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Hexblood skills

Values per skill level come straight from the game's skill table. Levels above 20 are reached with +skills from items. Synergy bonuses are not included in these numbers: they are listed under each skill. Sizes are in yards (1 yard = 4 pixels).

The Pact

Horned Thrall

Bind a horned thrall of the old pact to fight at your side.

  • Required level: 1
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 3 turns
  • Summons: Horned Thrall
Level X% to Max Life X% Enhanced Damage X% to Defense
1 0 0 0
2 15 12 10
3 30 24 20
4 45 36 30
5 60 48 40
6 75 60 50
7 90 72 60
8 105 84 70
9 120 96 80
10 135 108 90
11 150 120 100
12 165 132 110
13 180 144 120
14 195 156 130
15 210 168 140
16 225 180 150
17 240 192 160
18 255 204 170
19 270 216 180
20 285 228 190
25 360 288 240
30 435 348 290

Mastery of the Pact

Passive: your bound demons hit harder and faster.

  • Required level: 1
  • Requires: Horned Thrall
  • Type: passive, attack (uses IAS)
Level X% Summon Damage X% Summon Life
1 5 5
2 10 8
3 15 11
4 20 14
5 25 17
6 30 20
7 35 23
8 40 26
9 45 29
10 50 32
11 55 35
12 60 38
13 65 41
14 70 44
15 75 47
16 80 50
17 85 53
18 90 56
19 95 59
20 100 62
25 125 77
30 150 92

Blood Oath

Passive: your blood feeds your demons. They are tougher and resist the elements.

  • Required level: 6
  • Requires: Mastery of the Pact
  • Type: passive, attack (uses IAS)
Level X% Summon Life X% All Resistances for your Summons
1 15 10
2 25 13
3 35 16
4 45 19
5 55 22
6 65 25
7 75 28
8 85 31
9 95 34
10 105 37
11 115 40
12 125 43
13 135 46
14 145 49
15 155 52
16 165 55
17 175 58
18 185 61
19 195 64
20 205 67
25 255 82
30 305 97

Mark of the Hunt

Mark an enemy for your demons: its armor and physical resistance crumble.

  • Required level: 6
  • Requires: Horned Thrall
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 2 turns
Level Duration (rounds) X Defense Physical Resist X%
1 5 -50 -5
2 6 -85 -6
3 6 -120 -7
4 6 -155 -8
5 7 -190 -9
6 7 -225 -10
7 7 -260 -11
8 8 -295 -12
9 8 -330 -13
10 8 -365 -14
11 8 -400 -15
12 9 -435 -16
13 9 -470 -17
14 9 -505 -18
15 10 -540 -19
16 10 -575 -20
17 10 -610 -21
18 11 -645 -22
19 11 -680 -23
20 11 -715 -24
25 13 -890 -29
30 14 -1065 -34

Tainted One

Bind a tainted demon that hurls hellfire.

  • Required level: 12
  • Requires: Horned Thrall
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 3 turns
  • Summons: Tainted One
Level X% to Max Life X% Enhanced Damage
1 0 0
2 15 12
3 30 24
4 45 36
5 60 48
6 75 60
7 90 72
8 105 84
9 120 96
10 135 108
11 150 120
12 165 132
13 180 144
14 195 156
15 210 168
16 225 180
17 240 192
18 255 204
19 270 216
20 285 228
25 360 288
30 435 348

Boiling Blood

Pay with your blood: it boils out of you and scalds every enemy.

  • Required level: 18
  • Requires: Mark of the Hunt
  • Type: nova, cast (uses FCR)
  • Element: Fire
  • Turn-based cooldown: 3 turns
  • Synergies: +10% per level of Blood Oath
Level Life cost Damage
1 6 10-20
2 6 19-32
3 6 28-44
4 6 37-56
5 6 46-68
6 6 55-80
7 6 64-92
8 6 73-104
9 6 82-116
10 6 91-128
11 6 100-140
12 6 109-152
13 6 118-164
14 6 127-176
15 6 136-188
16 6 145-200
17 6 154-212
18 6 163-224
19 6 172-236
20 6 181-248
25 6 226-308
30 6 271-368

Trickster

Bind a trickster demon that curses your enemies.

