-80 to Life 40 - Yes body, belt, amulet, knight_helm, helm 3
of the Giant +21-30 to Life 43 - Yes shield, druid_pelt 3
of the Giant +81-100 to Life 50 - Yes body, belt, amulet, knight_helm, helm 3
of Albion +21-30 to Life 51 - Yes mace, ring, helm 3
of Albion +31-40 to Life 59 - Yes shield, druid_pelt 3
of the Green Knight +31-40 to Life 68 - Yes mace, ring, helm 3
of the Green Knight +41-60 to Life 75 - No shield, druid_pelt 3
of the Tick 4-5% Life Stolen per Hit 6 - Yes weapon 3
of the Tick 3-4% Life Stolen per Hit 14 - Yes ring, helm 3
of the Leech 6-7% Life Stolen per Hit 20 - Yes weapon 3
of the Leech 2-3% Life Stolen per Hit 24 - Yes amulet 3
of the Leech 3% Life Stolen per Hit 34 - Yes gloves 3
of the Lamprey 5-6% Life Stolen per Hit 47 - Yes ring, helm 3
of the Lamprey 8-9% Life Stolen per Hit 55 - Yes melee 3
of the Lamprey 4-5% Life Stolen per Hit 57 - Yes amulet 3
of the Lamprey 7-8% Life Stolen per Hit 77 - Yes ring, helm 3
of the Strix 6% Life Stolen per Hit 85 - No amulet 3
of Vigil 2% Chance to Shorten a Cooldown Each Turn 7 - Yes weapon 3
of Vigil 2% Chance to Shorten a Cooldown Each Turn 15 - Yes amulet, helm 3
of the Night Watch 3-4% Chance to Shorten a Cooldown Each Turn 21 - Yes weapon 3
of the Night Watch 1-2% Chance to Shorten a Cooldown Each Turn 25 - Yes ring 3
of the Night Watch 2% Chance to Shorten a Cooldown Each Turn 35 - Yes gloves 3
of the Night Watch 4% Chance to Shorten a Cooldown Each Turn 56 - Yes melee 3
of the Night Watch 2-3% Chance to Shorten a Cooldown Each Turn 58 - Yes amulet, helm 3
of the Night Watch 2% Chance to Shorten a Cooldown Each Turn 58 - Yes ring 3
of Wakefulness 4% Chance to Shorten a Cooldown Each Turn 78 - Yes amulet, helm 3
of Wakefulness 3-4% Chance to Shorten a Cooldown Each Turn 86 - No ring 3
of the Purge Poison Length Reduced by 10-24% 1 25 Yes armor_any, ring, amulet, helm 3
of the Cleansing Poison Length Reduced by 25-49% 18 50 Yes armor_any, ring, amulet, helm 3
of the Cleansing Poison Length Reduced by 50-74% 25 - Yes body, shield, amulet, helm 3
of the Pure Spring Poison Length Reduced by 75-90% 44 - No body, shield, amulet, helm 3
of the Salamander +2-3 Fire Absorb 11 35 Yes body, shield, boots, helm 3
of the Lodestone +2-3 Lightning Absorb 11 35 Yes body, shield, boots, helm 3
of the Seal +2-3 Cold Absorb 11 35 Yes body, shield, boots, helm 3
of the Salamander +1-2 Fire Absorb 13 - Yes ring, amulet, wizard_orb, helm 3
of the Lodestone +1-2 Lightning Absorb 13 - Yes ring, amulet, wizard_orb, helm 3
of the Seal +1-2 Cold Absorb 13 - Yes ring, amulet, wizard_orb, helm 3
of the Hearth +4-6 Fire Absorb 19 70 Yes body, shield, boots, helm 3
of the Copper Rod +4-6 Lightning Absorb 19 70 Yes body, shield, boots, helm 3
of the Snowfox +4-6 Cold Absorb 19 70 Yes body, shield, boots, helm 3
of the Hearth +3-4 Fire Absorb 22 - Yes amulet, wizard_orb, helm, ring 3
of the Copper Rod +3-4 Lightning Absorb 22 - Yes amulet, wizard_orb, helm, ring 3
of the Snowfox +3-4 Cold Absorb 22 - Yes amulet, wizard_orb, helm, ring 3
of the Firedrake +5-6 Fire Absorb 33 - Yes amulet, wizard_orb, helm, ring 3
of the Ember Heart +3-7% Fire Absorb 33 - Yes weapon, amulet, ring, shield 3
of the Thunderbird +5-6 Lightning Absorb 33 - Yes amulet, wizard_orb, helm, ring 3
of the Storm Heart +3-7% Lightning Absorb 33 - Yes weapon, amulet, ring, shield 3
of the Ice Wyrm +5-6 Cold Absorb 33 - Yes amulet, wizard_orb, helm, ring 3
of the Frozen Heart +3-7% Cold Absorb 33 - Yes weapon, amulet, ring, shield 3
of the Firedrake +7-9 Fire Absorb 35 - Yes body, shield, boots, helm 3
of the Thunderbird +7-9 Lightning Absorb 35 - Yes body, shield, boots, helm 3
of the Ice Wyrm +7-9 Cold Absorb 35 - Yes body, shield, boots, helm 3
of the Phoenix +8-10 Fire Absorb 46 - Yes amulet, wizard_orb, helm, ring 3
of the Storm King +8-10 Lightning Absorb 46 - Yes amulet, wizard_orb, helm, ring 3
of the Winter King +8-10 Cold Absorb 46 - Yes amulet, wizard_orb, helm, ring 3
of the Phoenix +10-15 Fire Absorb 50 - No body, shield, boots, helm 3
of the Storm King +10-15 Lightning Absorb 50 - No body, shield, boots, helm 3
of the Winter King +10-15 Cold Absorb 50 - No body, shield, boots, helm 3
of the Ember Heart +8-15% Fire Absorb 66 - Yes weapon, amulet, ring, shield 3
of the Storm Heart +8-15% Lightning Absorb 66 - Yes weapon, amulet, ring, shield 3
of the Frozen Heart +8-15% Cold Absorb 66 - Yes weapon, amulet, ring, shield 3
of the Ember Heart +16-25% Fire Absorb 87 - No weapon, amulet, ring, shield 3
of the Storm Heart +16-25% Lightning Absorb 87 - No weapon, amulet, ring, shield 3
of the Frozen Heart +16-25% Cold Absorb 87 - No weapon, amulet, ring, shield 3
of the Ox +1-2 to Strength 1 25 Yes amulet, belt, mace, helm 3
of the Ox +1 to Strength 1 11 Yes gloves 3
of the Ox +1 to Strength 1 4 Yes ring 3
of the Boar +1-2 to Strength 5 30 Yes ring, mace, body 3
of the Boar +3-5 to Strength 10 40 Yes amulet, belt, mace, helm 3
of the Bull +1-2 to Strength 12 30 Yes melee, gloves, shield 3
of the Bear +3-5 to Strength 21 65 Yes ring, mace, body 3
of the Bear +6-9 to Strength 26 70 Yes amulet, belt, mace, helm 3
of the Aurochs +3-5 to Strength 33 60 Yes melee, gloves, shield 3
of the Aurochs +6-9 to Strength 38 - Yes ring, mace, body 3
of the Oak +10-15 to Strength 42 - Yes amulet, belt, mace, helm 3
of the Giant +6-9 to Strength 45 - Yes melee, gloves, shield 3
of the Giant +10-15 to Strength 55 - Yes ring, mace, body 3
of Gogmagog +16-20 to Strength 58 - Yes amulet, belt, mace, helm 3
of the Mountain +10-15 to Strength 59 - Yes melee, gloves 3
of the Mountain +21-30 to Strength 71 - Yes amulet, belt, mace, helm 3
of the Earth's Bones +16-20 to Strength 74 - No ring, mace, body 3
of the Hare's Flight +10% Chance to Escape a Battle 12 50 Yes boots, helm 3
of Flight +20% Chance to Escape a Battle 22 - Yes boots, helm 3
of the Swift Retreat +30% Chance to Escape a Battle 37 - Yes boots, helm 3
of the Vanishing +40% Chance to Escape a Battle 51 - No boots 3
of Piercing Ignore Target's Defense 25 - Yes staff, wand, melee 3
of Piercing Ignore Target's Defense 77 - No weapon 3
of the Bear +0.75 to Life per Character Level 20 - Yes body, amulet, druid_pelt, knight_helm 3
of the Bard +0.38 to Energy per Character Level 20 - Yes helm, amulet, druid_pelt 3
of the Novice +0.5 to Life per Character Level
+0.12 to Energy per Character Level
37 - Yes helm, druid_pelt 3
of the Scribe +0.5 to Life per Character Level
+0.12 to Energy per Character Level
66 - No ring, amulet 3
of the Hare +0.38 to Dexterity per Character Level 1 - Yes helm, amulet 3
of the Ox +0.38 to Strength per Character Level 1 - Yes belt, amulet 3
of the Squire +5-10 to All Attributes 20 - Yes amulet, ring, helm, wizard_orb, staff, wand 3
of the Knight +11-15 to All Attributes 44 - Yes amulet, ring, helm, wizard_orb, staff, wand 3
of the Ox +0.38 to Strength per Character Level
+0.38 to Dexterity per Character Level
50 - No amulet 3
of the Paladin +16-20 to All Attributes 69 - Yes amulet, ring, helm, wizard_orb, staff, wand 3
of the Pendragon +21-30 to All Attributes 86 - No amulet, ring, helm, wizard_orb, staff, wand 3
of the Fur Cold Resist +0.5% per Character Level 1 20 Yes armor_any, ring, amulet 3
of the Hearthstone Fire Resist +0.5% per Character Level 1 20 Yes armor_any, ring, amulet 3
of the Oak Grounding Lightning Resist +0.5% per Character Level 1 20 Yes armor_any, ring, amulet 3
of the Herbwife Poison Resist +0.5% per Character Level 1 20 Yes armor_any, ring, amulet 3
of the Hearthstone Cold Resist +0.25% per Character Level
Fire Resist +0.25% per Character Level
