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Druid skills

Values per skill level come straight from the game's skill table. Levels above 20 are reached with +skills from items. Synergy bonuses are not included in these numbers: they are listed under each skill. Sizes are in yards (1 yard = 4 pixels).

The Wild Pact

Carrion Crows

Summon ravens that peck out the eyes of your enemies.

  • Required level: 1
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: none
  • Summons: Raven
Level Projectiles X% Enhanced Damage
1 1 0
2 1 15
3 1 30
4 1 45
5 2 60
6 2 75
7 2 90
8 2 105
9 3 120
10 3 135
11 3 150
12 3 165
13 4 180
14 4 195
15 4 210
16 4 225
17 5 240
18 5 255
19 5 270
20 5 285
25 7 360
30 8 435

Bane Creeper

Summon a vine that spreads disease to everything it touches.

  • Required level: 6
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 1 turn
  • Synergies: +13% per level of Frothing Bite; +13% per level of Venom Fangs
  • Summons: Poison Creeper
Level X to Minimum Poison Damage X to Maximum Poison Damage X% to Max Life
1 0 0 0
2 3 4 10
3 6 8 20
4 9 12 30
5 12 16 40
6 15 20 50
7 18 24 60
8 21 28 70
9 24 32 80
10 27 36 90
11 30 40 100
12 33 44 110
13 36 48 120
14 39 52 130
15 42 56 140
16 45 60 150
17 48 64 160
18 51 68 170
19 54 72 180
20 57 76 190
25 72 96 240
30 87 116 290

Spirit of the Oak

Summon a spirit that increases the life of you and your allies.

  • Required level: 6
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 3 turns
  • Summons: Oak Sage
Level X% to Max Life X Defense
1 0 0
2 20 8
3 40 16
4 60 24
5 80 32
6 100 40
7 120 48
8 140 56
9 160 64
10 180 72
11 200 80
12 220 88
13 240 96
14 260 104
15 280 112
16 300 120
17 320 128
18 340 136
19 360 144
20 380 152
25 480 192
30 580 232

Call Frostwolf

Summon wolves of frost that conjure twisters.

  • Required level: 6
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 3 turns
  • Summons: Spirit Wolf
Level Projectiles X% to Max Life X to Maximum Cold Damage X Defense
1 1 0 0 0
2 1 20 2 8
3 1 40 4 16
4 1 60 6 24
5 1 80 8 32
6 2 100 10 40
7 2 120 12 48
8 2 140 14 56
9 2 160 16 64
10 2 180 18 72
11 3 200 20 80
12 3 220 22 88
13 3 240 24 96
14 3 260 26 104
15 3 280 28 112
16 4 300 30 120
17 4 320 32 128
18 4 340 34 136
19 4 360 36 144
20 4 380 38 152
25 6 480 48 192
30 7 580 58 232

Gravevine

Summon a vine that devours corpses to restore your life.

  • Required level: 12
  • Requires: Bane Creeper
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 2 turns
  • Summons: Carrion Vine
Level X% to Max Life X Defense
1 0 0
2 15 8
3 30 16
4 45 24
5 60 32
6 75 40
7 90 48
8 105 56
9 120 64
10 135 72
11 150 80
12 165 88
13 180 96
14 195 104
15 210 112
16 225 120
17 240 128
18 255 136
19 270 144
20 285 152
25 360 192
30 435 232

Spirit of the Boar

Summon a spirit that increases the damage, attack speed, and cast speed of you and your allies.

  • Required level: 18
  • Requires: Spirit of the Oak
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 4 turns
  • Summons: Heart of Wolverine
Level X% to Max Life X Defense
1 0 0
2 20 8
3 40 16
4 60 24
5 80 32
6 100 40
7 120 48
8 140 56
9 160 64
10 180 72
11 200 80
12 220 88
13 240 96
14 260 104
15 280 112
16 300 120
17 320 128
18 340 136
19 360 144
20 380 152
25 480 192
30 580 232

Call Emberwolf

Summon fire wolves that call down firestorms.