  • Required level: 18
  • Requires: Tainted One
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 3 turns
  • Summons: Trickster
Level X% to Max Life X% Enhanced Damage
1 0 0
2 15 10
3 30 20
4 45 30
5 60 40
6 75 50
7 90 60
8 105 70
9 120 80
10 135 90
11 150 100
12 165 110
13 180 120
14 195 130
15 210 140
16 225 150
17 240 160
18 255 170
19 270 180
20 285 190
25 360 240
30 435 290

Feast of the Pact

Feed your side with the blood of the fallen: you and your demons heal at once and steal life for a few turns.

  • Required level: 24
  • Requires: Boiling Blood
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 5 turns
Level Duration (rounds) Amount X% Life Stolen per Hit
1 4 20 4
2 5 21 5
3 5 22 6
4 5 23 7
5 5 24 8
6 5 25 9
7 6 26 10
8 6 27 11
9 6 28 12
10 6 29 13
11 6 30 14
12 7 31 15
13 7 32 16
14 7 33 17
15 7 34 18
16 7 35 19
17 8 36 20
18 8 37 21
19 8 38 22
20 8 39 23
25 9 44 28
30 10 49 33

Hunger of the Pact

The pact hungers through you: more life and damage for a few turns. It does not end your turn.

  • Required level: 30
  • Requires: Blood Oath
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 5 turns, doesn't end your turn
Level Duration (rounds) X% to Max Life X% Enhanced Damage X% to Magic Skill Damage
1 5 5 20 20
2 6 6 25 25
3 6 7 30 30
4 6 8 35 35
5 6 9 40 40
6 7 10 45 45
7 7 11 50 50
8 7 12 55 55
9 7 13 60 60
10 8 14 65 65
11 8 15 70 70
12 8 16 75 75
13 8 17 80 80
14 9 18 85 85
15 9 19 90 90
16 9 20 95 95
17 9 21 100 100
18 10 22 105 105
19 10 23 110 110
20 10 24 115 115
25 11 29 140 140
30 13 34 165 165

Bind the Damned

Bind a slain enemy to the pact: it rises to fight for you for a while (bosses refuse).

  • Required level: 30
  • Requires: Feast of the Pact, Trickster
  • Type: summon, cast (uses FCR)
  • Turn-based cooldown: 5 turns
Level Duration (rounds) Projectiles X% to Max Life X% Enhanced Damage
1 120 2 0 20
2 120 2 10 25
3 120 2 20 30
4 120 2 30 35
5 120 2 40 40
6 120 2 50 45
7 120 2 60 50
8 120 2 70 55
9 120 2 80 60
10 120 2 90 65
11 120 3 100 70
12 120 3 110 75
13 120 3 120 80
14 120 3 130 85
15 120 3 140 90
16 120 3 150 95
17 120 3 160 100
18 120 3 170 105
19 120 3 180 110
20 120 3 190 115
25 120 4 240 140
30 120 4 290 165

Witch-Steel

Floating Steel

Passive: your weapon floats at your will. Deadlier and harder strikes.

  • Required level: 1
  • Type: passive, attack (uses IAS)
Level X% Deadly Strike X% Enhanced Damage
1 5 10
2 6.2 14
3 7.4 18
4 8.6 22
5 9.8 26
6 11 30
7 12.2 34
8 13.4 38
9 14.6 42
10 15.8 46
11 17 50
12 18.2 54
13 19.4 58
14 20.6 62
15 21.8 66
16 23 70
17 24.2 74
18 25.4 78
19 26.6 82
20 27.8 86
25 33.8 106
30 39.8 126

Hex of Bane

Hex your weapon: your attacks add magic damage for a few turns. It does not end your turn.

  • Required level: 1
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 4 turns, doesn't end your turn
  • Synergies: +10% per level of Hex of Ruin; +10% per level of Mirror of Blades
Level Duration (rounds) X to Minimum Magic Damage X to Maximum Magic Damage
1 5 4 8
2 6 7 12
3 6 10 16
4 6 13 20
5 6 16 24
6 7 19 28
7 7 22 32
8 7 25 36
9 7 28 40
10 8 31 44
11 8 34 48
12 8 37 52
13 8 40 56
14 9 43 60
15 9 46 64
16 9 49 68
17 9 52 72
18 10 55 76
19 10 58 80
20 10 61 84
25 11 76 104
30 13 91 124

Reaping Arc

Sweep your floating weapon in a wide arc through several enemies.