Lightning Resist +0.25% per Character Level
1 - Yes helm, shield 3
of the Fur Cold Resist +0.75% per Character Level 20 - Yes armor_any, ring, amulet 3
of the Hearthstone Fire Resist +0.75% per Character Level 20 - No armor_any, ring, amulet 3
of the Oak Grounding Lightning Resist +0.75% per Character Level 20 - No armor_any, ring, amulet 3
of the Herbwife Poison Resist +0.75% per Character Level 20 - No armor_any, ring, amulet 3
of the Hearthstone Cold Resist +0.5% per Character Level
Fire Resist +0.5% per Character Level
Lightning Resist +0.5% per Character Level
44 - Yes helm, shield 3
of the Ember Ward Cold Resist +0.62% per Character Level
Fire Resist +0.62% per Character Level
Lightning Resist +0.62% per Character Level
77 - No helm, shield 3
of Sundering -11-20% Target Defense 6 - Yes spear, melee, missile 3
of Riving -5-10% Target Defense 16 - No mace, missile 3
of Brambles Attacker Takes Damage of 1 1 13 Yes body, belt, shield 3
of Brambles Attacker Takes Damage of 1-3 14 35 Yes body, shield, belt, helm 3
of Thorns Attacker Takes Damage of 4-6 21 60 Yes body, shield, belt, helm 3
of Thorns Attacker Takes Damage of 7-9 34 80 Yes body, shield, helm, belt 3
of Briars Attacker Takes Damage of 1 per Character Level 40 - Yes body, shield 3
of Briars Attacker Takes Damage of 10-20 47 - Yes body, shield, helm, belt 3
of Briars Attacker Takes Damage of 21-40 55 - Yes body, shield, helm, belt 3
of the Hawthorn Attacker Takes Damage of 41-50 65 - Yes body, shield, helm, belt 3
of the Hawthorn Attacker Takes Damage of 1.5 per Character Level 67 - No body, shield 3
of Vigil 2% Chance to Shorten a Cooldown Each Turn
5-7% Life Stolen per Hit
44 - Yes ring, amulet 3
of the Night Watch 3-4% Chance to Shorten a Cooldown Each Turn
8-9% Life Stolen per Hit
66 - Yes ring, amulet 3
of Wakefulness 4% Chance to Shorten a Cooldown Each Turn
10-12% Life Stolen per Hit
87 - No ring, amulet 3
of Guarding +5-10 Defense 12 - Yes ring, amulet 3
of the Pavise +11-25 Defense 33 - Yes ring, amulet 3
of the Tower Shield +26-50 Defense 51 - No ring, amulet 3
of Haggling Vendor Prices Reduced by 1-2% 13 - Yes weapon, ring, amulet 3
of the Merchant Vendor Prices Reduced by 3-4% 33 - Yes weapon, ring, amulet 3
of the Guildmaster Vendor Prices Reduced by 5-6% 57 - No weapon, ring, amulet 3
of Snaring Slows Target by 5-10% 16 - Yes weapon, gloves 3
of Hobbling Slows Target by 11-15% 32 - Yes weapon, gloves 3
of Fettering Slows Target by 16-20% 46 - Yes weapon, gloves 3
of Binding Slows Target by 21-25% 62 - No weapon 3
of Blinding Hit Blinds Target 23 - Yes weapon 3
of Blinding Hit Blinds Target 44 - Yes weapon 3
of Blinding Hit Blinds Target 61 - No weapon 3
of the Carrion +3-5 Life after each Kill 22 - Yes weapon, belt, ring, amulet, helm 3
of the Crow +6-8 Life after each Kill 39 - Yes weapon, belt, ring, amulet, helm 3
of Midwinter +1-10% to Maximum Cold Resist 54 - Yes armor_any, shield, ring, amulet 3
of Midsummer +1-10% to Maximum Fire Resist 54 - Yes armor_any, shield, ring, amulet 3
of the Stormwall +1-10% to Maximum Lightning Resist 54 - Yes armor_any, shield, ring, amulet 3
of the Plague Saint +1-10% to Maximum Poison Resist 54 - Yes armor_any, shield, ring, amulet 3
of the Raven +9-15 Life after each Kill 55 - Yes weapon, belt, ring, amulet, helm 3
of the Unbroken +1-3% to All Maximum Resistances 68 - Yes armor_any, shield, ring, amulet 3
of the Battlefield +16-25 Life after each Kill 75 - No weapon, belt, ring, amulet, helm 3
of the Unbroken +4-6% to All Maximum Resistances 87 - No armor_any, shield, ring, amulet 3
of Quickness +10% Increased Attack Speed 5 - Yes weapon 3
of Quickness +10% Increased Attack Speed 20 - Yes gloves 3
of the Flurry +20% Increased Attack Speed 25 - Yes weapon 3
of the Flurry +30% Increased Attack Speed 34 - Yes melee 3
of the Whirlwind +15% Increased Attack Speed 39 - Yes gloves 3
of the Whirlwind +20% Increased Attack Speed 43 - Yes gloves 3
of the Tempest Blade +40% Increased Attack Speed 46 - No melee 3
of Retaliating Ember Bolt 3% Chance to cast Level 1 Ember Bolt when Struck 1 11 Yes weapon, ring, helm 1
of Retaliating Sparks 3% Chance to cast Level 1 Sparks when Struck 1 11 Yes weapon, ring, helm 1
of Retaliating Rime Bolt 3% Chance to cast Level 1 Rime Bolt when Struck 1 11 Yes weapon, ring, helm 1
of Retaliating Frostmail 8% Chance to cast Level 1 Frostmail when Struck 1 30 Yes wizard_orb, body 1
of Retaliating Mark of Frailty 4% Chance to cast Level 1 Mark of Frailty when Struck 1 18 Yes weapon, evocator_fetish 1
of Retaliating Grave Teeth 12% Chance to cast Level 1 Barbed Tooth when Struck 1 18 Yes weapon, evocator_fetish 1
of Retaliating Bellow 7% Chance to cast Level 1 Bellow when Struck 1 18 Yes knight_helm, melee 1
of Retaliating Wildfire 12% Chance to cast Level 1 Wildfire when Struck 1 18 Yes melee 1
of Retaliating Storm's Toll 3% Chance to cast Level 4 Storm's Toll when Struck 6 40 Yes weapon, ring, helm 1
of Retaliating Winter's Breath 6% Chance to cast Level 3 Winter's Breath when Struck 6 24 Yes weapon, amulet, helm 1
of Retaliating Glacial Shackle 4% Chance to cast Level 2 Glacial Shackle when Struck 6 24 Yes weapon, ring, helm 1
of Retaliating Shroud of Night 5% Chance to cast Level 1 Shroud of Night when Struck 6 24 Yes ring, helm, evocator_fetish, weapon 1
of Retaliating Wither 5% Chance to cast Level 1 Wither when Struck 6 24 Yes weapon, gloves, evocator_fetish 1
of Retaliating Corpse Pyre 4% Chance to cast Level 1 Corpse Pyre when Struck 6 40 Yes weapon, evocator_fetish 1
of Retaliating Grail Bolt 12% Chance to cast Level 1 Grail Bolt when Struck 6 24 Yes melee, paladin_shield, amulet, helm 1
of Retaliating Challenge 4% Chance to cast Level 1 Challenge when Struck 6 24 Yes knight_helm, melee 1
of Retaliating Stand Fast 6% Chance to cast Level 2 Stand Fast when Struck 6 40 Yes knight_helm, melee 1
of Retaliating Magma Boulder 4% Chance to cast Level 1 Magma Boulder when Struck 6 24 Yes melee 1
of Retaliating Ember Bolt 5% Chance to cast Level 4 Ember Bolt when Struck 11 22 Yes weapon, ring, helm 1
of Retaliating Sparks 5% Chance to cast Level 4 Sparks when Struck 11 22 Yes weapon, ring, helm 1
of Retaliating Rime Bolt 5% Chance to cast Level 4 Rime Bolt when Struck 11 22 Yes weapon, ring, helm 1
of Retaliating Iron Penance 3% Chance to cast Level 1 Iron Penance when Struck 12 30 Yes shield, weapon, evocator_fetish 1
of Retaliating Dread 4% Chance to cast Level 1 Dread when Struck 12 30 Yes shield, weapon, evocator_fetish 1
of Retaliating Earthrent 5% Chance to cast Level 1 Earthrent when Struck 12 36 Yes melee 1
of Retaliating Trail of Cinders 12% Chance to cast Level 2 Trail of Cinders when Struck 18 34 Yes staff, wizard_orb, boots 1
of Retaliating Balefire 5% Chance to cast Level 5 Balefire when Struck 18 32 Yes weapon 1
of Retaliating Kindle Blade 8% Chance to cast Level 6 Kindle Blade when Struck 18 36 Yes weapon 1
of Retaliating Icefall 6% Chance to cast Level 9 Icefall when Struck 18 40 Yes weapon 1
of Retaliating Mark of Frailty 8% Chance to cast Level 6 Mark of Frailty when Struck 18 - Yes weapon, evocator_fetish 1
of Retaliating Grave Teeth 8% Chance to cast Level 20 Barbed Tooth when Struck 18 - Yes weapon, evocator_fetish 1
of Retaliating Field of the Slain 12% Chance to cast Level 1 Field of the Slain when Struck 18 36 Yes ring, helm, evocator_fetish, weapon 1
of Retaliating Bloodletting Hex 12% Chance to cast Level 1 Bloodletting Hex when Struck 18 40 Yes weapon, ring, evocator_fetish 1
of Retaliating Bone Lance 7% Chance to cast Level 1 Bone Lance when Struck 18 55 Yes weapon, evocator_fetish 1