  • Required level: 18
  • Requires: Call Frostwolf
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 4 turns
  • Summons: Dire Wolf
Level Projectiles X% to Max Life X to Maximum Fire Damage X Defense
1 1 0 0 0
2 1 20 3 7
3 1 40 6 14
4 1 60 9 21
5 1 80 12 28
6 1 100 15 35
7 1 120 18 42
8 1 140 21 49
9 1 160 24 56
10 1 180 27 63
11 2 200 30 70
12 2 220 33 77
13 2 240 36 84
14 2 260 39 91
15 2 280 42 98
16 2 300 45 105
17 2 320 48 112
18 2 340 51 119
19 2 360 54 126
20 3 380 57 133
25 3 480 72 168
30 4 580 87 203

Sunthorn

Summon a vine that smashes enemies and spreads damaging tendrils.

  • Required level: 24
  • Requires: Gravevine
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 2 turns
  • Summons: Solar Creeper
Level X% Enhanced Damage
1 0
2 20
3 40
4 60
5 80
6 100
7 120
8 140
9 160
10 180
11 200
12 220
13 240
14 260
15 280
16 300
17 320
18 340
19 360
20 380
25 480
30 580

Spirit of the Bramble

Summon a spirit that strips the resistances of nearby enemies.

  • Required level: 30
  • Requires: Spirit of the Boar
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 5 turns
  • Summons: Spirit of Barbs
Level X% to Max Life X Defense
1 0 0
2 20 8
3 40 16
4 60 24
5 80 32
6 100 40
7 120 48
8 140 56
9 160 64
10 180 72
11 200 80
12 220 88
13 240 96
14 260 104
15 280 112
16 300 120
17 320 128
18 340 136
19 360 144
20 380 152
25 480 192
30 580 232

Call the Great Bear

Summon a ferocious grizzly whose blows shake the ground.

  • Required level: 30
  • Requires: Call Emberwolf
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 5 turns
  • Summons: Grizzly
Level Projectiles X% to Max Life X% Enhanced Damage X Defense
1 1 0 0 0
2 1 25 20 5
3 1 50 40 10
4 1 75 60 15
5 1 100 80 20
6 1 125 100 25
7 1 150 120 30
8 1 175 140 35
9 1 200 160 40
10 1 225 180 45
11 1 250 200 50
12 1 275 220 55
13 1 300 240 60
14 1 325 260 65
15 1 350 280 70
16 1 375 300 75
17 1 400 320 80
18 2 425 340 85
19 2 450 360 90
20 2 475 380 95
25 2 600 480 120
30 2 725 580 145

Skinshifting

Wendigo Shape

Transform into a wendigo. Its hunger grows with every hit: stacking attack speed, escape chance, and life steal that fade if you stop attacking.

  • Required level: 1
  • Type: form, cast (uses FCR)
  • Turn-based cooldown: 3 turns
Level Duration (rounds) X% Chance to Escape a Battle X% Increased Attack Speed X% Chance to Dodge Melee Attacks Self: X% Chance to Escape a Battle Self: X% Increased Attack Speed
1 3 10 20 2 2 2
2 3 12.5 22.5 2.5 2 2
3 3 15 25 3 2 2
4 3 17.5 27.5 3.5 2 2
5 3 20 30 4 2 2
6 3 22.5 32.5 4.5 2 2
7 3 25 35 5 2 2
8 3 27.5 37.5 5.5 2 2
9 3 30 40 6 2 2
10 3 32.5 42.5 6.5 2 2
11 3 35 45 7 2 2
12 3 37.5 47.5 7.5 2 2
13 3 40 50 8 2 2
14 3 42.5 52.5 8.5 2 2
15 3 45 55 9 2 2
16 3 47.5 57.5 9.5 2 2
17 3 50 60 10 2 2
18 3 52.5 62.5 10.5 2 2
19 3 55 65 11 2 2
20 3 57.5 67.5 11.5 2 2
25 3 70 80 14 2 2
30 3 82.5 92.5 16.5 2 2

Blood of the Wild

Passive: more life and physical resistance while shapeshifted.

