Stats glossary
Every stat in the game. Sheet says where it shows: the basic character sheet, the advanced sheet, only on items, or hidden. Local stats change the item they are on (enhanced damage on a weapon raises that weapon's damage) instead of the character. Some stats expand into others (All Resistances = each resistance).
| Stat | Shown as | Sheet | Group | Local to | Expands to |
|---|---|---|---|---|---|
strength |
+X to Strength | Basic | Attributes | - | - |
dexterity |
+X to Dexterity | Basic | Attributes | - | - |
vitality |
+X to Vitality | Basic | Attributes | - | - |
energy |
+X to Energy | Basic | Attributes | - | - |
haste |
X% Chance to Shorten a Cooldown Each Turn | Advanced | Resources | - | - |
rest |
+X% Life Recovered Each Room | Advanced | Resources | - | - |
blood_price |
+X% Life Cost for Skills on Cooldown | Advanced | Resources | - | - |
autoheal |
X% Life Healed Each Turn | Basic | Resources | - | - |
all_attributes |
+X to All Attributes | Item | Attributes | - | strength, dexterity, vitality, energy |
max_life |
+X to Life | Basic | Resources | - | - |
life_regen |
Replenish Life +X Each Turn | Advanced | Resources | - | - |
healing_bonus |
+X% Healing Received | Advanced | Resources | - | - |
life_leech |
X% Life Stolen per Hit | Advanced | Resources | - | - |
life_per_hit |
+X Life per Hit | Advanced | Resources | - | - |
life_per_kill |
+X Life after each Kill | Advanced | Resources | - | - |
min_damage |
+X to Minimum Damage | Basic | Offense | Weapon | - |
max_damage |
+X to Maximum Damage | Basic | Offense | Weapon | - |
enhanced_damage |
+X% Enhanced Damage | Advanced | Offense | Weapon | - |
armor_penetration |
+X Armor Penetration | Advanced | Offense | - | - |
target_defense_reduction |
-X% Target Defense | Advanced | Offense | - | - |
ignore_target_defense |
Ignore Target's Defense | Advanced | Offense | - | - |
crushing_blow |
X% Chance of Crushing Blow | Advanced | Offense | - | - |
deadly_strike |
X% Deadly Strike | Advanced | Offense | - | - |
open_wounds |
X% Chance of Open Wounds | Advanced | Offense | - | - |
piercing_attack |
X% Piercing Attack | Advanced | Offense | - | - |
splash |
Splash X% of Physical Melee Damage | Advanced | Offense | - | - |
missile_damage |
+X% Damage with Missile and Thrown Attacks | Advanced | Offense | - | - |
knockback |
Knockback | Advanced | Offense | - | - |
damage_vs |
+X% Damage to |
Advanced | Offense | - | - |
enemy_physical_res_reduction |
-X% to Enemy Physical Resistance | Advanced | Offense | - | - |
fire_min_damage |
+X to Minimum Fire Damage | Advanced | Elemental | - | - |
fire_max_damage |
+X to Maximum Fire Damage | Advanced | Elemental | - | - |
cold_min_damage |
+X to Minimum Cold Damage | Advanced | Elemental | - | - |
cold_max_damage |
+X to Maximum Cold Damage | Advanced | Elemental | - | - |
lightning_min_damage |
+X to Minimum Lightning Damage | Advanced | Elemental | - | - |
lightning_max_damage |
+X to Maximum Lightning Damage | Advanced | Elemental | - | - |
magic_min_damage |
+X to Minimum Magic Damage | Advanced | Elemental | - | - |
magic_max_damage |
+X to Maximum Magic Damage | Advanced | Elemental | - | - |
void_min_damage |
+X to Minimum Void Damage | Advanced | Elemental | - | - |
void_max_damage |
+X to Maximum Void Damage | Advanced | Elemental | - | - |
poison_min_damage |
+X to Minimum Poison Damage | Advanced | Elemental | - | - |
poison_max_damage |
+X to Maximum Poison Damage | Advanced | Elemental | - | - |
poison_length |