of Retaliating Hammer of Glastonbury 5% Chance to cast Level 1 Hammer of Glastonbury when Struck 18 50 Yes melee, paladin_shield 1
of Retaliating Bellow 8% Chance to cast Level 12 Bellow when Struck 18 55 Yes knight_helm, melee 1
of Retaliating Dread Cry 12% Chance to cast Level 1 Dread Cry when Struck 18 36 Yes knight_helm, melee 1
of Retaliating Wildfire 12% Chance to cast Level 9 Wildfire when Struck 18 56 Yes melee 1
of Retaliating Dust Devils 4% Chance to cast Level 1 Dust Devils when Struck 18 36 Yes melee, amulet, helm 1
of Retaliating Woad Sight 4% Chance to cast Level 3 Woad Sight when Struck 19 - Yes amulet, iceni_javelin, helm, gloves 1
of Retaliating Shivermail 12% Chance to cast Level 5 Shivermail when Struck 20 - Yes weapon, body 1
of Retaliating Ember Bolt 7% Chance to cast Level 7 Ember Bolt when Struck 22 36 Yes weapon, ring, helm 1
of Retaliating Sparks 7% Chance to cast Level 7 Sparks when Struck 22 36 Yes weapon, ring, helm 1
of Retaliating Rime Bolt 7% Chance to cast Level 7 Rime Bolt when Struck 22 36 Yes weapon, ring, helm 1
of Retaliating Winter's Breath 8% Chance to cast Level 7 Winter's Breath when Struck 24 - Yes weapon, amulet, helm 1
of Retaliating Glacial Shackle 9% Chance to cast Level 8 Glacial Shackle when Struck 24 - Yes weapon, ring, helm 1
of Retaliating Skybolt 8% Chance to cast Level 7 Skybolt when Struck 24 48 Yes weapon 1
of Retaliating Wall of Pyres 4% Chance to cast Level 7 Wall of Pyres when Struck 24 45 Yes weapon 1
of Retaliating Forked Lightning 6% Chance to cast Level 6 Forked Lightning when Struck 24 46 Yes weapon 1
of Retaliating Tempest Crown 12% Chance to cast Level 5 Tempest Crown when Struck 24 55 Yes weapon 1
of Retaliating Shroud of Night 7% Chance to cast Level 5 Shroud of Night when Struck 24 - Yes ring, helm, evocator_fetish, weapon 1
of Retaliating Wither 8% Chance to cast Level 6 Wither when Struck 24 - Yes gloves, weapon, evocator_fetish 1
of Retaliating Mark of the Betrayer 5% Chance to cast Level 1 Mark of the Betrayer when Struck 24 48 Yes ring, amulet, evocator_fetish, helm, weapon 1
of Retaliating Curse of Age 11% Chance to cast Level 1 Curse of Age when Struck 24 70 Yes weapon, shield, evocator_fetish 1
of Retaliating Grail Bolt 12% Chance to cast Level 16 Grail Bolt when Struck 24 50 Yes amulet, helm, melee 1
of Retaliating Challenge 8% Chance to cast Level 7 Challenge when Struck 24 51 Yes knight_helm, melee 1
of Retaliating Rally to the Standard 5% Chance to cast Level 1 Rally to the Standard when Struck 24 55 Yes knight_helm, melee 1
of Retaliating Magma Boulder 7% Chance to cast Level 9 Magma Boulder when Struck 24 53 Yes melee 1
of Retaliating Mountain's Wrath 4% Chance to cast Level 2 Mountain's Wrath when Struck 24 42 Yes melee 1
of Retaliating Whirlwind 6% Chance to cast Level 2 Whirlwind when Struck 24 49 Yes melee, amulet, helm 1
of Retaliating Thunder Ring 6% Chance to cast Level 9 Thunder Ring when Struck 28 60 Yes weapon, shield 1
of Retaliating Deep Winter 9% Chance to cast Level 6 Deep Winter when Struck 29 57 Yes weapon 1
of Retaliating Winterheart Arrow 12% Chance to cast Level 3 Winterheart Arrow when Struck 30 65 Yes missile, bow, gloves 1
of Retaliating Frostmail 12% Chance to cast Level 2 Frostmail when Struck 30 - Yes wizard_orb, body 1
of Retaliating Heart of Winter 4% Chance to cast Level 3 Heart of Winter when Struck 30 80 Yes weapon 1
of Retaliating Iron Penance 6% Chance to cast Level 5 Iron Penance when Struck 30 - Yes shield, weapon, evocator_fetish 1
of Retaliating Dread 9% Chance to cast Level 6 Dread when Struck 30 - Yes shield, weapon, evocator_fetish 1
of Retaliating Hex of Unmaking 6% Chance to cast Level 2 Hex of Unmaking when Struck 30 77 Yes weapon, evocator_fetish 1
of Retaliating Restless Shade 4% Chance to cast Level 3 Restless Shade when Struck 30 48 Yes amulet, helm, evocator_fetish, weapon 1
of Retaliating Heaven's Verdict 4% Chance to cast Level 3 Heaven's Verdict when Struck 30 60 Yes melee, paladin_shield, gloves 1
of Retaliating Horn of Ruin 7% Chance to cast Level 3 Horn of Ruin when Struck 30 55 Yes knight_helm, melee 1
of Retaliating Kingly Command 4% Chance to cast Level 2 Kingly Command when Struck 30 48 Yes knight_helm, melee 1
of Retaliating Doomfall 4% Chance to cast Level 2 Doomfall when Struck 30 60 Yes melee 1
of Retaliating Great Gale 11% Chance to cast Level 2 Great Gale when Struck 30 65 Yes melee, amulet, helm 1
of Retaliating Balefire 7% Chance to cast Level 12 Balefire when Struck 32 60 Yes weapon 1
of Retaliating Falling Star 4% Chance to cast Level 7 Falling Star when Struck 32 62 Yes weapon 1
of Retaliating Summon Fire Wyrm 6% Chance to cast Level 3 Summon Fire Wyrm when Struck 34 80 Yes weapon 1
of Retaliating Kindle Blade 11% Chance to cast Level 10 Kindle Blade when Struck 36 - Yes weapon 1
of Retaliating Rimeguard 12% Chance to cast Level 6 Rimeguard when Struck 36 - Yes weapon, body 1
of Retaliating Field of the Slain 12% Chance to cast Level 5 Field of the Slain when Struck 36 - Yes ring, helm, evocator_fetish, weapon 1
of Retaliating Dread Cry 12% Chance to cast Level 9 Dread Cry when Struck 36 65 Yes knight_helm, melee 1
of Retaliating Earthrent 8% Chance to cast Level 15 Earthrent when Struck 36 68 Yes melee 1
of Retaliating Dust Devils 8% Chance to cast Level 17 Dust Devils when Struck 36 - Yes amulet, helm, melee 1
of Retaliating Storm's Toll 7% Chance to cast Level 9 Storm's Toll when Struck 40 - Yes weapon, ring, helm 1
of Retaliating Icefall 9% Chance to cast Level 16 Icefall when Struck 40 - Yes weapon 1
of Retaliating Corpse Pyre 7% Chance to cast Level 18 Corpse Pyre when Struck 40 - Yes weapon, evocator_fetish 1
of Retaliating Bloodletting Hex 12% Chance to cast Level 3 Bloodletting Hex when Struck 40 - Yes weapon, ring, evocator_fetish 1
of Retaliating Stand Fast 8% Chance to cast Level 9 Stand Fast when Struck 40 - Yes knight_helm, melee 1
of Retaliating Mountain's Wrath 7% Chance to cast Level 15 Mountain's Wrath when Struck 42 - Yes melee 1
of Retaliating Wall of Pyres 7% Chance to cast Level 16 Wall of Pyres when Struck 45 - Yes weapon 1
of Retaliating Forked Lightning 9% Chance to cast Level 17 Forked Lightning when Struck 46 - Yes weapon 1
of Retaliating Skybolt 8% Chance to cast Level 17 Skybolt when Struck 48 40 Yes weapon 1
of Retaliating Mark of the Betrayer 7% Chance to cast Level 8 Mark of the Betrayer when Struck 48 77 Yes ring, amulet, helm, evocator_fetish, weapon 1
of Retaliating Restless Shade 6% Chance to cast Level 23 Restless Shade when Struck 48 - Yes amulet, helm, evocator_fetish, weapon 1
of Retaliating Kingly Command 8% Chance to cast Level 5 Kingly Command when Struck 48 - Yes knight_helm, melee 1
of Retaliating Whirlwind 7% Chance to cast Level 16 Whirlwind when Struck 49 - Yes amulet, helm, melee 1
of Retaliating Hammer of Glastonbury 9% Chance to cast Level 20 Hammer of Glastonbury when Struck 50 - Yes melee, paladin_shield 1
of Retaliating Bone Lance 11% Chance to cast Level 20 Bone Lance when Struck 55 - Yes weapon, evocator_fetish 1
of Retaliating Rally to the Standard 7% Chance to cast Level 11 Rally to the Standard when Struck 55 - Yes knight_helm, melee 1
of Retaliating Horn of Ruin 10% Chance to cast Level 13 Horn of Ruin when Struck 55 - Yes knight_helm, melee 1
of Retaliating Deep Winter 12% Chance to cast Level 17 Deep Winter when Struck 57 - Yes weapon 1
of Retaliating Balefire 8% Chance to cast Level 20 Balefire when Struck 60 - Yes weapon 1
of Retaliating Thunder Ring 12% Chance to cast Level 15 Thunder Ring when Struck 60 - Yes weapon, shield 1