  • Required level: 1
  • Type: passive, attack (uses IAS)
  • Needs: Any Form
Level X% to Max Life Physical Resist X% X% Life Healed Each Turn
1 5 2 0.5
2 8 2.5 0.6
3 11 3 0.7
4 14 3.5 0.8
5 17 4 0.9
6 20 4.5 1
7 23 5 1.1
8 26 5.5 1.2
9 29 6 1.3
10 32 6.5 1.4
11 35 7 1.5
12 38 7.5 1.6
13 41 8 1.7
14 44 8.5 1.8
15 47 9 1.9
16 50 9.5 2
17 53 10 2.1
18 56 10.5 2.2
19 59 11 2.3
20 62 11.5 2.4
25 77 14 2.9
30 92 16.5 3.4

Bear Shape

Transform into a guardian bear: enemies nearby are drawn to you, and each one close by hardens your hide.

  • Required level: 6
  • Type: form, cast (uses FCR)
  • Turn-based cooldown: 3 turns
Level X% to Defense X% Enhanced Damage X% to Max Life X% Physical Resistance per Nearby Enemy
1 55 30 10 2
2 60 40 12 2.2
3 65 50 14 2.4
4 70 60 16 2.6
5 75 70 18 2.8
6 80 80 20 3
7 85 90 22 3.2
8 90 100 24 3.4
9 95 110 26 3.6
10 100 120 28 3.8
11 105 130 30 4
12 110 140 32 4.2
13 115 150 34 4.4
14 120 160 36 4.6
15 125 170 38 4.8
16 130 180 40 5
17 135 190 42 5.2
18 140 200 44 5.4
19 145 210 46 5.6
20 150 220 48 5.8
25 175 270 58 6.8
30 200 320 68 7.8

Feral Hunger

Wendigo: each hit adds a charge of life steal and damage.

  • Required level: 12
  • Requires: Wendigo Shape
  • Type: strike, attack (uses IAS)
  • Needs: Wendigo Form
  • Turn-based cooldown: none
  • Synergies: +2% per level of Blood of the Wild
Level Damage Weapon damage % Duration (rounds) Self: X% Life Stolen per Hit Self: X% Enhanced Damage Self: -X% Target Defense
1 1-2 100 5 2 10 2
2 3-4 100 5 2 10.5 2
3 5-6 100 5 2 11 2
4 7-8 100 5 2 11.5 2
5 9-10 100 5 2 12 2
6 11-12 100 5 2 12.5 2
7 13-14 100 5 2 13 2
8 15-16 100 5 2 13.5 2
9 17-18 100 5 2 14 2
10 19-20 100 5 2 14.5 2
11 21-22 100 5 2 15 2
12 23-24 100 5 2 15.5 2
13 25-26 100 5 2 16 2
14 27-28 100 5 2 16.5 2
15 29-30 100 5 2 17 2
16 31-32 100 5 2 17.5 2
17 33-34 100 5 2 18 2
18 35-36 100 5 2 18.5 2
19 37-38 100 5 2 19 2
20 39-40 100 5 2 19.5 2
25 49-50 100 5 2 22 2
30 59-60 100 5 2 24.5 2

Savage Maul

Bear: each hit adds a charge of damage and savagery, and stuns.

  • Required level: 12
  • Requires: Bear Shape
  • Type: strike, attack (uses IAS)
  • Needs: Bear Form
  • Turn-based cooldown: none
  • Synergies: +2% per level of Blood of the Wild
Level Damage Weapon damage % Duration (rounds) Stunned (rounds) Self: X% Enhanced Damage Self: X% Increased Attack Speed
1 1-2 100 5 1 21 3
2 3-4 100 5 2 22 3.1
3 5-6 100 5 2 23 3.2
4 7-8 100 5 2 24 3.3
5 9-10 100 5 2 25 3.4
6 11-12 100 5 2 26 3.5
7 13-14 100 5 2 27 3.6
8 15-16 100 5 2 28 3.7
9 17-18 100 5 2 29 3.8
10 19-20 100 5 3 30 3.9
11 21-22 100 5 3 31 4
12 23-24 100 5 3 32 4.1
13 25-26 100 5 3 33 4.2
14 27-28 100 5 3 34 4.3
15 29-30 100 5 3 35 4.4
16 31-32 100 5 3 36 4.5
17 33-34 100 5 3 37 4.6
18 35-36 100 5 4 38 4.7
19 37-38 100 5 4 39 4.8
20 39-40 100 5 4 40 4.9
25 49-50 100 5 5 45 5.4
30 59-60 100 5 5 50 5.9

Frothing Bite

Shapeshifted: a diseased bite that poisons for a long time.