  • Required level: 6
  • Requires: Floating Steel
  • Type: strike, attack (uses IAS)
  • Turn-based cooldown: 2 turns
  • Synergies: +8% per level of Mirror of Blades; +8% per level of Eldritch Lash
Level Weapon damage %
1 120
2 125
3 130
4 135
5 140
6 145
7 150
8 155
9 160
10 165
11 170
12 175
13 180
14 185
15 190
16 195
17 200
18 205
19 210
20 215
25 240
30 265

Echo Blade

Strike, and an echo of your weapon flies on through the enemies behind.

  • Required level: 12
  • Requires: Floating Steel
  • Type: projectile, attack (uses IAS)
  • Element: Physical
  • Turn-based cooldown: 2 turns
  • Synergies: +5% per level of Mirror of Blades; +5% per level of Astral Blade
Level Weapon damage %
1 80
2 86
3 92
4 98
5 104
6 110
7 116
8 122
9 128
10 134
11 140
12 146
13 152
14 158
15 164
16 170
17 176
18 182
19 188
20 194
25 224
30 254

Hex of Ruin

Hex your weapon: faster, with magic that unmakes what it hits. It does not end your turn.

  • Required level: 12
  • Requires: Hex of Bane
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 4 turns, doesn't end your turn
Level Duration (rounds) X% Increased Attack Speed X to Minimum Magic Damage X to Maximum Magic Damage
1 5 10 8 12
2 6 11 12 17
3 6 12 16 22
4 6 13 20 27
5 6 14 24 32
6 7 15 28 37
7 7 16 32 42
8 7 17 36 47
9 7 18 40 52
10 8 19 44 57
11 8 20 48 62
12 8 21 52 67
13 8 22 56 72
14 9 23 60 77
15 9 24 64 82
16 9 25 68 87
17 9 26 72 92
18 10 27 76 97
19 10 28 80 102
20 10 29 84 107
25 11 34 104 132
30 13 39 124 157

Astral Blade

Hurl an astral copy of your weapon that bursts with magic.

  • Required level: 18
  • Requires: Echo Blade
  • Type: projectile, cast (uses FCR)
  • Element: Magic
  • Turn-based cooldown: 2 turns
  • Synergies: +20% per level of Mirror of Blades; +20% per level of Echo Blade
Level Damage Additional targets
1 8-10 2
2 13-15 2
3 18-20 2
4 23-25 2
5 28-30 2
6 33-35 2
7 38-40 2
8 43-45 2
9 48-50 2
10 53-55 2
11 58-60 2
12 63-65 2
13 68-70 2
14 73-75 2
15 78-80 2
16 83-85 2
17 88-90 2
18 93-95 2
19 98-100 2
20 103-105 2
25 128-130 2
30 153-155 2

Mind Ward

A ward of will that absorbs blows and stuns whoever strikes you. It does not end your turn.

  • Required level: 18
  • Requires: Reaping Arc
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 4 turns, doesn't end your turn
Level Duration (rounds) Barrier X% of Melee Damage Taken Returned
1 5 15 10
2 5 25 12
3 5 35 14
4 5 45 16
5 5 55 18
6 5 65 20
7 5 75 22
8 5 85 24
9 5 95 26
10 5 105 28
11 5 115 30
12 5 125 32
13 5 135 34
14 5 145 36
15 5 155 38
16 5 165 40
17 5 175 42
18 5 185 44
19 5 195 46
20 5 205 48
25 5 255 58
30 5 305 68

Eldritch Lash

A lash of eldritch magic that drains life from what it hits.

  • Required level: 24
  • Requires: Mind Ward
  • Type: projectile, cast (uses FCR)
  • Element: Magic
  • Turn-based cooldown: 2 turns
  • Synergies: +30% per level of Hex of Ruin; +30% per level of Astral Blade
Level Damage On hit: X% Life Stolen per Hit
1 2-6 5
2 7.5-11.5 5.8
3 13-17 6.6
4 18.5-22.5 7.4
5 24-28 8.2
6 29.5-33.5 9
7 35-39 9.8
8 40.5-44.5 10.6
9 46-50 11.4
10 51.5-55.5 12.2
11 57-61 13
12 62.5-66.5 13.8
13 68-72 14.6
14 73.5-77.5 15.4
15 79-83 16.2
16 84.5-88.5 17
17 90-94 17.8
18 95.5-99.5 18.6
19 101-105 19.4
20 106.5-110.5 20.2
25 134-138 24.2
30 161.5-165.5 28.2

Hex of Hunger

Hex your weapon to drink the life of every enemy it slays. It does not end your turn.