of Retaliating Heaven's Verdict 7% Chance to cast Level 14 Heaven's Verdict when Struck 60 - Yes gloves, melee 1
of Retaliating Doomfall 6% Chance to cast Level 10 Doomfall when Struck 60 - Yes melee 1
of Retaliating Falling Star 8% Chance to cast Level 18 Falling Star when Struck 62 - Yes weapon 1
of Retaliating Winterheart Arrow 12% Chance to cast Level 5 Winterheart Arrow when Struck 65 - Yes bow, missile 1
of Retaliating Great Gale 8% Chance to cast Level 11 Great Gale when Struck 65 - Yes amulet, helm, melee 1
of Retaliating Curse of Age 10% Chance to cast Level 8 Curse of Age when Struck 70 - Yes shield, weapon, evocator_fetish 1
of Retaliating Hex of Unmaking 6% Chance to cast Level 9 Hex of Unmaking when Struck 77 - Yes weapon, evocator_fetish 1
of Retaliating Summon Fire Wyrm 12% Chance to cast Level 19 Summon Fire Wyrm when Struck 80 - No weapon 1
of Retaliating Heart of Winter 4% Chance to cast Level 22 Heart of Winter when Struck 80 - Yes weapon 1
of Woad Sight 3% Chance to cast Level 2 Woad Sight on Striking 1 46 Yes amulet, iceni_javelin, helm, gloves 1
of Ember Bolt 5% Chance to cast Level 2 Ember Bolt on Striking 1 11 Yes weapon, ring, helm 1
of Sparks 5% Chance to cast Level 2 Sparks on Striking 1 11 Yes weapon, ring, helm 1
of Rime Bolt 5% Chance to cast Level 2 Rime Bolt on Striking 1 11 Yes weapon, ring, helm 1
of Mark of Frailty 4% Chance to cast Level 1 Mark of Frailty on Striking 1 35 Yes weapon, evocator_fetish 1
of Grave Teeth 10% Chance to cast Level 4 Barbed Tooth on Striking 1 18 Yes weapon, evocator_fetish 1
of Wildfire 12% Chance to cast Level 4 Wildfire on Striking 1 18 Yes melee 1
of Winter's Breath 6% Chance to cast Level 3 Winter's Breath on Striking 6 42 Yes weapon, amulet, helm 1
of Glacial Shackle 4% Chance to cast Level 2 Glacial Shackle on Striking 6 32 Yes weapon, ring, helm 1
of Ember Bolt 8% Chance to cast Level 9 Ember Bolt on Striking 11 44 Yes weapon, ring, helm 1
of Sparks 8% Chance to cast Level 9 Sparks on Striking 11 44 Yes weapon, ring, helm 1
of Rime Bolt 8% Chance to cast Level 9 Rime Bolt on Striking 11 44 Yes weapon, ring, helm 1
of Storm's Toll 3% Chance to cast Level 4 Storm's Toll on Striking 18 40 Yes weapon, ring, helm 1
of Balefire 5% Chance to cast Level 5 Balefire on Striking 18 32 Yes weapon 1
of Icefall 6% Chance to cast Level 2 Icefall on Striking 18 40 Yes weapon 1
of Wildfire 6% Chance to cast Level 12 Wildfire on Striking 18 36 Yes melee 1
of Magma Boulder 4% Chance to cast Level 9 Magma Boulder on Striking 18 - Yes melee 1
of Field of the Slain 7% Chance to cast Level 5 Field of the Slain on Striking 22 - Yes ring, helm, evocator_fetish, weapon 1
of Wall of Pyres 4% Chance to cast Level 7 Wall of Pyres on Striking 24 45 Yes weapon 1
of Shroud of Night 5% Chance to cast Level 5 Shroud of Night on Striking 24 - Yes ring, helm, evocator_fetish, weapon 1
of Wither 5% Chance to cast Level 5 Wither on Striking 24 - Yes weapon, gloves, evocator_fetish 1
of Dread 4% Chance to cast Level 4 Dread on Striking 24 - Yes shield, weapon, evocator_fetish 1
of Dust Devils 7% Chance to cast Level 7 Dust Devils on Striking 24 48 Yes melee, amulet, helm 1
of Thunder Ring 6% Chance to cast Level 9 Thunder Ring on Striking 28 60 Yes weapon, shield 1
of Deep Winter 9% Chance to cast Level 6 Deep Winter on Striking 29 57 Yes weapon 1
of Sky's Fury 5% Chance to cast Level 7 Sky's Fury on Striking 30 70 Yes javelin 1
of Corpse Pyre 4% Chance to cast Level 11 Corpse Pyre on Striking 30 - Yes weapon, evocator_fetish 1
of Iron Penance 5% Chance to cast Level 4 Iron Penance on Striking 30 - Yes shield, weapon, evocator_fetish 1
of Bone Lance 4% Chance to cast Level 11 Bone Lance on Striking 30 - Yes weapon, evocator_fetish 1
of Glacial Shackle 7% Chance to cast Level 12 Glacial Shackle on Striking 32 - Yes weapon, ring, helm 1
of Balefire 5% Chance to cast Level 19 Balefire on Striking 32 - Yes weapon 1
of Falling Star 4% Chance to cast Level 7 Falling Star on Striking 32 62 Yes weapon 1
of Bloodletting Hex 8% Chance to cast Level 4 Bloodletting Hex on Striking 32 - Yes weapon, ring, evocator_fetish 1
of Summon Fire Wyrm 3% Chance to cast Level 3 Summon Fire Wyrm on Striking 34 80 Yes weapon 1
of Mark of Frailty 5% Chance to cast Level 5 Mark of Frailty on Striking 35 - Yes weapon, evocator_fetish 1
of Earthrent 5% Chance to cast Level 21 Earthrent on Striking 36 - Yes melee 1
of Whirlwind 7% Chance to cast Level 12 Whirlwind on Striking 36 - Yes melee, amulet, helm 1
of Curse of Age 6% Chance to cast Level 5 Curse of Age on Striking 38 - Yes weapon, shield, evocator_fetish 1
of Storm's Toll 6% Chance to cast Level 9 Storm's Toll on Striking 40 - Yes weapon, ring, helm 1
of Icefall 7% Chance to cast Level 11 Icefall on Striking 40 - Yes weapon 1
of Winter's Breath 6% Chance to cast Level 13 Winter's Breath on Striking 42 - Yes weapon, amulet, helm 1
of Wall of Pyres 6% Chance to cast Level 14 Wall of Pyres on Striking 45 - Yes weapon 1
of Hex of Unmaking 6% Chance to cast Level 7 Hex of Unmaking on Striking 45 - Yes weapon, evocator_fetish 1
of Woad Sight 10% Chance to cast Level 6 Woad Sight on Striking 46 - Yes amulet, iceni_javelin, helm, gloves 1
of Forked Lightning 6% Chance to cast Level 16 Forked Lightning on Striking 46 - Yes weapon 1
of Skybolt 8% Chance to cast Level 14 Skybolt on Striking 48 - Yes weapon 1
of Heart of Winter 7% Chance to cast Level 12 Heart of Winter on Striking 48 - Yes weapon 1
of Restless Shade 4% Chance to cast Level 18 Restless Shade on Striking 48 - Yes amulet, helm, evocator_fetish, weapon 1
of Mountain's Wrath 3% Chance to cast Level 22 Mountain's Wrath on Striking 48 - Yes melee 1
of Deep Winter 5% Chance to cast Level 18 Deep Winter on Striking 57 - Yes weapon 1
of Thunder Ring 6% Chance to cast Level 21 Thunder Ring on Striking 60 - Yes weapon, shield 1
of Doomfall 3% Chance to cast Level 12 Doomfall on Striking 60 - Yes melee 1
of Falling Star 5% Chance to cast Level 19 Falling Star on Striking 62 - Yes weapon 1
of Sky's Fury 9% Chance to cast Level 15 Sky's Fury on Striking 70 - Yes javelin 1
of Summon Fire Wyrm 2% Chance to cast Level 21 Summon Fire Wyrm on Striking 80 - No weapon 1
of Woad Sight Ascendant 100% Chance to cast Level 9 Woad Sight next battle after Level Up 6 - Yes amulet, iceni_javelin, helm, gloves 1
of Stand Fast Ascendant 100% Chance to cast Level 5 Stand Fast next battle after Level Up 6 - Yes knight_helm, melee 1
of Kindle Blade Ascendant 100% Chance to cast Level 14 Kindle Blade next battle after Level Up 18 - Yes weapon 1
of Ossuary Mail Ascendant 100% Chance to cast Level 10 Ossuary Mail next battle after Level Up 20 - Yes weapon, body, evocator_fetish 1
of Tempest Crown Ascendant 100% Chance to cast Level 12 Tempest Crown next battle after Level Up 24 - Yes weapon 1
of Rimeguard Ascendant 100% Chance to cast Level 9 Rimeguard next battle after Level Up 24 - Yes weapon, body 1
of Windward Mantle Ascendant 100% Chance to cast Level 12 Windward Mantle next battle after Level Up 24 - Yes melee, body 1
of Rally to the Standard Ascendant 100% Chance to cast Level 4 Rally to the Standard next battle after Level Up 30 - Yes knight_helm, melee 1
of Stand Fast Ascendant 100% Chance to cast Level 10 Stand Fast next battle after Level Up 36 - Yes knight_helm, melee 1
of Kingly Command Ascendant 100% Chance to cast Level 14 Kingly Command next battle after Level Up 39 - Yes knight_helm, melee 1
of Rally to the Standard Ascendant 100% Chance to cast Level 20 Rally to the Standard next battle after Level Up 55 - No knight_helm, melee 1