  • Required level: 18
  • Requires: Feral Hunger
  • Type: strike, attack (uses IAS)
  • Element: Poison
  • Needs: Any Form
  • Turn-based cooldown: 2 turns
  • Synergies: +13% per level of Bane Creeper; +13% per level of Venom Fangs
Level Damage Weapon damage % On hit: -X% to Enemy Poison Resistance
1 18-43 100 20
2 31-58 100 20
3 44-73 100 20
4 57-88 100 20
5 70-103 100 20
6 83-118 100 20
7 96-133 100 20
8 109-148 100 20
9 122-163 100 20
10 135-178 100 20
11 148-193 100 20
12 161-208 100 20
13 174-223 100 20
14 187-238 100 20
15 200-253 100 20
16 213-268 100 20
17 226-283 100 20
18 239-298 100 20
19 252-313 100 20
20 265-328 100 20
25 330-403 100 20
30 395-478 100 20

Ember Claws

Shapeshifted: rake enemies with fiery claws.

  • Required level: 18
  • Requires: Savage Maul
  • Type: strike, attack (uses IAS)
  • Element: Fire
  • Needs: Any Form
  • Turn-based cooldown: 2 turns
  • Synergies: +20% per level of Wildfire; +20% per level of Magma Boulder
Level Damage Weapon damage %
1 16-24 100
2 26.5-36.5 100
3 37-49 100
4 47.5-61.5 100
5 58-74 100
6 68.5-86.5 100
7 79-99 100
8 89.5-111.5 100
9 100-124 100
10 110.5-136.5 100
11 121-149 100
12 131.5-161.5 100
13 142-174 100
14 152.5-186.5 100
15 163-199 100
16 173.5-211.5 100
17 184-224 100
18 194.5-236.5 100
19 205-249 100
20 215.5-261.5 100
25 268-324 100
30 320.5-386.5 100

Quaking Roar

Bear: shatter the ground in front of you, stunning enemies.

  • Required level: 24
  • Requires: Savage Maul
  • Type: strike, attack (uses IAS)
  • Needs: Bear Form
  • Turn-based cooldown: 3 turns
  • Synergies: +15% per level of Savage Maul
Level Damage Weapon damage % Stunned (rounds)
1 1-2 150 1
2 3-4 163.5 1
3 5-6 177 1
4 7-8 190.5 1
5 9-10 204 1
6 11-12 217.5 1
7 13-14 231 1
8 15-16 244.5 1
9 17-18 258 1
10 19-20 271.5 1
11 21-22 285 1
12 23-24 298.5 1
13 25-26 312 1
14 27-28 325.5 1
15 29-30 339 1
16 31-32 352.5 1
17 33-34 366 1
18 35-36 379.5 1
19 37-38 393 1
20 39-40 406.5 1
25 49-50 474 1
30 59-60 541.5 1

Wendigo's Frenzy

Wendigo: a frenzy of blows over adjacent enemies.

  • Required level: 30
  • Requires: Frothing Bite
  • Type: strike, attack (uses IAS)
  • Needs: Wendigo Form
  • Turn-based cooldown: 3 turns
Level Damage Weapon damage % Hits
1 1-2 200 2
2 3-4 212 2
3 5-6 224 2
4 7-8 236 2
5 9-10 248 2
6 11-12 260 2
7 13-14 272 2
8 15-16 284 3
9 17-18 296 3
10 19-20 308 3
11 21-22 320 3
12 23-24 332 3
13 25-26 344 3
14 27-28 356 4
15 29-30 368 4
16 31-32 380 4
17 33-34 392 4
18 35-36 404 4
19 37-38 416 4
20 39-40 428 5
25 49-50 488 5
30 59-60 548 6

Venom Fangs

Shapeshifted: a bite of fast, deadly poison.