  • Required level: 24
  • Requires: Hex of Ruin
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 4 turns, doesn't end your turn
Level Duration (rounds) X Life after each Kill
1 5 3
2 6 5
3 6 7
4 6 9
5 6 11
6 7 13
7 7 15
8 7 17
9 7 19
10 8 21
11 8 23
12 8 25
13 8 27
14 9 29
15 9 31
16 9 33
17 9 35
18 10 37
19 10 39
20 10 41
25 11 51
30 13 61

Mirror of Blades

Your floating weapon splits into mirror copies that strike together.

  • Required level: 30
  • Requires: Astral Blade, Eldritch Lash
  • Type: strike, attack (uses IAS)
  • Turn-based cooldown: 2 turns
Level Weapon damage % Hits
1 60 3
2 64 3
3 68 3
4 72 3
5 76 3
6 80 3
7 84 3
8 88 3
9 92 3
10 96 3
11 100 4
12 104 4
13 108 4
14 112 4
15 116 4
16 120 4
17 124 4
18 128 4
19 132 4
20 136 4
25 156 5
30 176 5

Chaos

Black Breath

A bolt of darkness that leaves a choking cloud where it lands.

  • Required level: 1
  • Type: projectile, cast (uses FCR)
  • Element: Magic
  • Turn-based cooldown: none
  • Synergies: +10% per level of Choking Chains; +10% per level of The Abyss
Level Damage
1 6-10
2 8.4-13.2
3 10.8-16.4
4 13.2-19.6
5 15.6-22.8
6 18-26
7 20.4-29.2
8 22.8-32.4
9 25.2-35.6
10 27.6-38.8
11 30-42
12 32.4-45.2
13 34.8-48.4
14 37.2-51.6
15 39.6-54.8
16 42-58
17 44.4-61.2
18 46.8-64.4
19 49.2-67.6
20 51.6-70.8
25 63.6-86.8
30 75.6-102.8

Hellfire Ring

A ring of hellfire bursts out of you in every direction.

  • Required level: 6
  • Type: nova, cast (uses FCR)
  • Element: Fire
  • Turn-based cooldown: 2 turns
  • Synergies: +10% per level of Wave of Brimstone; +10% per level of Pentacle of Ruin
Level Damage
1 6-12
2 12-19
3 18-26
4 24-33
5 30-40
6 36-47
7 42-54
8 48-61
9 54-68
10 60-75
11 66-82
12 72-89
13 78-96
14 84-103
15 90-110
16 96-117
17 102-124
18 108-131
19 114-138
20 120-145
25 150-180
30 180-215

Sigil of Torpor

A sigil under the enemies: their armor and physical resistance sag, and they slow.

  • Required level: 6
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 2 turns
Level Additional targets Duration (rounds) X% to Defense Physical Resist X% Slows Target by X%
1 2 5 -33 -20 20
2 2 6 -34 -21 20
3 2 6 -35 -22 20
4 2 6 -36 -23 20
5 2 6 -37 -24 20
6 2 7 -38 -25 20
7 2 7 -39 -26 20
8 2 7 -40 -27 20
9 2 7 -41 -28 20
10 2 8 -42 -29 20
11 2 8 -43 -30 20
12 2 8 -44 -31 20
13 2 8 -45 -32 20
14 2 9 -46 -33 20
15 2 9 -47 -34 20
16 2 9 -48 -35 20
17 2 9 -49 -36 20
18 2 10 -50 -37 20
19 2 10 -51 -38 20
20 2 10 -52 -39 20
25 2 11 -57 -44 20
30 2 13 -62 -49 20

Sigil of Rancor

A sigil of hate: the enemies inside turn on each other.

  • Required level: 12
  • Requires: Sigil of Torpor
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 4 turns
Level Additional targets Duration (rounds)
1 3 3
2 3 4
3 3 4
4 3 4
5 3 4
6 3 4
7 3 5
8 3 5
9 3 5
10 3 5
11 3 5
12 3 6
13 3 6
14 3 6
15 3 6
16 3 6
17 3 7
18 3 7
19 3 7
20 3 7
25 3 8
30 3 9

Choking Chains

Chains of shadow that leap from enemy to enemy, choking each.