Poison lasts X Seconds | Advanced | Elemental | - | - |
fire_skill_damage |
+X% to Fire Skill Damage | Advanced | Elemental | - | - |
cold_skill_damage |
+X% to Cold Skill Damage | Advanced | Elemental | - | - |
lightning_skill_damage |
+X% to Lightning Skill Damage | Advanced | Elemental | - | - |
poison_skill_damage |
+X% to Poison Skill Damage | Advanced | Elemental | - | - |
magic_skill_damage |
+X% to Magic Skill Damage | Advanced | Elemental | - | - |
void_skill_damage |
+X% to Void Skill Damage | Advanced | Elemental | - | - |
all_elemental_skill_damage |
+X% to All Elemental Skill Damage | Item | Elemental | - | fire_skill_damage, cold_skill_damage, lightning_skill_damage, poison_skill_damage |
enemy_fire_res_reduction |
-X% to Enemy Fire Resistance | Advanced | Elemental | - | - |
enemy_cold_res_reduction |
-X% to Enemy Cold Resistance | Advanced | Elemental | - | - |
enemy_lightning_res_reduction |
-X% to Enemy Lightning Resistance | Advanced | Elemental | - | - |
enemy_poison_res_reduction |
-X% to Enemy Poison Resistance | Advanced | Elemental | - | - |
enemy_magic_res_reduction |
-X% to Enemy Magic Resistance | Advanced | Elemental | - | - |
all_enemy_res_reduction |
-X% to All Enemy Elemental Resistances | Item | Elemental | - | enemy_fire_res_reduction, enemy_cold_res_reduction, enemy_lightning_res_reduction, enemy_poison_res_reduction |
sunder |
Monster |
Advanced | Elemental | - | - |
freezes_target |
Freezes Target +X | Advanced | Elemental | - | - |
slows_target |
Slows Target by X% | Advanced | Control | - | - |
defense |
+X Defense | Basic | Defense | Armor | - |
enhanced_defense |
+X% Enhanced Defense | Advanced | Defense | Armor | - |
defense_vs_melee |
+X Defense vs. Melee | Advanced | Defense | - | - |
defense_vs_missile |
+X Defense vs. Missile | Advanced | Defense | - | - |
dodge |
X% Chance to Dodge Melee Attacks | Advanced | Defense | - | - |
avoid |
X% Chance to Avoid Missiles | Advanced | Defense | - | - |
evade |
+X% Chance to Evade Attacks | Advanced | Defense | - | - |
missile_slow |
Your Missiles fly X% Slower | Advanced | Control | - | - |
block_chance |
+X% Chance of Blocking | Advanced | Defense | - | - |
physical_res_per_nearby_enemy |
+X% Physical Resistance per Nearby Enemy | Advanced | Defense | - | - |
physical_res |
Physical Resist +X% | Advanced | Defense | - | - |
damage_reduced |
Damage Reduced by X | Advanced | Defense | - | - |
magic_damage_reduced |
Magic Damage Reduced by X | Advanced | Defense | - | - |
fire_res |
Fire Resist +X% | Basic | Defense | - | - |
cold_res |
Cold Resist +X% | Basic | Defense | - | - |
lightning_res |
Lightning Resist +X% | Basic | Defense | - | - |
poison_res |
Poison Resist +X% | Basic | Defense | - | - |
magic_res |
Magic Resist +X% | Advanced | Defense | - | - |
all_res |
All Resistances +X | Item | Defense | - | fire_res, cold_res, lightning_res, poison_res |
max_fire_res |
+X% to Maximum Fire Resist | Advanced | Defense | - | - |
max_cold_res |
+X% to Maximum Cold Resist | Advanced | Defense | - | - |
max_lightning_res |
+X% to Maximum Lightning Resist | Advanced | Defense | - | - |
max_poison_res |
+X% to Maximum Poison Resist | Advanced | Defense | - | - |
all_max_res |
+X% to All Maximum Resistances | Item | Defense | - | max_fire_res, max_cold_res, max_lightning_res, max_poison_res |
fire_absorb |
+X% Fire Absorb | Advanced | Defense | - | - |
cold_absorb |
+X% Cold Absorb | Advanced | Defense | - | - |
lightning_absorb |
+X% Lightning Absorb | Advanced | Defense | - | - |
fire_absorb_flat |