of Great Gale Ascendant 100% Chance to cast Level 11 Great Gale next battle after Level Up 55 - Yes melee, amulet, helm 1
of the Shieldwall +10-19% Chance of Blocking
+15% Faster Block Rate
1 - Yes shield 3
of the Aegis +20-30% Chance of Blocking
+30% Faster Block Rate
11 - No shield 3
of the Gnat +1 Life per Hit 20 - No melee, iceni_javelin 3
of the Gnat +1 Life per Hit 20 - Yes melee, iceni_javelin 3
of the Gnat +1 Life per Hit 20 - Yes melee, iceni_javelin 3
of the Gnat +1 Life per Hit 20 - Yes melee, iceni_javelin 3
of the Chant +10% Faster Cast Rate 5 - Yes staff, wand, ring, amulet, wizard_orb, helm 3
of the Incantation +20% Faster Cast Rate 29 - No staff, wand, wizard_orb, helm 3

Charms

Prefixes

Name Mods Level Max level Rare Item types Weight
Padded +3-5 Defense
+1-2 Defense vs. Missile
1 30 No grand_charm, large_charm, small_charm 2
Quilted +6-10 Defense
+2-4 Defense vs. Missile
7 40 No grand_charm 2
Studded +10-16 Defense
+4-6 Defense vs. Missile
12 50 No grand_charm 2
Mailed +16-22 Defense
+6-8 Defense vs. Missile
17 60 No grand_charm 2
Plated +26-34 Defense
+10-14 Defense vs. Missile
22 81 No grand_charm 2
Bulwarked +42-52 Defense
+16-22 Defense vs. Missile
27 81 No grand_charm 2
Battlemented +56-70 Defense
+22-30 Defense vs. Missile
32 - No grand_charm 2
Rampart +68-80 Defense
+30-38 Defense vs. Missile
37 - No grand_charm 2
Unbreached +80-96 Defense
+42-52 Defense vs. Missile
42 - No grand_charm 2
Castellan +92-104 Defense
+50-62 Defense vs. Missile
55 - No grand_charm 2
Citadel +106-122 Defense
+58-70 Defense vs. Missile
69 - No grand_charm 2
Sovereign +118-139 Defense
+66-78 Defense vs. Missile
81 - No grand_charm 2
Spiked +1-2 to Maximum Damage 3 60 No grand_charm, large_charm, small_charm 2
Weighted +1-2 to Minimum Damage 4 60 No grand_charm 2
Barbed +3-4 to Maximum Damage 10 60 No grand_charm 2
Heavy +3-4 to Minimum Damage 16 60 No grand_charm 2
Serried +5-6 to Maximum Damage 17 81 No grand_charm 2
Thorned +7-8 to Maximum Damage 25 - No grand_charm 2
Leaden +5-6 to Minimum Damage 28 81 No grand_charm 2
Weighted +1-3 to Minimum Damage
+4-9 to Maximum Damage
29 60 No grand_charm 2
Fanged +9-10 to Maximum Damage 32 - No grand_charm 2
Wyrmtoothed +11-12 to Maximum Damage 39 - No grand_charm 2
Anvil +7-8 to Minimum Damage 40 - No grand_charm 2
Dragonfanged +13-15 to Maximum Damage 47 - No grand_charm 2
Millstone +9-10 to Minimum Damage 52 - No grand_charm 2
Heavy +4-5 to Minimum Damage
+6-12 to Maximum Damage
60 - No grand_charm 2
Leaden +6-8 to Minimum Damage
+13-15 to Maximum Damage
86 - No grand_charm 2
Notched +5-10% Enhanced Damage 20 60 No grand_charm 2
Honed +10-15% Enhanced Damage 55 - No grand_charm 2
Whetted +20-25% Enhanced Damage 81 - No grand_charm 2
Hooked +1-3 to Maximum Damage 15 60 No grand_charm 2
Tusked +4-6 to Maximum Damage 35 - No grand_charm 2
Ravening +7-10 to Maximum Damage 61 - No grand_charm 2
Greedy 5-10% Better Chance of Getting Magic Items
10-20% Extra Gold from Monsters
1 70 No large_charm 2
Greedy 10-15% Better Chance of Getting Magic Items
20-30% Extra Gold from Monsters
21 61 No grand_charm 2
Greedy 10-15% Better Chance of Getting Magic Items
20-30% Extra Gold from Monsters
33 - No large_charm 2
Greedy 15-20% Better Chance of Getting Magic Items
30-40% Extra Gold from Monsters
38 81 No grand_charm 2
Greedy 20-25% Better Chance of Getting Magic Items
40-50% Extra Gold from Monsters
55 - No grand_charm 2
Greedy 15-20% Better Chance of Getting Magic Items
30-40% Extra Gold from Monsters
63 - No large_charm 2
Pondering +2-4 to Energy 1 60 No grand_charm 2
Studious +4-6 to Energy 7 60 No grand_charm 2
Learned +7-10 to Energy 15 60 No grand_charm 2
Scholarly +10-13 to Energy 24 81 No grand_charm 2
Erudite +14-16 to Energy 31 81 No grand_charm 2
Arcane +17-20 to Energy 40 - No grand_charm 2
Otherworldly +20-23 to Energy 61 - No grand_charm 2
Fae-blessed +24-26 to Energy 81 - No grand_charm 2
Starlit +26-30 to Energy 85 - No grand_charm 2
Weatherworn All Resistances +3-5 25 81 No grand_charm 2
Stormproof All Resistances +5-8 45 - No grand_charm 2
Elementbound All Resistances +8-10 65 - No grand_charm 2
Prismed All Resistances +10-12 81 - No grand_charm 2
Woolen Cold Resist +7-15% 10 61 No grand_charm 2
Frostward Cold Resist +16-20% 25 81 No grand_charm 2
Wintersworn Cold Resist +21-25% 45 - No grand_charm 2
Glacier-born Cold Resist +26-30% 60 - No grand_charm 2
Ashen Fire Resist +7-15% 10 61 No grand_charm 2
Fireward Fire Resist +16-20% 25 81 No grand_charm 2
Emberbane Fire Resist +21-25% 45 - No grand_charm 2
Pyrewarded Fire Resist +26-30% 60 - No grand_charm 2
Grounded Lightning Resist +7-15% 10 61 No grand_charm 2
Stormward Lightning Resist +16-20% 25 81 No grand_charm 2
Skyforged Lightning Resist +21-25% 45 - No grand_charm 2
Heavenward Lightning Resist +26-30% 60 - No grand_charm 2
Herbal Poison Resist +7-15% 10 61 No grand_charm 2
Antidotal Poison Resist +16-20% 25 81 No grand_charm 2
Blightward Poison Resist +21-25% 45 - No grand_charm 2
Pure-blooded Poison Resist +26-30% 60 - No grand_charm 2
Bowcraft-Etched +1 to Bowcraft 50 - No grand_charm 1
Woad and Instinct-Etched +1 to Woad and Instinct 50 - No grand_charm 1
Spearcraft-Etched +1 to Spearcraft 50 - No grand_charm 1
Pyromancy-Etched +1 to Pyromancy 50 - No grand_charm 1
Stormcraft-Etched +1 to Stormcraft 50 - No grand_charm 1
Rimecraft-Etched +1 to Rimecraft 50 - No grand_charm 1
Hexcraft-Etched +1 to Hexcraft 50 - No grand_charm 1
Bone and Blood-Etched +1 to Bone and Blood 50 - No grand_charm 1
Barrow Rites-Etched +1 to Barrow Rites 50 - No grand_charm 1
Grail Arms-Etched +1 to Grail Arms 50 - No grand_charm 1
Sacred Rites-Etched +1 to Sacred Rites 50 - No grand_charm 1
Bulwark-Etched +1 to The Bulwark 50 - No grand_charm 1
Feats of Arms-Etched +1 to Feats of Arms 50 - No grand_charm 1
Retinue-Etched +1 to The Retinue 50 - No grand_charm 1
Battle Cries-Etched +1 to Battle Cries 50 - No grand_charm 1
Wild Pact-Etched +1 to The Wild Pact 50 - No grand_charm 1
Skinshifting-Etched +1 to Skinshifting 50 - No grand_charm 1
Old Elements-Etched +1 to The Old Elements 50 - No grand_charm 1
Thick-skinned Damage Reduced by 1 14 70 No small_charm 2
Ironbound Physical Resist +1% 14 70 No small_charm 2
Callused Damage Reduced by 2 37 - No small_charm 2
Steelbound Physical Resist +2% 37 - No small_charm 2
Hexproof Magic Damage Reduced by 1
Damage Reduced by 2
40 - No small_charm 2
Spellbreaking Magic Damage Reduced by 2
Damage Reduced by 2-4
50 - No small_charm 2
Leathery Damage Reduced by 3 55 - No small_charm 2
Oathbound Physical Resist +3% 55 - No small_charm 2
Nullifying Magic Damage Reduced by 3
Damage Reduced by 3-6
60 - No small_charm 2
Lettered +5-8 to Energy 14 70 No small_charm 2
Hale +10-15 to Life 14 70 No small_charm 2
Hale +2% to Maximum Life 14 70 No small_charm 2
Sagacious +10-12 to Energy 37 - No small_charm 2
Hearty +20-25 to Life 37 - No small_charm 2
Hearty +4% to Maximum Life 37 - No small_charm 2
Arcane +5-8 to Energy 40 - No small_charm 2
Robust +10-15 to Life
+2% to Maximum Life
40 - No small_charm 2
Esoteric +5-10 to Energy 50 - No small_charm 2
Stalwart +10-20 to Life
+2-4% to Maximum Life
50 - No small_charm 2
Mystic +15 to Energy 55 - No small_charm 2
Indomitable +30 to Life 55 - No small_charm 2
Indomitable +6% to Maximum Life 55 - No small_charm 2
Merlin-touched +8-15 to Energy 60 - No small_charm 2
Titanic +15-30 to Life
+3-6% to Maximum Life
60 - No small_charm 2
Scorchproof Fire Resist +5% 14 70 No small_charm 2
Earthed Lightning Resist +5% 14 70 No small_charm 2