  • Required level: 30
  • Requires: Frothing Bite
  • Type: strike, attack (uses IAS)
  • Element: Poison
  • Needs: Any Form
  • Turn-based cooldown: 2 turns
  • Synergies: +13% per level of Frothing Bite; +13% per level of Bane Creeper
Level Damage Weapon damage % On hit: -X% to Enemy Poison Resistance
1 25-37 100 20
2 36-52.8 100 20
3 47-68.6 100 20
4 58-84.4 100 20
5 69-100.2 100 20
6 80-116 100 20
7 91-131.8 100 20
8 102-147.6 100 20
9 113-163.4 100 20
10 124-179.2 100 20
11 135-195 100 20
12 146-210.8 100 20
13 157-226.6 100 20
14 168-242.4 100 20
15 179-258.2 100 20
16 190-274 100 20
17 201-289.8 100 20
18 212-305.6 100 20
19 223-321.4 100 20
20 234-337.2 100 20
25 289-416.2 100 20
30 344-495.2 100 20

The Old Elements

Wildfire

Waves of fire that burn across the ground.

  • Required level: 1
  • Type: projectile, cast (uses FCR)
  • Element: Fire
  • Turn-based cooldown: 1 turn
  • Synergies: +8% per level of Magma Boulder; +8% per level of Earthrent; +8% per level of Mountain's Wrath; +8% per level of Doomfall
Level Damage
1 2-5
2 3.2-6.6
3 4.4-8.2
4 5.6-9.8
5 6.8-11.4
6 8-13
7 9.2-14.6
8 10.4-16.2
9 11.6-17.8
10 12.8-19.4
11 14-21
12 15.2-22.6
13 16.4-24.2
14 17.6-25.8
15 18.8-27.4
16 20-29
17 21.2-30.6
18 22.4-32.2
19 23.6-33.8
20 24.8-35.4
25 30.8-43.4
30 36.8-51.4

Magma Boulder

Roll a boulder of magma that knocks enemies back.

  • Required level: 6
  • Requires: Wildfire
  • Type: projectile, cast (uses FCR)
  • Element: Fire
  • Turn-based cooldown: 2 turns
  • Synergies: +10% per level of Wildfire; +10% per level of Earthrent; +10% per level of Mountain's Wrath
Level Damage
1 7-10
2 12.4-16.5
3 17.8-23
4 23.2-29.5
5 28.6-36
6 34-42.5
7 39.4-49
8 44.8-55.5
9 50.2-62
10 55.6-68.5
11 61-75
12 66.4-81.5
13 71.8-88
14 77.2-94.5
15 82.6-101
16 88-107.5
17 93.4-114
18 98.8-120.5
19 104.2-127
20 109.6-133.5
25 136.6-166
30 163.6-198.5

North Wind

Blast a cone of freezing wind.

  • Required level: 6
  • Type: nova, cast (uses FCR)
  • Element: Cold
  • Turn-based cooldown: 2 turns
  • Synergies: +14% per level of Dust Devils; +14% per level of Whirlwind; +14% per level of Great Gale
Level Damage
1 5-8
2 9.8-14
3 14.6-20
4 19.4-26
5 24.2-32
6 29-38
7 33.8-44
8 38.6-50
9 43.4-56
10 48.2-62
11 53-68
12 57.8-74
13 62.6-80
14 67.4-86
15 72.2-92
16 77-98
17 81.8-104
18 86.6-110
19 91.4-116
20 96.2-122
25 120.2-152
30 144.2-182

Earthrent

Open volcanic vents beneath your enemies.

  • Required level: 12
  • Requires: Magma Boulder
  • Type: area, cast (uses FCR)
  • Element: Fire
  • Turn-based cooldown: 3 turns
  • Synergies: +9% per level of Wildfire; +9% per level of Magma Boulder; +9% per level of Mountain's Wrath
Level Damage Additional targets Duration (rounds)
1 5-10 3 2
2 8.4-15 3 2
3 11.8-20 3 2
4 15.2-25 3 2
5 18.6-30 3 2
6 22-35 3 2
7 25.4-40 3 2
8 28.8-45 3 2
9 32.2-50 3 2
10 35.6-55 3 2
11 39-60 3 2
12 42.4-65 3 2
13 45.8-70 3 2
14 49.2-75 3 2
15 52.6-80 3 2
16 56-85 3 2
17 59.4-90 3 2
18 62.8-95 3 2
19 66.2-100 3 2
20 69.6-105 3 2
25 86.6-130 3 2
30 103.6-155 3 2

Windward Mantle

A shield of wind that absorbs damage.

