Corruption
An Excalibur Shard corrupts an uncorrupted piece of equipment in the Puzzle Box. It is final: the result can never be corrupted again, and no recipe accepts corrupted items. The recipe unlocks for the account the first time it kills Arthur; after that, any champion, elite, boss or superunique kill has a 1 in 462 chance to drop one.
- 75%: corrupted. One outcome below is added to the item (by weight, among those that fit it). Sockets only roll when the item has room (and never on runewords).
- 25%: bricked. The item becomes a random rare of any other equipment base, same item level. What was socketed is lost.
| Outcome | Item types | Weapon | Staff | Helm | Body armor | Shield | Gloves | Boots | Belt | Ring | Amulet |
|---|---|---|---|---|---|---|---|---|---|---|---|
| +15-25% Enhanced Damage | Weapon | 13.2% | 11.9% | - | - | - | - | - | - | - | - |
| +10-15% Increased Attack Speed | Weapon | 10.5% | 9.5% | - | - | - | - | - | - | - | - |
| 5-10% Chance of Crushing Blow | Weapon | 10.5% | 9.5% | - | - | - | - | - | - | - | - |
| 5-10% Deadly Strike | Weapon | 10.5% | 9.5% | - | - | - | - | - | - | - | - |
| 3-5% Life Stolen per Hit | Weapon | 10.5% | 9.5% | - | - | - | - | - | - | - | - |
| -3-5% to All Enemy Elemental Resistances | Weapon | 7.9% | 7.1% | - | - | - | - | - | - | - | - |
| +10-20% Faster Cast Rate | Staff, Wand | - | 7.1% | - | - | - | - | - | - | - | - |
| +1 to All Skills | Weapon | 3.9% | 3.6% | - | - | - | - | - | - | - | - |
| Sockets (up to the base maximum) | Weapon | 7.9% | 7.1% | - | - | - | - | - | - | - | - |
| +15-25% Enhanced Defense | Armor Any | - | - | 13.6% | 14.2% | 14.2% | 15% | 15% | 17.9% | - | - |
| All Resistances +5-10 | Armor Any | - | - | 13.6% | 14.2% | 14.2% | 15% | 15% | 17.9% | - | - |
| +3-5% to Maximum Life | Armor Any | - | - | 10.9% | 11.3% | 11.3% | 12% | 12% | 14.3% | - | - |
| +10-15% Faster Hit Recovery | Armor Any | - | - | 10.9% | 11.3% | 11.3% | 12% | 12% | 14.3% | - | - |
| Physical Resist +3-5% | Armor Any | - | - | 8.2% | 8.5% | 8.5% | 9% | 9% | 10.7% | - | - |
| +1-2% to All Maximum Resistances | Body, Shield | - | - | - | 4.2% | 4.2% | - | - | - | - | - |
| +1 to All Skills | Helm, Body, Shield | - | - | 2.7% | 2.8% | 2.8% | - | - | - | - | - |
| Sockets (up to the base maximum) | Armor Any | - | - | 8.2% | 8.5% | 8.5% | - | - | - | - | - |
| 10-15% Better Chance of Getting Magic Items | Helm | - | - | 6.8% | - | - | - | - | - | - | - |
| +10% Chance to Escape a Battle | Boots | - | - | - | - | - | - | 12% | - | - | - |
| +10% Increased Attack Speed | Gloves | - | - | - | - | - | 12% | - | - | - | - |
| All Resistances +5-10 | Jewelry | - | - | - | - | - | - | - | - | 19.7% | 19.2% |
| +5-10% Faster Cast Rate | Jewelry | - | - | - | - | - | - | - | - | 11.8% | 11.5% |
| 5-10% Better Chance of Getting Magic Items | Jewelry | - | - | - | - | - | - | - | - | 15.8% | 15.4% |
| 2-3% Life Stolen per Hit | Jewelry | - | - | - | - | - | - | - | - | 11.8% | 11.5% |
| One of: +3-6 to Strength / +3-6 to Dexterity / +3-6 to Vitality / +3-6 to Energy | Jewelry | - | - | - | - | - | - | - | - | 15.8% | 15.4% |
| +1 to All Skills | Amulet | - | - | - | - | - | - | - | - | - | 1.9% |