Fleeced Cold Resist +5% 14 70 No small_charm 2
Purged Poison Resist +5% 14 70 No small_charm 2
Weatherworn All Resistances +1
+3-6 to Minimum Fire Damage
15 70 No small_charm 2
Flamewrought Fire Resist +7% 37 - No small_charm 2
Thunderproof Lightning Resist +7% 37 - No small_charm 2
Rimeproof Cold Resist +7% 37 - No small_charm 2
Venomproof Poison Resist +7% 37 - No small_charm 2
Stormproof All Resistances +3
+6-9 to Minimum Fire Damage
40 - No small_charm 2
Ashen Fire Resist +3-5%
Lightning Resist +3-5%
40 - No small_charm 2
Woolen Lightning Resist +3-5%
Cold Resist +3-5%
40 - No small_charm 2
Ashen Cold Resist +3-5%
Fire Resist +3-5%
40 - No small_charm 2
Scorchproof Fire Resist +4-7%
Lightning Resist +4-7%
50 - No small_charm 2
Fleeced Lightning Resist +4-7%
Cold Resist +4-7%
50 - No small_charm 2
Scorchproof Cold Resist +4-7%
Fire Resist +4-7%
50 - No small_charm 2
Dragonscaled Fire Resist +10% 55 - No small_charm 2
Tempestbound Lightning Resist +10% 55 - No small_charm 2
Snowmantled Cold Resist +10% 55 - No small_charm 2
Rotbane Poison Resist +10% 55 - No small_charm 2
Elementbound All Resistances +5
+9-12 to Minimum Fire Damage
60 - No small_charm 2
Fireward Fire Resist +5-10%
Lightning Resist +5-10%
60 - No small_charm 2
Frostward Lightning Resist +5-10%
Cold Resist +5-10%
60 - No small_charm 2
Fireward Cold Resist +5-10%
Fire Resist +5-10%
60 - No small_charm 2
Apprentice's +2-4% to Experience Gained 10 - No small_charm 2
Mending Replenish Life +2 Each Turn 14 70 No small_charm 2
Restless 1% Chance to Shorten a Cooldown Each Turn 14 70 No small_charm 2
Restless 1% Chance to Shorten a Cooldown Each Turn 14 70 No small_charm 2
Feasting +1 Life after each Kill 14 70 No small_charm 2
Leeching +1 Life per Hit 14 70 No small_charm 2
Knitting Replenish Life +3 Each Turn 37 - No small_charm 2
Eager 2% Chance to Shorten a Cooldown Each Turn 37 - No small_charm 2
Eager 2% Chance to Shorten a Cooldown Each Turn 37 - No small_charm 2
Gorging +2 Life after each Kill 37 - No small_charm 2
Draining +2 Life per Hit 37 - No small_charm 2
Mending 1% Chance to Shorten a Cooldown Each Turn
Replenish Life +2 Each Turn
40 - No small_charm 2
Feasting 1% Chance to Shorten a Cooldown Each Turn
+1 Life after each Kill
40 - No small_charm 2
Knitting 1-2% Chance to Shorten a Cooldown Each Turn
Replenish Life +2-3 Each Turn
50 - No small_charm 2
Gorging 1-2% Chance to Shorten a Cooldown Each Turn
+1-2 Life after each Kill
50 - No small_charm 2
Journeyman's +3-5% to Experience Gained 50 - No small_charm 2
Regrowing Replenish Life +7 Each Turn 55 - No small_charm 2
Quickened 4% Chance to Shorten a Cooldown Each Turn 55 - No small_charm 2
Quickened 3% Chance to Shorten a Cooldown Each Turn 55 - No small_charm 2
Devouring +3 Life after each Kill 55 - No small_charm 2
Siphoning +2 Life per Hit 55 - No small_charm 2
Regrowing 2-4% Chance to Shorten a Cooldown Each Turn
Replenish Life +3-7 Each Turn
60 - No small_charm 2
Devouring 2-3% Chance to Shorten a Cooldown Each Turn
+2-3 Life after each Kill
60 - No small_charm 2
Leeching 1% Chance to Shorten a Cooldown Each Turn
+1 Life after each Kill
+3 Life per Hit
61 - No small_charm 2
Draining 2% Chance to Shorten a Cooldown Each Turn
+2 Life after each Kill
+3 Life per Hit
71 - No small_charm 2
Siphoning 3% Chance to Shorten a Cooldown Each Turn
+3 Life after each Kill
+3 Life per Hit
81 - No small_charm 2
Master's +4-6% to Experience Gained 81 - No small_charm 2
Chill +2-4 to Minimum Cold Damage
+4-5 to Maximum Cold Damage
5 60 No grand_charm, large_charm, small_charm 2
Smoldering +2-4 to Minimum Fire Damage
+6-8 to Maximum Fire Damage
5 60 No grand_charm, large_charm, small_charm 2
Crackling +2-4 to Minimum Lightning Damage
+6-8 to Maximum Lightning Damage
5 60 No grand_charm, large_charm, small_charm 2
Tainted +65-83 to Minimum Poison Damage
+65-83 to Maximum Poison Damage
15 60 No grand_charm 2
Frosted +4-6 to Minimum Cold Damage
+6-8 to Maximum Cold Damage
35 60 No grand_charm 2
Burning +4-6 to Minimum Fire Damage
+10-15 to Maximum Fire Damage
35 60 No grand_charm 2
Sparking +4-6 to Minimum Lightning Damage
+10-15 to Maximum Lightning Damage
35 60 No grand_charm 2
Fetid +83-106 to Minimum Poison Damage
+83-106 to Maximum Poison Damage
35 - No grand_charm 2
Smoldering +5-10 to Minimum Fire Damage 45 - No grand_charm 2
Rimed +6-8 to Minimum Cold Damage
+10-15 to Maximum Cold Damage
61 - No grand_charm 2
Searing +6-8 to Minimum Fire Damage
+12-18 to Maximum Fire Damage
61 - No grand_charm 2
Charged +6-8 to Minimum Lightning Damage
+12-18 to Maximum Lightning Damage
61 - No grand_charm 2
Festering +141-188 to Minimum Poison Damage
+141-188 to Maximum Poison Damage
61 - No grand_charm 2
Burning +10-20 to Minimum Fire Damage 65 - No grand_charm 2
Icebound +8-10 to Minimum Cold Damage
+12-18 to Maximum Cold Damage
71 - No grand_charm 2
Glacial +12-14 to Minimum Cold Damage
+20-25 to Maximum Cold Damage
81 - No grand_charm 2
Blazing +10-15 to Minimum Fire Damage
+20-25 to Maximum Fire Damage
81 - No grand_charm 2
Thundering +10-15 to Minimum Lightning Damage
+20-25 to Maximum Lightning Damage
81 - No grand_charm 2
Putrid +235-274 to Minimum Poison Damage
+235-274 to Maximum Poison Damage
81 - No grand_charm 2
Searing +20-30 to Minimum Fire Damage 85 - No grand_charm 2
Prickly Attacker Takes Damage of 12-20 24 70 No large_charm 2
Brambled Attacker Takes Damage of 25-35 50 - No large_charm 2
Thornwoven Attacker Takes Damage of 50-75 65 - No large_charm 2
Light-footed +3-5% Chance to Escape a Battle 24 70 No large_charm 2
Steady +3-5% Faster Hit Recovery 24 70 No large_charm 2
Parrying +3-5% Faster Block Rate 24 70 No large_charm 2
Fleet +5-7% Chance to Escape a Battle 50 - No large_charm 2
Unflinching +5-7% Faster Hit Recovery 50 - No large_charm 2
Deflecting +5-7% Faster Block Rate 50 - No large_charm 2
Elusive +7-10% Chance to Escape a Battle 65 - No large_charm 2
Undaunted +7-10% Faster Hit Recovery 65 - No large_charm 2
Bladeturning +7-10% Faster Block Rate 65 - No large_charm 2
Brisk +3-5% Increased Attack Speed 24 70 No large_charm 2
Incanting +3-5% Faster Cast Rate 24 70 No large_charm 2
Cutpurse's 3-5% Deadly Strike 24 70 No large_charm 2
Hunter's 3-5% Chance of Open Wounds 24 70 No large_charm 2
Thresher's 3-5% Chance of Crushing Blow 24 70 No large_charm 2
Lancing 3-5% Piercing Attack 24 70 No large_charm 2
Brisk +5-7% Increased Attack Speed 55 - No large_charm 2
Incanting +5-7% Faster Cast Rate 55 - No large_charm 2
Footpad's 5-7% Deadly Strike 55 - No large_charm 2
Skinner's 5-7% Chance of Open Wounds 55 - No large_charm 2
Miller's 5-7% Chance of Crushing Blow 55 - No large_charm 2
Lancing 5-7% Piercing Attack 55 - No large_charm 2
Brisk +7-10% Increased Attack Speed 65 - No large_charm 2
Incanting +7-10% Faster Cast Rate 65 - No large_charm 2
Cutthroat's 7-10% Deadly Strike 65 - No large_charm 2
Flayer's 7-10% Chance of Open Wounds 65 - No large_charm 2
Smith's 7-10% Chance of Crushing Blow 65 - No large_charm 2
Lancing 7-10% Piercing Attack 65 - No large_charm 2
Deft +2-3 to Dexterity
+2-3 to Vitality
25 - No large_charm 2
Brawny +2-3 to Strength
+2-3 to Vitality
25 - No large_charm 2
Pondering +2-3 to Energy
+2-3 to Vitality
25 - No large_charm 2
Pondering +2-3 to Energy
+2-3 to Vitality
25 - No large_charm 2
Brawny +2-3 to Strength
+2-3 to Vitality
25 - No large_charm 2
Deft +2-3 to Dexterity
+2-3 to Vitality
25 - No large_charm 2
Deft +2-3 to Dexterity
+2-3 to Vitality
25 - No large_charm 2
Pondering +2-3 to Strength
+2-3 to Energy
25 - No large_charm 2
Nimble +4-6 to Dexterity
+4-6 to Vitality
55 - No large_charm 2