  • Required level: 12
  • Requires: North Wind
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 1 turn
Level Duration (rounds) Barrier
1 5 40
2 5 52
3 5 64
4 5 76
5 5 88
6 5 100
7 5 112
8 5 124
9 5 136
10 5 148
11 5 160
12 5 172
13 5 184
14 5 196
15 5 208
16 5 220
17 5 232
18 5 244
19 5 256
20 5 268
25 5 328
30 5 388

Dust Devils

Several small whirlwinds that cut through enemies.

  • Required level: 18
  • Requires: Windward Mantle
  • Type: projectile, cast (uses FCR)
  • Element: Cold
  • Turn-based cooldown: 3 turns
  • Synergies: +8% per level of North Wind; +8% per level of Whirlwind; +8% per level of Great Gale
Level Damage Stunned (rounds)
1 12-14 1
2 19.4-23.4 1
3 26.8-32.8 1
4 34.2-42.2 1
5 41.6-51.6 1
6 49-61 1
7 56.4-70.4 1
8 63.8-79.8 1
9 71.2-89.2 1
10 78.6-98.6 1
11 86-108 1
12 93.4-117.4 1
13 100.8-126.8 1
14 108.2-136.2 1
15 115.6-145.6 1
16 123-155 1
17 130.4-164.4 1
18 137.8-173.8 1
19 145.2-183.2 1
20 152.6-192.6 1
25 189.6-239.6 1
30 226.6-286.6 1

Mountain's Wrath

Raise a volcano that rains fire around it for a while.

  • Required level: 24
  • Requires: Earthrent
  • Type: area, cast (uses FCR)
  • Element: Fire
  • Turn-based cooldown: 4 turns
  • Synergies: +8% per level of Wildfire; +8% per level of Magma Boulder; +8% per level of Earthrent
Level Damage Additional targets Duration (rounds)
1 8-10 4 6
2 11.7-13.7 4 6
3 15.4-17.4 4 6
4 19.1-21.1 4 6
5 22.8-24.8 4 6
6 26.5-28.5 4 6
7 30.2-32.2 4 6
8 33.9-35.9 4 6
9 37.6-39.6 4 6
10 41.3-43.3 4 6
11 45-47 4 6
12 48.7-50.7 4 6
13 52.4-54.4 4 6
14 56.1-58.1 4 6
15 59.8-61.8 4 6
16 63.5-65.5 4 6
17 67.2-69.2 4 6
18 70.9-72.9 4 6
19 74.6-76.6 4 6
20 78.3-80.3 4 6
25 96.8-98.8 4 6
30 115.3-117.3 4 6

Whirlwind

A funnel of wind and debris that tears through enemies.

  • Required level: 24
  • Requires: Dust Devils
  • Type: projectile, cast (uses FCR)
  • Element: Cold
  • Turn-based cooldown: 3 turns
  • Synergies: +8% per level of North Wind; +8% per level of Dust Devils; +8% per level of Great Gale
Level Damage
1 25-35
2 37.9-48.7
3 50.8-62.4
4 63.7-76.1
5 76.6-89.8
6 89.5-103.5
7 102.4-117.2
8 115.3-130.9
9 128.2-144.6
10 141.1-158.3
11 154-172
12 166.9-185.7
13 179.8-199.4
14 192.7-213.1
15 205.6-226.8
16 218.5-240.5
17 231.4-254.2
18 244.3-267.9
19 257.2-281.6
20 270.1-295.3
25 334.6-363.8
30 399.1-432.3

Doomfall

A meteor shower rains down on nearby enemies.

  • Required level: 30
  • Requires: Mountain's Wrath, Great Gale
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 5 turns
Level Duration (rounds)
1 5
2 5
3 5
4 5
5 5
6 6
7 6
8 6
9 6
10 6
11 7
12 7
13 7
14 7
15 7
16 8
17 8
18 8
19 8
20 8
25 9
30 10

Great Gale

A massive storm around you that pounds nearby enemies.

  • Required level: 30
  • Requires: Whirlwind
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 5 turns
Level Duration (rounds)
1 5
2 5
3 5
4 5
5 5
6 6
7 6
8 6
9 6
10 6
11 7
12 7
13 7
14 7
15 7
16 8
17 8
18 8
19 8
20 8
25 9
30 10