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Ubers

Beyond Hell lies a second track: three Uber maps, each guarding a piece of Uber Camelot, and Uber Camelot itself, where Arthur waits in a stronger, twisted form. None of it advances your main dungeon — you always come back to exactly where you left it.

The three keys

In Hell, Morgause, Lancelot and Merlin (the story's own floor 30/60/90 bosses) may each drop their own key on death: Morgause's Key, Lancelot's Key and Merlin's Key. Put one key alone in the Puzzle Box and transmute: instead of an item, it opens that key's Uber map.

Uber maps

An Uber map is a short, finite dungeon: 10 floors, every room a fight, no events, no merchants, no rest. Monsters hit Hell-deep hard from floor 1. Floor 10 ends in that key's Uber boss — a far stronger, recolored version of the same character, never fought anywhere else:

Key Map Boss
Lancelot's Key The Fallen Lancelot's Hollow Lancelot, Oathbreaker Reborn
Merlin's Key The Chained Mage's Spiral Merlin, the Unchained
Morgause's Key The Orkney Queen's Rookery Morgause, the Undying Queen

Kill the map's boss and you always get that map's organ — Lancelot's Heart, Merlin's Brain or Morgause's Ear — then you're returned to your main dungeon, at the exact floor and room you transmuted the key from. Keys and organs are currency: they land in the Materials tab, never the bag. Dying inside an Uber map is final, same as anywhere else: there is no safety net for going in.

You can only be inside one Uber map at a time (no transmuting a second key, or the three organs, while already in one), and the waypoint doesn't work inside a map — you're here to finish it.

Uber Camelot and Arthur

Put all three organs together in the Puzzle Box and transmute: they open Uber Camelot, the same shape as the other maps (10 floors, all fights) but a notch harder, ending in Arthur, the Rotten King Ascendant — not the Arthur of floor 100, but a separate, far stronger reckoning with him.

Kill him and the account gets a permanent, stacking bonus: +All Skills, +All Attributes and +All Resistances, applied to every hero you ever set out with from then on. Every further kill ranks it up again, up to rank 10:

Rank Bonus
1 +1 All Skills
2 +1 All Skills, +1 All Attributes, +1 All Resistances
3 +1 All Skills, +2 All Attributes, +2 All Resistances
4 +1 All Skills, +3 All Attributes, +3 All Resistances
5 +2 All Skills, +4 All Attributes, +4 All Resistances
6 +2 All Skills, +5 All Attributes, +5 All Resistances
7 +2 All Skills, +6 All Attributes, +6 All Resistances
8 +2 All Skills, +7 All Attributes, +7 All Resistances
9 +2 All Skills, +8 All Attributes, +8 All Resistances
10 +3 All Skills, +10 All Attributes, +10 All Resistances

Rank 10 is the cap: once there, Uber Camelot still drops its usual gear, but ranking up stops. The bonus belongs to the account, not to one hero — a fresh character already has it.

Killing Arthur on floor 100 of the story is unrelated: it unlocks corruption for the account, same as always. The two Arthurs are different fights with different rewards.