Burly +4-6 to Strength
+4-6 to Vitality
55 - No large_charm 2
Studious +4-6 to Energy
+4-6 to Vitality
55 - No large_charm 2
Studious +4-6 to Energy
+4-6 to Vitality
55 - No large_charm 2
Burly +4-6 to Strength
+4-6 to Vitality
55 - No large_charm 2
Nimble +4-6 to Dexterity
+4-6 to Vitality
55 - No large_charm 2
Nimble +4-6 to Dexterity
+4-6 to Vitality
55 - No large_charm 2
Studious +4-6 to Strength
+4-6 to Energy
55 - No large_charm 2
Lithe +8-10 to Dexterity
+8-10 to Vitality
81 - No large_charm 2
Mighty +8-10 to Strength
+8-10 to Vitality
81 - No large_charm 2
Lettered +8-10 to Energy
+8-10 to Vitality
81 - No large_charm 2
Lettered +8-10 to Energy
+8-10 to Vitality
81 - No large_charm 2
Mighty +8-10 to Strength
+8-10 to Vitality
81 - No large_charm 2
Lithe +8-10 to Dexterity
+8-10 to Vitality
81 - No large_charm 2
Lithe +8-10 to Dexterity
+8-10 to Vitality
81 - No large_charm 2
Lettered +8-10 to Strength
+8-10 to Energy
81 - No large_charm 2
Kindling -3-5% to Enemy Fire Resistance 81 - No large_charm 2
Conducting -3-5% to Enemy Lightning Resistance 81 - No large_charm 2
Brittling -3-5% to Enemy Cold Resistance 81 - No large_charm 2
Envenoming -3-5% to Enemy Poison Resistance 81 - No large_charm 2
Pyromancer's +3-5% to Fire Skill Damage 81 - No large_charm 2
Stormcaller's +3-5% to Lightning Skill Damage 81 - No large_charm 2
Rimecaller's +3-5% to Cold Skill Damage 81 - No large_charm 2
Plaguecaller's +3-5% to Poison Skill Damage 81 - No large_charm 2
Snares-Etched +1 to Snares 50 - No grand_charm 1
Shadows-Etched +1 to Shadows 50 - No grand_charm 1
The Raven Dance-Etched +1 to The Raven Dance 50 - No grand_charm 1
The Pact-Etched +1 to The Pact 50 - No grand_charm 1
Witch-Steel-Etched +1 to Witch-Steel 50 - No grand_charm 1
Chaos-Etched +1 to Chaos 50 - No grand_charm 1
Blood Price-Etched +1 to Blood Price 50 - No grand_charm 1
The Void-Etched +1 to The Void 50 - No grand_charm 1
Dread-Etched +1 to Dread 50 - No grand_charm 1
Songs-Etched +1 to Songs 50 - No grand_charm 1
Satire-Etched +1 to Satire 50 - No grand_charm 1
Annwn-Etched +1 to Annwn 50 - No grand_charm 1
The Toll-Etched +1 to The Toll 50 - No grand_charm 1
The Mist-Etched +1 to The Mist 50 - No grand_charm 1
Grave Robbing-Etched +1 to Grave Robbing 50 - No grand_charm 1

Suffixes

Name Mods Level Max level Rare Item types Weight
of Hoarfrost +4-6 to Minimum Cold Damage
+6-8 to Maximum Cold Damage
5 60 No grand_charm 2
of Embers +2-4 to Minimum Fire Damage
+6-8 to Maximum Fire Damage
5 60 No grand_charm 2
of Sparks +2-4 to Minimum Lightning Damage
+6-8 to Maximum Lightning Damage
5 60 No grand_charm 2
of Nightshade +18-24 to Minimum Poison Damage
+18-24 to Maximum Poison Damage
5 60 No grand_charm 2
of Rime +1 to Minimum Cold Damage
+1-5 to Maximum Cold Damage
14 70 No small_charm 2
of Sleet +2-5 to Minimum Cold Damage
+5-10 to Maximum Cold Damage
21 - No small_charm 2
of Sleet +6-8 to Minimum Cold Damage
+10-15 to Maximum Cold Damage
35 81 No grand_charm 2
of the Brand +4-6 to Minimum Fire Damage
+10-15 to Maximum Fire Damage
35 81 No grand_charm 2
of Thunder +4-6 to Minimum Lightning Damage
+10-15 to Maximum Lightning Damage
35 81 No grand_charm 2
of Hemlock +24-30 to Minimum Poison Damage
+24-30 to Maximum Poison Damage
35 81 No grand_charm 2
of the Icefloe +3-10 to Minimum Cold Damage
+10-20 to Maximum Cold Damage
60 - No small_charm 2
of Deep Winter +8-10 to Minimum Cold Damage
+12-18 to Maximum Cold Damage
61 - No grand_charm 2
of the Furnace +6-8 to Minimum Fire Damage
+12-18 to Maximum Fire Damage
61 - No grand_charm 2
of the Tempest +6-8 to Minimum Lightning Damage
+12-18 to Maximum Lightning Damage
61 - No grand_charm 2
of Wolfsbane +40-47 to Minimum Poison Damage
+40-47 to Maximum Poison Damage
61 - No grand_charm 2
of the Long Night +5-20 to Minimum Cold Damage
+20-40 to Maximum Cold Damage
81 - No small_charm 2
of the Long Night +12-14 to Minimum Cold Damage
+20-25 to Maximum Cold Damage
81 - No grand_charm 2
of the Dragon +10-15 to Minimum Fire Damage
+20-25 to Maximum Fire Damage
81 - No grand_charm 2
of the Stormcrown +10-15 to Minimum Lightning Damage
+20-25 to Maximum Lightning Damage
81 - No grand_charm 2
of the Plague Pit +59-69 to Minimum Poison Damage
+59-69 to Maximum Poison Damage
81 - No grand_charm 2
of Cinders +1 to Minimum Fire Damage
+1-5 to Maximum Fire Damage
14 70 No small_charm 2
of the Brand +2-5 to Minimum Fire Damage
+5-10 to Maximum Fire Damage
21 - No small_charm 2
of the Pyre +3-10 to Minimum Fire Damage
+10-20 to Maximum Fire Damage
60 - No small_charm 2
of the Dragon +5-20 to Minimum Fire Damage
+20-40 to Maximum Fire Damage
81 - No small_charm 2
of the Spark +1 to Minimum Lightning Damage
+1-5 to Maximum Lightning Damage
14 70 No small_charm 2
of the Spark +2-5 to Minimum Lightning Damage
+5-10 to Maximum Lightning Damage
21 - No small_charm 2
of the Tempest +3-10 to Minimum Lightning Damage
+10-20 to Maximum Lightning Damage
60 - No small_charm 2
of the Stormcrown +5-20 to Minimum Lightning Damage
+20-40 to Maximum Lightning Damage
81 - No small_charm 2
of Edges +3 to Maximum Damage 21 70 No small_charm 2
of Teeth +5 to Maximum Damage 36 - No small_charm 2
of Fangs +10 to Maximum Damage 60 - No small_charm 2
of Nightshade +6 to Minimum Poison Damage
+6 to Maximum Poison Damage
Poison Length Reduced by 2-3%
15 70 No small_charm 2
of Hemlock +18 to Minimum Poison Damage
+18 to Maximum Poison Damage
Poison Length Reduced by 4-5%
30 - No small_charm 2
of Wolfsbane +71 to Minimum Poison Damage
+71 to Maximum Poison Damage
Poison Length Reduced by 6-7%
45 - No small_charm 2
of the Plague Pit +176 to Minimum Poison Damage
+176 to Maximum Poison Damage
Poison Length Reduced by 8-9%
81 - No small_charm 2
of Balance +5% Faster Hit Recovery 10 - No grand_charm 2
of Composure +5% Faster Hit Recovery 37 - No small_charm 2
of Stillness +10% Faster Hit Recovery 81 - No grand_charm 2
of Fortune 3-6% Better Chance of Getting Magic Items 20 - No small_charm 2
of the Fair Wind 6-10% Better Chance of Getting Magic Items 60 - No small_charm 2
of the Hound +5-10 to Life 1 70 No small_charm 2
of the Wolf +10-15 to Life 10 60 No grand_charm 2
of the Stag +15-20 to Life 20 60 No grand_charm 2
of the Stag +10-15 to Life 23 - No small_charm 2
of the Bear +20-25 to Life 35 60 No grand_charm 2
of the Wyvern +25-30 to Life 45 81 No grand_charm 2
of the Wyrm +15-20 to Life 47 - No small_charm 2
of the Wyrm +30-35 to Life 55 81 No grand_charm 2
of the Giant +35-40 to Life 61 - No grand_charm 2
of Albion +40-50 to Life 75 - No grand_charm 2
of Albion +50-60 to Life 81 - No grand_charm 2
of the Green Knight +60-70 to Life 88 - No grand_charm 2
of Guarding +10-15 Defense 1 70 No large_charm 2
of the Hare +2-3 to Dexterity 1 60 No grand_charm 2
of the Ox +2-3 to Strength 1 60 No grand_charm 2
of the Ploughman +2-3 to Vitality 1 60 No grand_charm 2
of the Novice +2-3 to Energy 1 60 No grand_charm 2
of the Pavise +5-10 Defense 7 70 No small_charm 2
of the Scribe +2-5 to Energy 7 70 No small_charm 2
of the Scribe +2-5 to Energy 7 70 No large_charm 2
of the Fox +2-4 to Dexterity 7 - No large_charm 2
of the Boar +2-4 to Strength 7 - No large_charm 2
of the Yeoman +2-4 to Vitality 7 - No large_charm 2
of the Scribe +2-4 to Energy 7 - No large_charm 2
of the Ox +2-4 to Dexterity
+4 to Strength
7 - No large_charm 2
of the Hare +4-6 to Dexterity
+6 to Vitality
7 - No large_charm 2
of the Novice +2-4 to Dexterity
+4 to Energy
7 - No large_charm 2
of the Ox +4-6 to Strength
+6 to Vitality
7 - No large_charm 2
of the Novice +2-4 to Strength
+4 to Energy
7 - No large_charm 2