  • Required level: 12
  • Requires: Black Breath
  • Type: projectile, cast (uses FCR)
  • Element: Magic
  • Turn-based cooldown: 2 turns
  • Synergies: +10% per level of Black Breath; +10% per level of The Abyss
Level Damage Chain
1 6-9 2
2 8.5-11.5 2
3 11-14 2
4 13.5-16.5 2
5 16-19 2
6 18.5-21.5 2
7 21-24 2
8 23.5-26.5 3
9 26-29 3
10 28.5-31.5 3
11 31-34 3
12 33.5-36.5 3
13 36-39 3
14 38.5-41.5 3
15 41-44 4
16 43.5-46.5 4
17 46-49 4
18 48.5-51.5 4
19 51-54 4
20 53.5-56.5 4
25 66-69 5
30 78.5-81.5 6

Wave of Brimstone

A rolling wall of brimstone that burns the ground for a few turns.

  • Required level: 18
  • Requires: Hellfire Ring
  • Type: area, cast (uses FCR)
  • Element: Fire
  • Turn-based cooldown: 3 turns
  • Synergies: +12% per level of Hellfire Ring; +12% per level of Pentacle of Ruin
Level Damage Additional targets Duration (rounds)
1 15-20 3 3
2 27-34 3 3
3 39-48 3 3
4 51-62 3 3
5 63-76 3 3
6 75-90 3 3
7 87-104 3 3
8 99-118 3 3
9 111-132 3 3
10 123-146 3 3
11 135-160 3 3
12 147-174 3 3
13 159-188 3 3
14 171-202 3 3
15 183-216 3 3
16 195-230 3 3
17 207-244 3 3
18 219-258 3 3
19 231-272 3 3
20 243-286 3 3
25 303-356 3 3
30 363-426 3 3

Sigil of Doom

A sigil of doom: the enemies inside resist fire and magic far less.

  • Required level: 24
  • Requires: Sigil of Rancor
  • Type: buff, cast (uses FCR)
  • Turn-based cooldown: 3 turns
Level Additional targets Duration (rounds) Fire Resist X% Magic Resist X%
1 3 5 -15 -15
2 3 6 -16 -16
3 3 6 -17 -17
4 3 6 -18 -18
5 3 6 -19 -19
6 3 7 -20 -20
7 3 7 -21 -21
8 3 7 -22 -22
9 3 7 -23 -23
10 3 8 -24 -24
11 3 8 -25 -25
12 3 8 -26 -26
13 3 8 -27 -27
14 3 9 -28 -28
15 3 9 -29 -29
16 3 9 -30 -30
17 3 9 -31 -31
18 3 10 -32 -32
19 3 10 -33 -33
20 3 10 -34 -34
25 3 11 -39 -39
30 3 13 -44 -44

Entropy

Passive: your shadow magic hits harder.

  • Required level: 24
  • Requires: Choking Chains
  • Type: passive, attack (uses IAS)
Level X% to Magic Skill Damage
1 10
2 14
3 18
4 22
5 26
6 30
7 34
8 38
9 42
10 46
11 50
12 54
13 58
14 62
15 66
16 70
17 74
18 78
19 82
20 86
25 106
30 126

Pentacle of Ruin

A pentacle of hellfire opens under the enemies and engulfs them all.

  • Required level: 30
  • Requires: Wave of Brimstone, Sigil of Doom
  • Type: area, cast (uses FCR)
  • Element: Fire
  • Turn-based cooldown: 4 turns
  • Synergies: +8% per level of Hellfire Ring; +8% per level of Wave of Brimstone
Level Damage Additional targets
1 80-100 8
2 110-134 8
3 140-168 8
4 170-202 8
5 200-236 8
6 230-270 8
7 260-304 8
8 290-338 8
9 320-372 8
10 350-406 8
11 380-440 8
12 410-474 8
13 440-508 8
14 470-542 8
15 500-576 8
16 530-610 8
17 560-644 8
18 590-678 8
19 620-712 8
20 650-746 8
25 800-916 8
30 950-1086 8

The Abyss

Tear open the abyss: it drags the enemies in and collapses on them.

  • Required level: 30
  • Requires: Entropy
  • Type: area, cast (uses FCR)
  • Element: Magic
  • Turn-based cooldown: 4 turns
  • Synergies: +8% per level of Black Breath; +8% per level of Choking Chains
Level Damage Additional targets
1 20-40 8
2 34-58 8
3 48-76 8
4 62-94 8
5 76-112 8
6 90-130 8
7 104-148 8
8 118-166 8
9 132-184 8
10 146-202 8
11 160-220 8
12 174-238 8
13 188-256 8
14 202-274 8
15 216-292 8
16 230-310 8
17 244-328 8
18 258-346 8
19 272-364 8
20 286-382 8
25 356-472 8
30 426-562 8