+X Fire Absorb | Advanced | Defense | - | - |
cold_absorb_flat |
+X Cold Absorb | Advanced | Defense | - | - |
lightning_absorb_flat |
+X Lightning Absorb | Advanced | Defense | - | - |
poison_length_reduction |
Poison Length Reduced by X% | Advanced | Defense | - | - |
curse_length_reduction |
Curse Length Reduced by X% | Advanced | Defense | - | - |
cannot_be_frozen |
Cannot Be Frozen | Advanced | Defense | - | - |
half_freeze_duration |
Half Freeze Duration | Advanced | Defense | - | - |
thorns |
Attacker Takes Damage of X | Advanced | Defense | - | - |
thorns_percent |
X% of Melee Damage Taken Returned | Advanced | Defense | - | - |
thorns_lightning |
Attacker Takes Lightning Damage of X | Advanced | Defense | - | - |
increased_attack_speed |
+X% Increased Attack Speed | Advanced | Speed | - | - |
faster_cast_rate |
+X% Faster Cast Rate | Advanced | Speed | - | - |
faster_hit_recovery |
+X% Faster Hit Recovery | Advanced | Speed | - | - |
faster_block_rate |
+X% Faster Block Rate | Advanced | Speed | - | - |
escape |
+X% Chance to Escape a Battle | Advanced | Speed | - | - |
all_skills |
+X to All Skills | Advanced | Skills | - | - |
class_skills |
+X to |
Advanced | Skills | - | - |
tree_skills |
+X to |
Advanced | Skills | - | - |
skill_level |
+X to |
Advanced | Skills | - | - |
oskill |
+X to |
Advanced | Skills | - | - |
proc_on_strike |
Y% Chance to cast Level X |
Advanced | Skills | - | - |
proc_on_attack |
Y% Chance to cast Level X |
Advanced | Skills | - | - |
proc_when_struck |
Y% Chance to cast Level X |
Advanced | Skills | - | - |
proc_on_block |
Y% Chance to cast Level X |
Advanced | Skills | - | - |
proc_on_kill |
Y% Chance to cast Level X |
Advanced | Skills | - | - |
proc_on_death |
Y% Chance to cast Level X |
Advanced | Skills | - | - |
proc_on_level_up |
Y% Chance to cast Level X |
Advanced | Skills | - | - |
charges |
Level X |
Item | Skills | - | - |
aura |
Level X |
Advanced | Skills | - | - |
hit_blinds_target |
Hit Blinds Target | Advanced | Control | - | - |
self_inflicted |
Takes X% of the Melee Damage it Deals | Advanced | Control | - | - |
life_tap |
Attackers Heal X% of the Damage they Deal | Advanced | Control | - | - |
provoke |
Provokes Nearby Enemies | Advanced | Control | - | - |
attract |
Attracts the Wrath of its Allies | Advanced | Control | - | - |
daze |
X% Chance to Daze | Advanced | Control | - | - |
prevent_monster_heal |
Prevent Monster Heal | Advanced | Control | - | - |
rest_in_peace |
Slain Monsters Rest in Peace | Advanced | Control | - | - |
minion_life |
+X% Summon Life | Advanced | Skills | - | - |
minion_damage |
+X% Summon Damage | Advanced | Skills | - | - |
minion_family_life |
+X% Life for your |
Advanced | Skills | - | - |
minion_family_damage |
+X% Damage for your |
Advanced | Skills | - | - |
minion_res |
+X% All Resistances for your Summons | Advanced | Skills | - | - |
mercenary_life |
+X% Life for your Mercenary | Advanced | Skills | - | - |
mercenary_damage |
+X% Damage for your Mercenary | Advanced | Skills | - | - |
mercenary_res |
+X% All Resistances for your Mercenary | Advanced | Skills | - | - |
magic_find |
X% Better Chance of Getting Magic Items | Advanced | Utility | - | - |
gold_find |
X% Extra Gold from Monsters | Advanced | Utility | - | - |
experience_gained |
+X% to Experience Gained | Advanced | Utility | - | - |
vendor_price_reduction |
Vendor Prices Reduced by X% | Advanced | Utility | - | - |
sight |
+X to Sight | Advanced | Utility | - | - |
requirements |
Requirements +X% | Item | Item | - | - |