of the Novice +4-6 to Vitality
+6 to Energy
7 - No large_charm 2
of the Wolf +11-15 to Life 12 70 No large_charm 2
of the Pavise +10-15 Defense 25 - No small_charm 2
of the Seer +5-8 to Energy 25 - No small_charm 2
of the Pavise +20-30 Defense 25 - No large_charm 2
of the Seer +5-10 to Energy 25 - No large_charm 2
of the Stoat +4-6 to Dexterity 25 - No large_charm 2
of the Bull +4-6 to Strength 25 - No large_charm 2
of the Oakheart +4-6 to Vitality 25 - No large_charm 2
of the Seer +4-6 to Energy 25 - No large_charm 2
of the Lynx +3-5 to Dexterity 35 81 No grand_charm 2
of the Bear +3-5 to Strength 35 81 No grand_charm 2
of the Unbowed +3-5 to Vitality 35 81 No grand_charm 2
of the Druid +3-5 to Energy 35 81 No grand_charm 2
of the Bear +21-25 to Life 42 - No large_charm 2
of the Tower Shield +15-25 Defense 60 - No small_charm 2
of the Bard +8-10 to Energy 60 - No small_charm 2
of the Tower Shield +40-50 Defense 60 - No large_charm 2
of the Bard +12-20 to Energy 60 - No large_charm 2
of the Falcon +5-8 to Dexterity 61 - No grand_charm 2
of the Aurochs +5-8 to Strength 61 - No grand_charm 2
of the Undying +5-8 to Vitality 61 - No grand_charm 2
of the Mage +5-8 to Energy 61 - No grand_charm 2
of the Giant +31-35 to Life 74 - No large_charm 2
of the Hare's Flight +5% Chance to Escape a Battle 12 - No large_charm 2
of Poise +5% Faster Hit Recovery 12 - No large_charm 2
of Parrying +5% Faster Block Rate 12 - No large_charm 2
of Haste +5% Increased Attack Speed 18 - No large_charm 2
of the Chant +5% Faster Cast Rate 18 - No large_charm 2
of Flight +5% Chance to Escape a Battle 15 - No grand_charm 2
of the Swift Retreat +3% Chance to Escape a Battle 35 - No small_charm 2
of the Vanishing +10% Chance to Escape a Battle 81 - No grand_charm 2
of Kindling -3-5% to Enemy Fire Resistance 65 - No large_charm 2
of Conduction -3-5% to Enemy Lightning Resistance 65 - No large_charm 2
of Brittleness -3-5% to Enemy Cold Resistance 65 - No large_charm 2
of Envenoming -3-5% to Enemy Poison Resistance 65 - No large_charm 2
of the Pyromancer +3-5% to Fire Skill Damage 65 - No large_charm 2
of the Stormcaller +3-5% to Lightning Skill Damage 65 - No large_charm 2
of the Rimecaller +3-5% to Cold Skill Damage 65 - No large_charm 2
of the Plaguecaller +3-5% to Poison Skill Damage 65 - No large_charm 2
of Unwarding -3-5% to Enemy Magic Resistance 65 - No large_charm 2

Jewels

Prefixes

Name Mods Level Max level Rare Item types Weight
Padded +5-8 Defense 1 40 Yes jewel 2
Quilted +9-20 Defense 16 60 Yes jewel 2
Studded +21-40 Defense 32 - Yes jewel 2
Mailed +41-64 Defense 64 - No jewel 2
Weighted +1-4 to Minimum Damage 8 55 Yes jewel 2
Weighted +1-3 to Minimum Damage
+5-8 to Maximum Damage
29 58 Yes jewel 2
Heavy +5-8 to Minimum Damage 38 - Yes jewel 2
Heavy +4-5 to Minimum Damage
+8-12 to Maximum Damage
59 - Yes jewel 2
Leaden +6-8 to Minimum Damage
+13-15 to Maximum Damage
86 - No jewel 2
Spiked +1-5 to Maximum Damage 12 48 Yes jewel 2
Barbed +6-9 to Maximum Damage 35 - Yes jewel 2
Hooked +11-15 to Maximum Damage 58 - No jewel 2
Notched +5-10% Enhanced Damage 1 40 Yes jewel 2
Honed +11-20% Enhanced Damage 13 80 Yes jewel 2
Whetted +21-30% Enhanced Damage 45 - Yes jewel 2
Keen +31-40% Enhanced Damage 66 - No jewel 2
Lantern-lit +1 to Sight 1 - Yes jewel 1
Lucky 3-7% Better Chance of Getting Magic Items 16 - Yes jewel 2
Pondering +2-5 to Energy 3 40 Yes jewel 2
Studious +6-8 to Energy 17 70 Yes jewel 2
Lettered +8-10 to Energy 29 - No jewel 2
Weatherworn All Resistances +5-10 16 - Yes jewel 2
Stormproof All Resistances +11-15 34 - No jewel 2
Woolen Cold Resist +5-10% 2 45 Yes jewel 2
Ashen Fire Resist +5-15% 2 45 Yes jewel 2
Grounded Lightning Resist +5-15% 2 45 Yes jewel 2
Herbal Poison Resist +5-15% 2 45 Yes jewel 2
Scorchproof Fire Resist +16-30% 18 - No jewel 2
Fleeced Cold Resist +16-30% 19 - No jewel 2
Earthed Lightning Resist +16-30% 19 - No jewel 2
Purged Poison Resist +16-30% 19 - No jewel 2
Restless 1-3% Chance to Shorten a Cooldown Each Turn 22 - No jewel 2
Shriven +25-40% Damage to Demon 26 - Yes jewel 2
Hallowed +25-50% Damage to Undead 18 - Yes jewel 2

Suffixes

Name Mods Level Max level Rare Item types Weight
of Hoarfrost +1 to Minimum Cold Damage
+3-5 to Maximum Cold Damage
16 - Yes jewel 2
of Rime +2-3 to Minimum Cold Damage
+6-10 to Maximum Cold Damage
37 - Yes jewel 2
of Sleet +4-5 to Minimum Cold Damage
+11-15 to Maximum Cold Damage
58 - No jewel 2
of Embers +1-3 to Minimum Fire Damage
+6-10 to Maximum Fire Damage
15 - Yes jewel 2
of Cinders +4-10 to Minimum Fire Damage
+11-30 to Maximum Fire Damage
36 - Yes jewel 2
of the Brand +11-25 to Minimum Fire Damage
+31-50 to Maximum Fire Damage
57 - No jewel 2
of Sparks +1 to Minimum Lightning Damage
+10-20 to Maximum Lightning Damage
15 - Yes jewel 2
of the Spark +1 to Minimum Lightning Damage
+21-60 to Maximum Lightning Damage
36 - Yes jewel 2
of Thunder +1 to Minimum Lightning Damage
+61-100 to Maximum Lightning Damage
57 - No jewel 2
of Edges +2-5 to Maximum Damage 4 - Yes jewel 2
of Teeth +6-9 to Maximum Damage 16 - Yes jewel 2
of Fangs +10-15 to Maximum Damage 35 - Yes jewel 2
of Claws +16-20 to Maximum Damage 67 - No jewel 2
of Weight +1-4 to Minimum Damage 5 50 Yes jewel 2
of Heft +5-10 to Minimum Damage 43 - No jewel 2
of Nightshade +21 to Minimum Poison Damage
+21 to Maximum Poison Damage
1 - Yes jewel 2
of Hemlock +41 to Minimum Poison Damage
+41 to Maximum Poison Damage
44 - Yes jewel 2
of Wolfsbane +61 to Minimum Poison Damage
+61 to Maximum Poison Damage
77 - No jewel 2
of the Hare +1-5 to Dexterity 7 - Yes jewel 2
of the Fox +4-6 to Dexterity 19 - Yes jewel 2
of the Stoat +7-9 to Dexterity 36 - No jewel 2
of Balance +7% Faster Hit Recovery 44 - Yes jewel 2
of Mending Replenish Life +1 Each Turn 47 - Yes jewel 2
of Greed 10-30% Extra Gold from Monsters 1 - Yes jewel 2
of Fortune 5-10% Better Chance of Getting Magic Items 26 35 Yes jewel 2
of the Fair Wind 11-15% Better Chance of Getting Magic Items 50 - Yes jewel 2
of Providence 16-20% Better Chance of Getting Magic Items 80 - No jewel 2
of the Novice +1-5 to Energy 9 50 Yes jewel 2
of the Scribe +4-6 to Energy 24 - Yes jewel 2
of the Seer +7-9 to Energy 41 - No jewel 2
of the Hound +3-8 to Life 1 50 Yes jewel 2
of the Wolf +9-20 to Life 45 - No jewel 2
of the Lodestone +2-3 Lightning Absorb 22 - Yes jewel 2
of the Salamander +2-3 Fire Absorb 23 - Yes jewel 2
of the Seal +2-3 Cold Absorb 23 - Yes jewel 2
of the Hearth +4-7 Fire Absorb 56 - No jewel 2
of the Copper Rod +4-7 Lightning Absorb 56 - No jewel 2
of the Snowfox +4-7 Cold Absorb 56 - No jewel 2
of the Ox +1-5 to Strength 18 - Yes jewel 2
of the Boar +5-6 to Strength 33 - Yes jewel 2
of the Bull +7-9 to Strength 50 - No jewel 2
of Brambles Attacker Takes Damage of 1-5 37 40 Yes jewel 2
of Thorns Attacker Takes Damage of 8-15 60 - No jewel 2
of Haste +15% Increased Attack Speed 39 - Yes jewel 2

Class items

Staffmods

Class items, staves (Wizard skills) and wands (Evocator skills) may also roll up to three +1 to +3 to a class skill bonuses, whatever their rarity (never on uniques or sets): none 50%, one 30%, two 15%, three 5% (relative weights). A white class item with three high staffmods and sockets is the best runeword base in the game.

Only skills whose required level is at most the item's level enter the staffmod pool. This uses item level, never the hero's level. For items up to level 12, early weights are none 25, one 45, two 25, three 5; +skill magnitudes and the three-bonus chase chance remain the same. Items above that level use the standard weights above.